Olof Larsson
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109d6059ce
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Get rid of Essentials integrations, use MCore teleporter for now and PS homes. As for chat I need to rewrite the chat system. Essentials integration can be readded later if needed.
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2013-04-17 11:47:48 +02:00 |
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Olof Larsson
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f2b24003bf
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Do use the faction id constants
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2013-04-12 09:51:14 +02:00 |
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Olof Larsson
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bdd71fa86e
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Remove unused import
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2013-04-11 11:33:10 +02:00 |
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Olof Larsson
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75a5764b4f
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Rename .getLastLocation --> .getCurrentChunk
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2013-04-11 11:27:04 +02:00 |
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Olof Larsson
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4cc36b8d96
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Creating a BoardMapAdapter as well to fix the GSON handling of Baord keys.
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2013-04-11 10:11:14 +02:00 |
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Olof Larsson
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2c12fb7739
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Make an adapter for the board to serialize the one and only inner map only
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2013-04-11 09:38:08 +02:00 |
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Olof Larsson
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433d45ae4c
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Add MCore as a dependency, remove CraftBukkit and use Bukkit. MCore and Bukkit libs should be manually maintained for now.
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2013-04-10 10:18:34 +02:00 |
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Olof Larsson
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14715d1cfc
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Rename adapter classes.
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2013-04-10 09:54:42 +02:00 |
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Olof Larsson
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56ae5b9c70
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Move the adapter to the adapter folder.
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2013-04-10 08:48:21 +02:00 |
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Olof Larsson
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936c28d5a9
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Move all in the struct package to main package.
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2013-04-09 13:24:55 +02:00 |
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Olof Larsson
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c8870d10d4
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MCorify the MPlugin class Factions slightly.
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2013-04-09 13:12:13 +02:00 |
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Olof Larsson
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c88847bd3e
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Rename P --> Factions.
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2013-04-09 13:00:09 +02:00 |
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Brettflan
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28206b1c25
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The latest CraftBukkit builds have changed their compiled-in GSON lib's package name. Rather than us switching back to using a separate GSON lib again (with two effectively identical copies of GSON ending up loaded and wasting server resources), I'm simply switching Factions to point to CraftBukkit's refactored GSON package name instead.
In line with that, I've removed the Bukkit and GSON libs and added in CraftBukkit as a lib.
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2012-08-26 01:02:31 -05:00 |
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Brettflan
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d2b0fee335
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Delete a couple of files which are no longer used
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2012-05-14 19:53:08 -05:00 |
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Brettflan
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d8a39140fc
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Faction homes should no longer be lost if their target world isn't already loaded when Factions loads at server startup. This is done using a new lazy-load Location container class which only initializes the Location when it's actually needed.
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2012-03-14 13:06:38 -05:00 |
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Olof Larsson
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72db45e45e
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Updated readme, Fixed admin bypass command and corresponding permissions, Swapped colors for ally and truce, added new faction permissions, improved explosion protection and implemented firespread protection, fixed painbuild check order, flags can only be changed by server admins now and implemented type adapters for some enumerations for future changes to be non breaking. That it \:D /
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2011-10-25 21:18:08 +02:00 |
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