Commit Graph

756 Commits

Author SHA1 Message Date
f119fbb6f6 Remove old Essentials chat integration features. 2013-04-09 13:02:40 +02:00
c88847bd3e Rename P --> Factions. 2013-04-09 13:00:09 +02:00
8a4b26cbd9 Rename Factions --> FactionColl 2013-04-09 12:58:39 +02:00
ff4b85fcf4 Add in comment sepparators like in other MCore based plugins. 2013-04-09 12:57:33 +02:00
971d2004f2 Renaming Permission --> Perm and moving to main package. 2013-04-09 12:56:29 +02:00
b9eab5aad5 Updating version to 2.0.0_dev. 2013-04-09 12:55:21 +02:00
4e6c12d995 New permission factions.claim.radius (granted to all players by default), which is now required in order to specify a radius with the claim command. 2013-01-29 19:21:33 -06:00
15024bf880 Added missing new permissions, and minor cleanup; switched Rel enum values back to previous values, for the sake of other plugins which might check against the actual enum value (for better compatibility with both 1.6.x and 1.7.x+ versions)
IMPORTANT NOTE:
Existing plugin users who are upgrading to this version will likely need to grant default permissions for recruits, like so:
f config factionPermDefaults door recruit
f config factionPermDefaults button recruit
f config factionPermDefaults lever recruit
f config factionPermDefaults build recruit
2013-01-26 20:38:04 -06:00
5da296e8ca Merge pull request #207 from jastice/recruit-pr
Add recruit role for factions
2013-01-26 18:25:03 -08:00
8fdd07b08f minor cleanup; made econLandReward default to 0, disabled 2013-01-26 19:59:00 -06:00
204c78886f Merge pull request #193 from AEtherSurfer/land_reward
Land reward
2013-01-26 17:54:09 -08:00
4743c1821a Add recruit role for factions
The recruit role's goal is to enable factions to invite new members without being afraid of getting griefed instantly.

Adds a configuration option "factionRankDefault" for default rank of newly joined faction members. By default this is RECRUIT, but it can be set to any supported rank.

Adds the /f promote and /f demote commands, which leaders and officers can use to increase or decrease the rank of a faction member by one level, up to officer, or down to recruit.
This version of the recruit feature preserves the /f officer command for backward compatibility.
2013-01-06 21:44:29 +01:00
755a957b12 Merge pull request #200 from blha303/master
Closed a possible resource leak (in currently unused code), updated README.md to point to DBO instead of Github's deprecated downloads section
2013-01-04 08:11:29 -08:00
04d808e54d Merge pull request #201 from jastice/econfix
Handle EconomyResponse objects from Vault on all transactions.
2013-01-04 07:48:10 -08:00
21409a05bb tiny performance optimization to last commit 2013-01-04 09:13:27 -06:00
fb2a5a9a44 Update to our obsidian generator exploit prevention code (via config option "handleExploitObsidianGenerators") to address newer method involving tripwire strings instead of redstone 2013-01-04 09:06:56 -06:00
5531f77feb Restructure plugin.yml 2013-01-03 08:34:07 +01:00
16c69d67cd Use the standard Bukkit command handling system.
Doing so will remove the possiblility for dynamic command alias assignment but makes factions compatible with all other
plugins doing stuff like blocking commands from being used (AntiGuest, NoCheatPlus, War etc) and plugins that log command
useage (Hawkeye etc).
2013-01-03 08:23:46 +01:00
e57e9b7105 Handle EconomyResponse objects from Vault on all transactions.
Vault's EconomyResponse was ignored for some cases, such as money transfers and deposits.
This would cause money to get lost if a transfer failed. This change refunds the initiatior of a transfer and notifies them of the failure.

Failing transfers can happen often when using economy plugins based on physical currency, such as Gringotts,
for example when no space is available in an account.
2012-12-28 23:46:32 +01:00
d9ca9c62cb Closed a possible resource leak, updated README.md to point to DBO instead of Github's deprecated downloads section 2012-12-28 04:54:13 +08:00
31faf605dc Release 1.8.0
and sneaking in a typo fix
2012-12-19 06:43:25 -06:00
657305a5fe fix imports for new PowerLossEvent 2012-12-19 06:15:31 -06:00
0948800678 Merge pull request #197 from alkarinv/master
Added a new Factions event for power loss
2012-12-19 03:41:41 -08:00
efcf97d375 Fix for PowerLossEvent Messages 2012-12-17 11:43:57 -06:00
6eb23a200e Fix for PowerLossEvent Messages 2012-12-17 11:34:19 -06:00
1f5dc830be Added a new Factions event for power loss named PowerLossEvent.
PowerLossEvent happens after each player death
2012-12-17 10:10:13 -06:00
640c96c828 update craftbukkit lib to fix CB dev build breaking EntityChangeBlockEvent, and add "b" to version for recompile
Simply recompiling with new CB lib fixes the EntityChangeBlockEvent error, and new compile is thankfully backwards compatible with older CB versions
2012-12-05 21:12:51 -06:00
2f883455ee Land Reward Task up and running.
Conflicts:
	src/com/massivecraft/factions/Conf.java
	src/com/massivecraft/factions/listeners/FactionsPlayerListener.java
2012-12-01 14:23:49 -05:00
ca219a1fb2 Reward faction members with money every day for every plot they control divided among all the players in the faction 2012-12-01 14:16:29 -05:00
47f23b93da Release 1.7.9 Beta
Also fix for improper message being sent to person who changes a faction description if "broadcastDescriptionChanges" is disabled
2012-11-30 20:14:32 -06:00
857892738f fix for /f list command throwing an error if an invalid page number was specified (ex. 5 pages available and they run /f list 6) 2012-11-30 19:43:04 -06:00
9c7ed3bf38 Fix for pistons being able to push blocks into protected territory through water or lava 2012-11-11 13:05:58 -06:00
1c8d6919bd New setting "broadcastDescriptionChanges" (default false) which can be enabled to have faction description changes broadcast to everyone on the server. Previously description changes were always broadcast.
Also added witch and wither boss to monster list, missed that for last release.
2012-11-09 18:22:39 -06:00
95289e1411 fix for piston retraction not working if faction doesn't have build rights in its own territory; missed this when fixing the same thing for piston extension recently 2012-11-09 17:47:53 -06:00
5c45ea5ee2 Fix for command prevention routine treating Wilderness areas as neutral faction territory in 1.7 branch 2012-11-09 07:44:46 -06:00
3a68820016 Release 1.7.8 Beta 2012-11-08 01:01:20 -06:00
675505e6fd Using PlayerLoginEvent instead of PlayerPreLoginEvent to fix a warning. 2012-11-07 11:39:59 +01:00
2f80787edd Fix for crop trampling and pressure plates not being protected due to bug introduced in recent performance overhaul 2012-11-06 15:01:37 -06:00
b8aaeb1053 Fix for slashless commands triggering errors in CraftBukkit on rare occasions due to being run async 2012-11-06 14:23:17 -06:00
20b359c11a Wither boss second stage will no longer be able to destroy blocks in territory which has explosion protection (explosion faction flag turned off) 2012-11-06 11:58:14 -06:00
174320c278 updated known badPotionEffects to include wither potion 2012-11-06 11:04:08 -06:00
3055e68e86 fix for economy check that made sure player/faction could afford specific commands not working correctly; thanks to spaceemotion for pointing out the problem and fix 2012-11-06 11:01:16 -06:00
a783dc33cf Protect hanging entities (paintings and item frames) from explosions; thanks to Tahkeh for the method 2012-11-06 10:06:37 -06:00
e83ac76b2c Added anvil and beacon to list of list of protected container materials 2012-11-06 10:00:19 -06:00
3e0a68fd6e Performance overhaul sponsored by rockxz3, using his large server's data for reference to help with testing and tuning. Timing numbers below are based on this data set on my test server.
* PlayerMoveEvent performance boost (from 0.047ms to 0.015ms in testing, ~313% as fast): now more thrifty in determining whether player has actually moved between chunks before doing anything else; important since this event triggers extremely quickly
* PlayerInteractEvent performance boost (from 0.068ms to 0.034ms in testing, ~200% as fast): now ignores left-clicks for interaction checks, since in CraftBukkit 1.4 left-clicks no longer open doors or activate buttons/levers/etc.; not as important as above, but still triggers quite often as people are digging or interacting with blocks
* "/f list" command performance boost (from 234ms to 30ms in testing, ~780% as fast): code was getting information for all factions, narrowed it down to only getting info for displayed page range
* "/f show" command performance boost (from 132ms to 28ms in testing, ~470% as fast): tweaked the ally & enemy listing code used
2012-11-06 09:43:27 -06:00
d31741fb34 Updated old painting events to new hanging events so that item frames are also protected.
Also updated CraftBukkit lib and (hopefully) further clarified error message for GSON libs not being found in CB 1.3.2+ location.
2012-10-31 16:16:21 -05:00
41cd9484d3 Update CraftBukkit lib to 1.4.2 dev build 2421 2012-10-29 19:21:25 -05:00
ef56ce9a51 Backups are now created of bad factions.json and players.json files if they fail to load due to a JSON parse error; same as we already do for bad conf.json 2012-10-19 01:50:37 -05:00
7bbb4fbf44 Update to "handleExploitTNTWaterlog" method to not destroy Ender chests or portals; sadly there's still no method provided by Bukkit to get a block's blast resistance, so we have to go by a list of block type IDs which are supposed to be TNT-proof 2012-10-19 00:11:28 -05:00
5f33e51fae Fix for crash on plugin startup if Worldguard integration is enabled ("worldGuardChecking") but Worldguard plugin isn't loaded on server
Also updated SpoutPlugin lib
2012-10-09 17:37:01 -05:00