Olof Larsson
1d951fb5cf
Let's allow the allowed people
2013-04-29 10:26:15 +02:00
Olof Larsson
66b4eb4b92
Pass 1 at reworking the Territory Access system.
2013-04-29 10:23:39 +02:00
Olof Larsson
03684c78f1
Testing out the new PSFormat called HumanSpace.
2013-04-26 20:22:12 +02:00
Olof Larsson
3d50e84360
Improvements to info commands.
2013-04-26 17:54:06 +02:00
Olof Larsson
1609a7cfea
Renaming show --> faction and power --> player
2013-04-26 14:01:28 +02:00
Olof Larsson
7626aed06a
Fixing a few bugs, and adding in some debug output for unsolved ones.
2013-04-26 10:32:02 +02:00
Olof Larsson
f6d601446e
Some bugfixes
2013-04-26 08:02:32 +02:00
Olof Larsson
99f6087536
Typo-fix
2013-04-25 17:22:22 +02:00
Olof Larsson
71bf3e9f72
Adding in the pow command again. It should be noted that the whole information display system needs a rewrite. Perhaps one command for player and a few for faction?
2013-04-25 17:17:23 +02:00
Olof Larsson
21c7742dcb
Added missing enabled requirement for sethome.
2013-04-25 17:00:22 +02:00
Olof Larsson
fffdf07178
More minor tweaks
2013-04-25 16:54:55 +02:00
Olof Larsson
ea06c468fc
Fix some more small bugs
2013-04-25 16:02:37 +02:00
Olof Larsson
7a99005f7b
Tweaking requirements, removing declaim aliases and shortening the author list by using minecraft name only.
2013-04-25 13:53:22 +02:00
Olof Larsson
5047439756
More universe disabled checks.
2013-04-25 13:25:15 +02:00
Olof Larsson
8fd088e291
A few minor bugfixes and tweaks.
2013-04-25 12:04:01 +02:00
Olof Larsson
0fd21575e4
Adding in Faction creation timestamp. You can now see how old the faction is.
2013-04-25 10:51:11 +02:00
Olof Larsson
8070cc5579
Readd the powerboost for players and the proper maximum power per faction calculation.
2013-04-25 07:53:26 +02:00
Olof Larsson
e32a741b3b
Renaming sender vars in the command system to more proper names.
2013-04-25 07:29:19 +02:00
Olof Larsson
882bdf4c88
Thanks @AEtherSurfer, changed the order of faction and radius in the claim command and added a maximum radius.
2013-04-24 20:17:20 +02:00
Olof Larsson
5eed71fc67
Rename Faction Tag to Faction Name. What did tag ever mean? Name makes more sense.
2013-04-24 19:01:17 +02:00
Olof Larsson
aa989db8f7
Working on auto claim
2013-04-24 15:14:15 +02:00
Olof Larsson
e0c6e71b91
Removed WorldGuard integration. Can be readded later in a proper manner if anyone need it. Also moved some more Econ stuff to the listener.
2013-04-24 13:26:59 +02:00
Olof Larsson
05da06594a
Unifying, simplifying and messing around with land claiming and the related costs.
2013-04-24 11:16:37 +02:00
Olof Larsson
825d937c84
Moved the last stuff away from ConfServer.
2013-04-24 08:39:26 +02:00
Olof Larsson
3dc2691bea
Moving home config from ConfServer --> UConf
2013-04-23 18:07:17 +02:00
Olof Larsson
f802307056
Messing arund a bit with defaults
2013-04-23 14:00:18 +02:00
Olof Larsson
3c60f75bbd
Rethinking power calculation some.
2013-04-23 12:14:36 +02:00
Olof Larsson
90d819ab18
Allergy reaction kicked in. This commit removes the Spout features. I have nothing against spout but if we are going to have them we should do them properly. They should be coded in such a way that they could be in an external plugin alltogether. Also removed netbeans stuff from IDE that should not be in the github repo.
2013-04-22 21:00:00 +02:00
Olof Larsson
19f9834210
Starting to rename fplayer --> uplayer since we will need an mplayer.
2013-04-22 17:59:51 +02:00
Olof Larsson
9a324d572e
Try moving some core configuration over to UConf.
2013-04-22 16:58:22 +02:00
Olof Larsson
390ad76fa6
Patched away the errors with ugly meassures.
2013-04-22 14:16:07 +02:00
Olof Larsson
61e8730495
Quickfixed everything easy.
2013-04-22 13:03:21 +02:00
Olof Larsson
9fc75b1fcf
Halfway through adding in universe support
2013-04-22 12:26:13 +02:00
Olof Larsson
e901cae995
Moving more stuff and removing useless lwc integration config option.
2013-04-22 10:05:03 +02:00
Olof Larsson
41bb3f6e05
Moving files around
2013-04-22 09:37:53 +02:00
Olof Larsson
d1cebc351e
Rename mods --> officers in souce code and minor touches to the economy integration.
2013-04-19 15:51:41 +02:00
Olof Larsson
2299949a4a
Fix a couple of old cases where it said Admin instead of Leader.
2013-04-19 15:32:16 +02:00
Olof Larsson
c2063a47b2
Some indent style and comment management.
2013-04-19 15:01:53 +02:00
Olof Larsson
9770cb8983
Minor messaround with land claiming.
2013-04-19 14:24:35 +02:00
Olof Larsson
c6739c4aa9
More econ event moves
2013-04-19 14:08:45 +02:00
Olof Larsson
87ee57e004
Achieve some minor symmetry increase and use listener for the home command.
2013-04-19 12:44:28 +02:00
Olof Larsson
61baf70ed1
Major messaround with the internal events and payForCommand logic. Not done just yet though.
2013-04-19 12:27:39 +02:00
Olof Larsson
d3488311de
It makes no sense to charge for purely informational commands does it? If it does we can add them in later again. Also adding in a in progress listener to show how internal events should be used for integration with other plugins
2013-04-19 10:07:53 +02:00
Olof Larsson
2f8f0713e8
Minor touches to the Econ integration
2013-04-19 09:50:33 +02:00
Olof Larsson
170edc5811
Pass 1 at adding in better chat formating
2013-04-18 14:57:56 +02:00
Olof Larsson
bc0a8da76f
Remove LazyLocation and declare that Tasks are not Utils.
2013-04-18 12:29:56 +02:00
Olof Larsson
10455c7acd
Remaking PR 229 by squidicuzz
2013-04-18 08:00:18 +02:00
Olof Larsson
109d6059ce
Get rid of Essentials integrations, use MCore teleporter for now and PS homes. As for chat I need to rewrite the chat system. Essentials integration can be readded later if needed.
2013-04-17 11:47:48 +02:00
Olof Larsson
4449b56246
MCore use CommandSender above Player. Adhere to this standard.
2013-04-17 10:41:38 +02:00
Olof Larsson
299316a915
Use FPerm for invite and deinvite as opposed to checking ranks.
2013-04-17 10:34:48 +02:00
Olof Larsson
1ccefc93b5
Removing player index to reduce complexity since I doubt its required. Decouble and nullify faction descriptions.
2013-04-17 08:55:08 +02:00
Olof Larsson
6ef15bc2db
Fixing the comparator and starting to use the standardized version command.
2013-04-16 13:17:42 +02:00
Olof Larsson
4b9bdf0d94
No compiletime errors anymore, how kewl. Let's test.
2013-04-16 12:04:12 +02:00
Olof Larsson
97a2ed1fd8
No More ZCore
2013-04-16 11:27:03 +02:00
Olof Larsson
e874ea60df
Even more command fixes.
2013-04-16 11:05:49 +02:00
Olof Larsson
a84582ba21
More work at streamlining the command constructor content
2013-04-16 10:30:21 +02:00
Olof Larsson
4c0adc523a
Fixing adding aliases to commands.
2013-04-16 10:11:59 +02:00
Olof Larsson
3d9847e4a6
Starting to convert the faction commands.
2013-04-16 09:48:57 +02:00
Olof Larsson
03c058483c
MCore Change
2013-04-16 09:28:07 +02:00
Olof Larsson
958155e43c
This would be all ArgReaders?
2013-04-16 08:35:20 +02:00
Olof Larsson
4e9d963c67
added FPerm arg reader.
2013-04-16 07:45:20 +02:00
Olof Larsson
96954e4eb2
Fixing some comments.
2013-04-14 21:20:34 +02:00
Olof Larsson
3036b0a157
Moved Faction entity to useage of MStore as well.
2013-04-12 09:47:43 +02:00
Olof Larsson
76f3f044ca
Possible converted FPlayer
2013-04-12 08:56:26 +02:00
Olof Larsson
e45592432a
rename getOpen --> isOpen and remove old money migration code.
2013-04-11 11:44:55 +02:00
Olof Larsson
75a5764b4f
Rename .getLastLocation --> .getCurrentChunk
2013-04-11 11:27:04 +02:00
Olof Larsson
a34e2be362
Getting rid of FLocation all together.
2013-04-11 11:18:04 +02:00
Olof Larsson
4a63d50cbb
Use PS instead of FLocation in a few places.
2013-04-11 11:11:31 +02:00
Olof Larsson
9d347715d5
Rename Board --> BoardOld
2013-04-11 07:01:30 +02:00
Olof Larsson
828c149cb0
Adding a ReqRoleIsAtLeast for future use.
2013-04-10 13:33:17 +02:00
Olof Larsson
01585801b9
Rename command files
2013-04-10 13:12:22 +02:00
Olof Larsson
75c6257000
Rename CmdCape --> CmdCapeAbstract
2013-04-10 13:01:41 +02:00
Olof Larsson
24270e7929
Geting rid of persist and prepare ConfServer for SimpleConfig usage.
2013-04-10 10:53:53 +02:00
Olof Larsson
262ec248f5
More Txt.
2013-04-10 10:45:47 +02:00
Olof Larsson
61b526e387
First pass at using Txt.
2013-04-10 10:32:04 +02:00
Olof Larsson
879e8b4170
Taking a look in FCommand.
2013-04-10 10:00:40 +02:00
Olof Larsson
936c28d5a9
Move all in the struct package to main package.
2013-04-09 13:24:55 +02:00
Olof Larsson
a726e1c49f
Rename FPlayers --> FPlayerColl
2013-04-09 13:22:23 +02:00
Olof Larsson
1b0c0a4b72
Rename Conf --> ConfServer.
2013-04-09 13:15:25 +02:00
Olof Larsson
c8870d10d4
MCorify the MPlugin class Factions slightly.
2013-04-09 13:12:13 +02:00
Olof Larsson
c88847bd3e
Rename P --> Factions.
2013-04-09 13:00:09 +02:00
Olof Larsson
8a4b26cbd9
Rename Factions --> FactionColl
2013-04-09 12:58:39 +02:00
Olof Larsson
971d2004f2
Renaming Permission --> Perm and moving to main package.
2013-04-09 12:56:29 +02:00
Brettflan
4e6c12d995
New permission factions.claim.radius (granted to all players by default), which is now required in order to specify a radius with the claim command.
2013-01-29 19:21:33 -06:00
Justin Kaeser
4743c1821a
Add recruit role for factions
...
The recruit role's goal is to enable factions to invite new members without being afraid of getting griefed instantly.
Adds a configuration option "factionRankDefault" for default rank of newly joined faction members. By default this is RECRUIT, but it can be set to any supported rank.
Adds the /f promote and /f demote commands, which leaders and officers can use to increase or decrease the rank of a faction member by one level, up to officer, or down to recruit.
This version of the recruit feature preserves the /f officer command for backward compatibility.
2013-01-06 21:44:29 +01:00
Olof Larsson
16c69d67cd
Use the standard Bukkit command handling system.
...
Doing so will remove the possiblility for dynamic command alias assignment but makes factions compatible with all other
plugins doing stuff like blocking commands from being used (AntiGuest, NoCheatPlus, War etc) and plugins that log command
useage (Hawkeye etc).
2013-01-03 08:23:46 +01:00
Brettflan
47f23b93da
Release 1.7.9 Beta
...
Also fix for improper message being sent to person who changes a faction description if "broadcastDescriptionChanges" is disabled
2012-11-30 20:14:32 -06:00
Brettflan
857892738f
fix for /f list command throwing an error if an invalid page number was specified (ex. 5 pages available and they run /f list 6)
2012-11-30 19:43:04 -06:00
Brettflan
1c8d6919bd
New setting "broadcastDescriptionChanges" (default false) which can be enabled to have faction description changes broadcast to everyone on the server. Previously description changes were always broadcast.
...
Also added witch and wither boss to monster list, missed that for last release.
2012-11-09 18:22:39 -06:00
Brettflan
3055e68e86
fix for economy check that made sure player/faction could afford specific commands not working correctly; thanks to spaceemotion for pointing out the problem and fix
2012-11-06 11:01:16 -06:00
Brettflan
3e0a68fd6e
Performance overhaul sponsored by rockxz3, using his large server's data for reference to help with testing and tuning. Timing numbers below are based on this data set on my test server.
...
* PlayerMoveEvent performance boost (from 0.047ms to 0.015ms in testing, ~313% as fast): now more thrifty in determining whether player has actually moved between chunks before doing anything else; important since this event triggers extremely quickly
* PlayerInteractEvent performance boost (from 0.068ms to 0.034ms in testing, ~200% as fast): now ignores left-clicks for interaction checks, since in CraftBukkit 1.4 left-clicks no longer open doors or activate buttons/levers/etc.; not as important as above, but still triggers quite often as people are digging or interacting with blocks
* "/f list" command performance boost (from 234ms to 30ms in testing, ~780% as fast): code was getting information for all factions, narrowed it down to only getting info for displayed page range
* "/f show" command performance boost (from 132ms to 28ms in testing, ~470% as fast): tweaked the ally & enemy listing code used
2012-11-06 09:43:27 -06:00
Brettflan
a57132aa7d
Update version to 1.7.6_pre, fix for invalid comparison
2012-08-07 21:58:41 -05:00
Brettflan
4460438365
Brief access info is now displayed under two circumstances: if you have been granted explicit access to the territory you are in ("access granted"), or if you are a normal member of the faction which owns the territory and access is denied to you ("access restricted"). This info will be displayed through Spout under the faction tag if possible, otherwise it will be displayed through chat.
...
New conf.json setting:
"spoutTerritoryAccessShow": true, - whether to show brief access info using Spout
2012-05-16 15:29:00 -05:00
Brettflan
58bec9d6dc
New "access" system to replace old ownership system. Access can be granted to build, destroy, and fully interact within any chunk for specific players or factions. Access can also optionally be denied to normal members of the host faction.
...
Some further info display to go with this feature is yet to come, and further testing for possible bugs is also needed.
Related info:
New FPerm "ACCESS" which is granted to faction leaders and officers by default. This FPerm allows you to bypass access restrictions throughout your faction territory, and (along with the "factions.access" Bukkit permission below) allows you to change access settings for any chunk owned by your faction.
New permissions:
factions.access - Ability to grant territory access for your faction, if you have the proper "ACCESS" FPerm (defaults to leaders and officers only). Added to factions.kit.halfplayer permission kit.
factions.access.any - Ability to grant territory access for any faction on the server. Added to factions.kit.mod permission kit.
factions.access.view - Ability to view territory access info for your own faction. Added to factions.kit.halfplayer permission kit.
New command:
/f access [view|p|f|player|faction=view] [name=you] - view or change the access information for the chunk you are in. If "view" or nothing is specified, it will simply display the info. If "p" or "player" is specified, a player will be granted access, or removed from the list if they were already granted access. If "f" or "faction" is specified, the same will be done for the specified faction. The name defaults to yourself or your faction if not specified. If your own faction is specified, you will toggle restricted access for the chunk so that normal faction members can be denied access, unless they are in the access list.
Examples:
/f access - view access list, if in your own territory
/f access p SomePlayer - grant access to player "SomePlayer" for the current chunk, or remove them from the access list if already there
/f access f - toggle restricted access for the current chunk (since faction name isn't specified, uses your own faction), assuming you're in your own factions territory
2012-05-14 21:41:13 -05:00
Olof Larsson
5988e8e5af
Simplified the perm command.
2012-05-09 06:29:52 +02:00
Olof Larsson
a0a163056d
Now using automated help. Fixed SeeChunk issues.
2012-05-09 05:56:37 +02:00
Olof Larsson
67e5aa8464
Fixing a few apperance bugs and stopped updating apparance if it was the same.
2012-05-09 05:21:21 +02:00
Olof Larsson
ca6b185bd1
New cape system and refactored spout appearances.
2012-05-09 03:24:07 +02:00
Olof Larsson
1459c9c057
Reworked chat completely. Added Herochat integration. New tag-parsing system. Non-monitor-breaking relation colored chat.
2012-05-02 04:45:10 +02:00
Brettflan
e3a7188b0d
/f show|who command will no longer reveal players as online if they are hidden from the viewer by the Vanish API
2012-04-26 08:08:11 -05:00