Olof Larsson
f8c3c6a911
Dynamic event priority. Thanks @riking.
2013-04-23 12:54:34 +02:00
Olof Larsson
ea18f1dd0d
Refactor denied commands
2013-04-23 12:31:51 +02:00
Olof Larsson
3c60f75bbd
Rethinking power calculation some.
2013-04-23 12:14:36 +02:00
Olof Larsson
6b7312bcf8
Move deny commands from ConfServer to UConf.
2013-04-23 09:17:30 +02:00
Olof Larsson
90d819ab18
Allergy reaction kicked in. This commit removes the Spout features. I have nothing against spout but if we are going to have them we should do them properly. They should be coded in such a way that they could be in an external plugin alltogether. Also removed netbeans stuff from IDE that should not be in the github repo.
2013-04-22 21:00:00 +02:00
Olof Larsson
bc194efc9b
more variable renames for FPlayer --> UPlayer
2013-04-22 19:57:11 +02:00
Olof Larsson
19f9834210
Starting to rename fplayer --> uplayer since we will need an mplayer.
2013-04-22 17:59:51 +02:00
Olof Larsson
e30c652759
Moving the power configuration from MConf to UConf.
2013-04-22 17:20:34 +02:00
Olof Larsson
9a324d572e
Try moving some core configuration over to UConf.
2013-04-22 16:58:22 +02:00
Olof Larsson
6d2db1930c
We need UConf as well as MConf.
2013-04-22 16:26:44 +02:00
Olof Larsson
26fa7e8b95
Minor startup fixes
2013-04-22 15:05:00 +02:00
Olof Larsson
390ad76fa6
Patched away the errors with ugly meassures.
2013-04-22 14:16:07 +02:00
Olof Larsson
61e8730495
Quickfixed everything easy.
2013-04-22 13:03:21 +02:00
Olof Larsson
9fc75b1fcf
Halfway through adding in universe support
2013-04-22 12:26:13 +02:00
Olof Larsson
de703d3461
The Derpy overrides are MConf for sure.
2013-04-22 10:43:40 +02:00
Olof Larsson
c43bfbe537
Moving stuff around in ConfServer and adding properm methods to the enums for DefaultDefaults.
2013-04-22 10:37:04 +02:00
Olof Larsson
e901cae995
Moving more stuff and removing useless lwc integration config option.
2013-04-22 10:05:03 +02:00
Olof Larsson
b0871b0ee6
Moving prefixes and chat from ConfServer to MConf
2013-04-22 09:51:19 +02:00
Olof Larsson
ec8be2d2c0
Moving colors to MConf
2013-04-22 09:41:48 +02:00
Olof Larsson
41bb3f6e05
Moving files around
2013-04-22 09:37:53 +02:00
Olof Larsson
ae61ef4c37
Testing the new money interface
2013-04-19 18:34:21 +02:00
Olof Larsson
d1cebc351e
Rename mods --> officers in souce code and minor touches to the economy integration.
2013-04-19 15:51:41 +02:00
Olof Larsson
2299949a4a
Fix a couple of old cases where it said Admin instead of Leader.
2013-04-19 15:32:16 +02:00
Olof Larsson
c2063a47b2
Some indent style and comment management.
2013-04-19 15:01:53 +02:00
Olof Larsson
afe944d3c4
For some reason I like ...Change events. The power loss event is now converted to a power change event.
2013-04-19 14:40:28 +02:00
Olof Larsson
9770cb8983
Minor messaround with land claiming.
2013-04-19 14:24:35 +02:00
Olof Larsson
c6739c4aa9
More econ event moves
2013-04-19 14:08:45 +02:00
Olof Larsson
f22ea3300f
Move the temporary spout stuff to a temporary listener like we did with Econ.
2013-04-19 12:48:29 +02:00
Olof Larsson
87ee57e004
Achieve some minor symmetry increase and use listener for the home command.
2013-04-19 12:44:28 +02:00
Olof Larsson
61baf70ed1
Major messaround with the internal events and payForCommand logic. Not done just yet though.
2013-04-19 12:27:39 +02:00
Olof Larsson
d3488311de
It makes no sense to charge for purely informational commands does it? If it does we can add them in later again. Also adding in a in progress listener to show how internal events should be used for integration with other plugins
2013-04-19 10:07:53 +02:00
Olof Larsson
2f8f0713e8
Minor touches to the Econ integration
2013-04-19 09:50:33 +02:00
Olof Larsson
1df5638903
Adding in friend-state into the Rel enum and removing the config option.
2013-04-19 08:20:38 +02:00
Olof Larsson
bf22f9e289
I think this rename makes sense.
2013-04-18 21:03:38 +02:00
Olof Larsson
18da8c1250
Moved canCombatDamageHappen logic to the main listener.
2013-04-18 21:00:46 +02:00
Olof Larsson
f70cc283db
Fixing some NPE and similar small issues.
2013-04-18 20:28:12 +02:00
Olof Larsson
5ddfb19861
Make some notes in the source saying that we should use event based integration.
2013-04-18 17:47:42 +02:00
Olof Larsson
26a59fb01c
Clean up some LWC stuff.
2013-04-18 17:42:49 +02:00
Olof Larsson
ede66bac6b
Move out and clean even more listener content.
2013-04-18 17:20:42 +02:00
Olof Larsson
7c2dacce7c
Some more work to the potion damage checker. Moved stuff to MCore infact.
2013-04-18 17:12:46 +02:00
Olof Larsson
5f18ef6d0c
Clean up the denyCommands logic.
2013-04-18 16:35:45 +02:00
Olof Larsson
3ac432ac3d
Clean up the Monsters flag logic.
2013-04-18 16:11:45 +02:00
Olof Larsson
86b143573d
Working on the listeners some more.
2013-04-18 15:59:20 +02:00
Olof Larsson
9e6006e7d6
These should in no way be required anymore
2013-04-18 15:44:47 +02:00
Olof Larsson
1ee9f2bba3
Modernizing the Herochat integration, it may still be outdated with newer Herochat versions though.
2013-04-18 15:40:58 +02:00
Olof Larsson
5e481d4120
Only handle faction tags. No standard ones.
2013-04-18 15:31:05 +02:00
Olof Larsson
e9b2b4ee66
Adding in chat listener content.
2013-04-18 15:18:47 +02:00
Olof Larsson
170edc5811
Pass 1 at adding in better chat formating
2013-04-18 14:57:56 +02:00
Olof Larsson
c098171759
Decouple and put all exploit fixes in their own listener.
2013-04-18 14:02:39 +02:00
Olof Larsson
af094b6647
Make the recurring tasks non-tps-dependent.
2013-04-18 13:36:52 +02:00
Olof Larsson
1c5c5557b0
Yeah, all the stuff in Factions.java at the bottom is related to invalid task-logic. This is what I should fix next.
2013-04-18 12:39:20 +02:00
Olof Larsson
bc0a8da76f
Remove LazyLocation and declare that Tasks are not Utils.
2013-04-18 12:29:56 +02:00
Olof Larsson
9a8f2071e0
Removing the feature where there is no PVP for a few seconds after login. We do not handle teleportation which could also be a form of suprise-attack. For this reason more complex logic should be implemented in a sepparate plugin. Not in Factions.
2013-04-18 12:25:05 +02:00
Olof Larsson
8c00268015
A few I missed
2013-04-18 11:11:18 +02:00
Olof Larsson
9e6904b564
Make use of ignoreCancelled = true
2013-04-18 11:09:31 +02:00
Olof Larsson
2b11bc1042
Working on the player listener slightly and trying to figure out how to handle the lastLoginMillis through Mixin instead of locally stored.
2013-04-18 11:02:58 +02:00
Olof Larsson
2ddef9f499
Recode the fplayer power calculation
2013-04-18 10:35:40 +02:00
Olof Larsson
10455c7acd
Remaking PR 229 by squidicuzz
2013-04-18 08:00:18 +02:00
Olof Larsson
3938c92740
Merged block listener into main listener
2013-04-17 16:21:25 +02:00
Olof Larsson
003afbf108
Add in some ASCII-art and make sure the adapters have premade instances.
2013-04-17 15:49:29 +02:00
Olof Larsson
f4d799e978
Starting to clean up FPlayer
2013-04-17 15:30:21 +02:00
Olof Larsson
6ad243c014
Optimized indexer but that was not enough. Added back the cached index again but with new technology.
2013-04-17 14:44:08 +02:00
Olof Larsson
0776e5ae55
Fixing faction permOverides and making use of a predictate to send faction messages.
2013-04-17 13:16:22 +02:00
Olof Larsson
818c051ae1
Write some comments and reorder fields
2013-04-17 12:08:30 +02:00
Olof Larsson
109d6059ce
Get rid of Essentials integrations, use MCore teleporter for now and PS homes. As for chat I need to rewrite the chat system. Essentials integration can be readded later if needed.
2013-04-17 11:47:48 +02:00
Olof Larsson
4449b56246
MCore use CommandSender above Player. Adhere to this standard.
2013-04-17 10:41:38 +02:00
Olof Larsson
299316a915
Use FPerm for invite and deinvite as opposed to checking ranks.
2013-04-17 10:34:48 +02:00
Olof Larsson
2689bad8a0
Messing around with Faction source code style and default values.
2013-04-17 10:22:51 +02:00
Olof Larsson
1ccefc93b5
Removing player index to reduce complexity since I doubt its required. Decouble and nullify faction descriptions.
2013-04-17 08:55:08 +02:00
Olof Larsson
6ef15bc2db
Fixing the comparator and starting to use the standardized version command.
2013-04-16 13:17:42 +02:00
Olof Larsson
4b9bdf0d94
No compiletime errors anymore, how kewl. Let's test.
2013-04-16 12:04:12 +02:00
Olof Larsson
97a2ed1fd8
No More ZCore
2013-04-16 11:27:03 +02:00
Olof Larsson
e874ea60df
Even more command fixes.
2013-04-16 11:05:49 +02:00
Olof Larsson
a84582ba21
More work at streamlining the command constructor content
2013-04-16 10:30:21 +02:00
Olof Larsson
4c0adc523a
Fixing adding aliases to commands.
2013-04-16 10:11:59 +02:00
Olof Larsson
3d9847e4a6
Starting to convert the faction commands.
2013-04-16 09:48:57 +02:00
Olof Larsson
03c058483c
MCore Change
2013-04-16 09:28:07 +02:00
Olof Larsson
958155e43c
This would be all ArgReaders?
2013-04-16 08:35:20 +02:00
Olof Larsson
4e9d963c67
added FPerm arg reader.
2013-04-16 07:45:20 +02:00
Olof Larsson
96954e4eb2
Fixing some comments.
2013-04-14 21:20:34 +02:00
Olof Larsson
c8d60a8298
Remove three commented out rows.
2013-04-13 11:28:14 +02:00
Olof Larsson
ba88f34ef9
Let's use UUID instead.
2013-04-12 15:10:11 +02:00
Olof Larsson
0402d4456a
Migrate the auto increment id as well.
2013-04-12 10:42:37 +02:00
Olof Larsson
cfd172b7b9
Remove a comment we no longer need.
2013-04-12 09:52:23 +02:00
Olof Larsson
f2b24003bf
Do use the faction id constants
2013-04-12 09:51:14 +02:00
Olof Larsson
3036b0a157
Moved Faction entity to useage of MStore as well.
2013-04-12 09:47:43 +02:00
Olof Larsson
76f3f044ca
Possible converted FPlayer
2013-04-12 08:56:26 +02:00
Olof Larsson
3e68c38861
Group up the transient FPlayer fields.
2013-04-12 08:11:11 +02:00
Olof Larsson
7693ac2010
Some minor changes before making bigger ones.
2013-04-12 07:21:38 +02:00
Olof Larsson
ea7d0f8305
Adding in future load method.
2013-04-11 12:32:38 +02:00
Olof Larsson
6f897e15ff
Starting to preparation of Faction entity.
2013-04-11 12:22:35 +02:00
Olof Larsson
e45592432a
rename getOpen --> isOpen and remove old money migration code.
2013-04-11 11:44:55 +02:00
Olof Larsson
bdd71fa86e
Remove unused import
2013-04-11 11:33:10 +02:00
Olof Larsson
75a5764b4f
Rename .getLastLocation --> .getCurrentChunk
2013-04-11 11:27:04 +02:00
Olof Larsson
a34e2be362
Getting rid of FLocation all together.
2013-04-11 11:18:04 +02:00
Olof Larsson
4a63d50cbb
Use PS instead of FLocation in a few places.
2013-04-11 11:11:31 +02:00
Olof Larsson
4cc36b8d96
Creating a BoardMapAdapter as well to fix the GSON handling of Baord keys.
2013-04-11 10:11:14 +02:00
Olof Larsson
18b38d4320
First draft at migration routine.
2013-04-11 09:50:48 +02:00
Olof Larsson
2c12fb7739
Make an adapter for the board to serialize the one and only inner map only
2013-04-11 09:38:08 +02:00
Olof Larsson
1ebb6a3f69
Make both Board and BoardColl implement the same BoardInterface.
2013-04-11 09:25:26 +02:00
Olof Larsson
b06d5f5e55
Working some on the new Board system. Far from done.
2013-04-11 08:49:14 +02:00
Olof Larsson
926f6e7e9c
Add in collection names in Const
2013-04-11 07:04:45 +02:00
Olof Larsson
9d347715d5
Rename Board --> BoardOld
2013-04-11 07:01:30 +02:00
Olof Larsson
828c149cb0
Adding a ReqRoleIsAtLeast for future use.
2013-04-10 13:33:17 +02:00
Olof Larsson
01585801b9
Rename command files
2013-04-10 13:12:22 +02:00
Olof Larsson
75c6257000
Rename CmdCape --> CmdCapeAbstract
2013-04-10 13:01:41 +02:00
Olof Larsson
c4868935ed
Dont confuse constants and configuration options.
2013-04-10 12:52:22 +02:00
Olof Larsson
44493bbea3
Removing chached plugin refferences and got rid of another listener.
2013-04-10 12:32:21 +02:00
Olof Larsson
75ec92fb7d
Add main listener and move the first listener content into it.
2013-04-10 12:25:46 +02:00
Olof Larsson
fc64136380
Some more edits to the config.
2013-04-10 11:07:47 +02:00
Olof Larsson
bd69e854eb
Another file not required.
2013-04-10 10:55:03 +02:00
Olof Larsson
24270e7929
Geting rid of persist and prepare ConfServer for SimpleConfig usage.
2013-04-10 10:53:53 +02:00
Olof Larsson
262ec248f5
More Txt.
2013-04-10 10:45:47 +02:00
Olof Larsson
f6aa6f63ac
Remove some unused zcore files.
2013-04-10 10:35:35 +02:00
Olof Larsson
3b61a2be9b
Using MCore DiscUtil is easy enough since it was backported.
2013-04-10 10:34:12 +02:00
Olof Larsson
61b526e387
First pass at using Txt.
2013-04-10 10:32:04 +02:00
Olof Larsson
433d45ae4c
Add MCore as a dependency, remove CraftBukkit and use Bukkit. MCore and Bukkit libs should be manually maintained for now.
2013-04-10 10:18:34 +02:00
Olof Larsson
c6ea2016cb
Instance and construct pattern for Colls does not seem to work before full mcore migration.
2013-04-10 10:10:28 +02:00
Olof Larsson
879e8b4170
Taking a look in FCommand.
2013-04-10 10:00:40 +02:00
Olof Larsson
14715d1cfc
Rename adapter classes.
2013-04-10 09:54:42 +02:00
Olof Larsson
3ef3492c68
Fix indentation style and note invalid approach in EconLandRewardTask.
2013-04-10 09:47:32 +02:00
Olof Larsson
d2e261a275
Get rid of old CB refference trick to get creature type.
2013-04-10 09:44:15 +02:00
Olof Larsson
57f5372d43
Removing some deprecated stuff and fixing some ASCII art.
2013-04-10 09:40:39 +02:00
Olof Larsson
27cee7d6f7
Event cleanup pass 1.
2013-04-10 09:34:14 +02:00
Olof Larsson
363a63bf3a
No outer API plox. The inner classes should be improved to be good enough.
2013-04-10 08:56:10 +02:00
Olof Larsson
6d75465938
Remove warning since it won't be required after MCore introduction.
2013-04-10 08:51:37 +02:00
Olof Larsson
56ae5b9c70
Move the adapter to the adapter folder.
2013-04-10 08:48:21 +02:00
Olof Larsson
1f303aef91
More minor tweaks to TerritoryAccess
2013-04-10 08:47:52 +02:00
Olof Larsson
ab498b9f60
Use .get() method always.
2013-04-10 08:40:41 +02:00
Olof Larsson
00774087d3
Some minor cleanup to TerritoryAccess source code.
2013-04-09 14:05:00 +02:00
Olof Larsson
a891fc8a0a
Decouple TerritoryAccess and it's adapter.
2013-04-09 13:53:37 +02:00
Olof Larsson
936c28d5a9
Move all in the struct package to main package.
2013-04-09 13:24:55 +02:00
Olof Larsson
a726e1c49f
Rename FPlayers --> FPlayerColl
2013-04-09 13:22:23 +02:00
Olof Larsson
e3d6a4ec8e
Put instance and construct logic in the top of ConfServer.
2013-04-09 13:18:05 +02:00
Olof Larsson
1b0c0a4b72
Rename Conf --> ConfServer.
2013-04-09 13:15:25 +02:00
Olof Larsson
c8870d10d4
MCorify the MPlugin class Factions slightly.
2013-04-09 13:12:13 +02:00
Olof Larsson
ecefb44d10
Remove CAPI integration since that plugin is abandoned.
2013-04-09 13:03:47 +02:00
Olof Larsson
f119fbb6f6
Remove old Essentials chat integration features.
2013-04-09 13:02:40 +02:00
Olof Larsson
c88847bd3e
Rename P --> Factions.
2013-04-09 13:00:09 +02:00
Olof Larsson
8a4b26cbd9
Rename Factions --> FactionColl
2013-04-09 12:58:39 +02:00
Olof Larsson
ff4b85fcf4
Add in comment sepparators like in other MCore based plugins.
2013-04-09 12:57:33 +02:00
Olof Larsson
971d2004f2
Renaming Permission --> Perm and moving to main package.
2013-04-09 12:56:29 +02:00
Brettflan
4e6c12d995
New permission factions.claim.radius (granted to all players by default), which is now required in order to specify a radius with the claim command.
2013-01-29 19:21:33 -06:00
Brettflan
15024bf880
Added missing new permissions, and minor cleanup; switched Rel enum values back to previous values, for the sake of other plugins which might check against the actual enum value (for better compatibility with both 1.6.x and 1.7.x+ versions)
...
IMPORTANT NOTE:
Existing plugin users who are upgrading to this version will likely need to grant default permissions for recruits, like so:
f config factionPermDefaults door recruit
f config factionPermDefaults button recruit
f config factionPermDefaults lever recruit
f config factionPermDefaults build recruit
2013-01-26 20:38:04 -06:00
Brett Flannigan
5da296e8ca
Merge pull request #207 from jastice/recruit-pr
...
Add recruit role for factions
2013-01-26 18:25:03 -08:00
Brettflan
8fdd07b08f
minor cleanup; made econLandReward default to 0, disabled
2013-01-26 19:59:00 -06:00
Brett Flannigan
204c78886f
Merge pull request #193 from AEtherSurfer/land_reward
...
Land reward
2013-01-26 17:54:09 -08:00
Justin Kaeser
4743c1821a
Add recruit role for factions
...
The recruit role's goal is to enable factions to invite new members without being afraid of getting griefed instantly.
Adds a configuration option "factionRankDefault" for default rank of newly joined faction members. By default this is RECRUIT, but it can be set to any supported rank.
Adds the /f promote and /f demote commands, which leaders and officers can use to increase or decrease the rank of a faction member by one level, up to officer, or down to recruit.
This version of the recruit feature preserves the /f officer command for backward compatibility.
2013-01-06 21:44:29 +01:00
Brett Flannigan
755a957b12
Merge pull request #200 from blha303/master
...
Closed a possible resource leak (in currently unused code), updated README.md to point to DBO instead of Github's deprecated downloads section
2013-01-04 08:11:29 -08:00
Brett Flannigan
04d808e54d
Merge pull request #201 from jastice/econfix
...
Handle EconomyResponse objects from Vault on all transactions.
2013-01-04 07:48:10 -08:00
Brettflan
21409a05bb
tiny performance optimization to last commit
2013-01-04 09:13:27 -06:00
Brettflan
fb2a5a9a44
Update to our obsidian generator exploit prevention code (via config option "handleExploitObsidianGenerators") to address newer method involving tripwire strings instead of redstone
2013-01-04 09:06:56 -06:00
Olof Larsson
16c69d67cd
Use the standard Bukkit command handling system.
...
Doing so will remove the possiblility for dynamic command alias assignment but makes factions compatible with all other
plugins doing stuff like blocking commands from being used (AntiGuest, NoCheatPlus, War etc) and plugins that log command
useage (Hawkeye etc).
2013-01-03 08:23:46 +01:00
Justin Kaeser
e57e9b7105
Handle EconomyResponse objects from Vault on all transactions.
...
Vault's EconomyResponse was ignored for some cases, such as money transfers and deposits.
This would cause money to get lost if a transfer failed. This change refunds the initiatior of a transfer and notifies them of the failure.
Failing transfers can happen often when using economy plugins based on physical currency, such as Gringotts,
for example when no space is available in an account.
2012-12-28 23:46:32 +01:00
Steven Smith
d9ca9c62cb
Closed a possible resource leak, updated README.md to point to DBO instead of Github's deprecated downloads section
2012-12-28 04:54:13 +08:00
Brettflan
31faf605dc
Release 1.8.0
...
and sneaking in a typo fix
2012-12-19 06:43:25 -06:00
Brettflan
657305a5fe
fix imports for new PowerLossEvent
2012-12-19 06:15:31 -06:00
alkarin
efcf97d375
Fix for PowerLossEvent Messages
2012-12-17 11:43:57 -06:00
alkarin
6eb23a200e
Fix for PowerLossEvent Messages
2012-12-17 11:34:19 -06:00
alkarin
1f5dc830be
Added a new Factions event for power loss named PowerLossEvent.
...
PowerLossEvent happens after each player death
2012-12-17 10:10:13 -06:00
ÆtherSurfer
2f883455ee
Land Reward Task up and running.
...
Conflicts:
src/com/massivecraft/factions/Conf.java
src/com/massivecraft/factions/listeners/FactionsPlayerListener.java
2012-12-01 14:23:49 -05:00
ÆtherSurfer
ca219a1fb2
Reward faction members with money every day for every plot they control divided among all the players in the faction
2012-12-01 14:16:29 -05:00
Brettflan
47f23b93da
Release 1.7.9 Beta
...
Also fix for improper message being sent to person who changes a faction description if "broadcastDescriptionChanges" is disabled
2012-11-30 20:14:32 -06:00
Brettflan
857892738f
fix for /f list command throwing an error if an invalid page number was specified (ex. 5 pages available and they run /f list 6)
2012-11-30 19:43:04 -06:00
Brettflan
9c7ed3bf38
Fix for pistons being able to push blocks into protected territory through water or lava
2012-11-11 13:05:58 -06:00
Brettflan
1c8d6919bd
New setting "broadcastDescriptionChanges" (default false) which can be enabled to have faction description changes broadcast to everyone on the server. Previously description changes were always broadcast.
...
Also added witch and wither boss to monster list, missed that for last release.
2012-11-09 18:22:39 -06:00
Brettflan
95289e1411
fix for piston retraction not working if faction doesn't have build rights in its own territory; missed this when fixing the same thing for piston extension recently
2012-11-09 17:47:53 -06:00
Brettflan
5c45ea5ee2
Fix for command prevention routine treating Wilderness areas as neutral faction territory in 1.7 branch
2012-11-09 07:44:46 -06:00
Olof Larsson
675505e6fd
Using PlayerLoginEvent instead of PlayerPreLoginEvent to fix a warning.
2012-11-07 11:39:59 +01:00
Brettflan
2f80787edd
Fix for crop trampling and pressure plates not being protected due to bug introduced in recent performance overhaul
2012-11-06 15:01:37 -06:00
Brettflan
b8aaeb1053
Fix for slashless commands triggering errors in CraftBukkit on rare occasions due to being run async
2012-11-06 14:23:17 -06:00
Brettflan
20b359c11a
Wither boss second stage will no longer be able to destroy blocks in territory which has explosion protection (explosion faction flag turned off)
2012-11-06 11:58:14 -06:00
Brettflan
174320c278
updated known badPotionEffects to include wither potion
2012-11-06 11:04:08 -06:00
Brettflan
3055e68e86
fix for economy check that made sure player/faction could afford specific commands not working correctly; thanks to spaceemotion for pointing out the problem and fix
2012-11-06 11:01:16 -06:00
Brettflan
a783dc33cf
Protect hanging entities (paintings and item frames) from explosions; thanks to Tahkeh for the method
2012-11-06 10:06:37 -06:00
Brettflan
e83ac76b2c
Added anvil and beacon to list of list of protected container materials
2012-11-06 10:00:19 -06:00
Brettflan
3e0a68fd6e
Performance overhaul sponsored by rockxz3, using his large server's data for reference to help with testing and tuning. Timing numbers below are based on this data set on my test server.
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* PlayerMoveEvent performance boost (from 0.047ms to 0.015ms in testing, ~313% as fast): now more thrifty in determining whether player has actually moved between chunks before doing anything else; important since this event triggers extremely quickly
* PlayerInteractEvent performance boost (from 0.068ms to 0.034ms in testing, ~200% as fast): now ignores left-clicks for interaction checks, since in CraftBukkit 1.4 left-clicks no longer open doors or activate buttons/levers/etc.; not as important as above, but still triggers quite often as people are digging or interacting with blocks
* "/f list" command performance boost (from 234ms to 30ms in testing, ~780% as fast): code was getting information for all factions, narrowed it down to only getting info for displayed page range
* "/f show" command performance boost (from 132ms to 28ms in testing, ~470% as fast): tweaked the ally & enemy listing code used
2012-11-06 09:43:27 -06:00
Brettflan
d31741fb34
Updated old painting events to new hanging events so that item frames are also protected.
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Also updated CraftBukkit lib and (hopefully) further clarified error message for GSON libs not being found in CB 1.3.2+ location.
2012-10-31 16:16:21 -05:00
Brettflan
ef56ce9a51
Backups are now created of bad factions.json and players.json files if they fail to load due to a JSON parse error; same as we already do for bad conf.json
2012-10-19 01:50:37 -05:00
Brettflan
7bbb4fbf44
Update to "handleExploitTNTWaterlog" method to not destroy Ender chests or portals; sadly there's still no method provided by Bukkit to get a block's blast resistance, so we have to go by a list of block type IDs which are supposed to be TNT-proof
2012-10-19 00:11:28 -05:00
Brettflan
5f33e51fae
Fix for crash on plugin startup if Worldguard integration is enabled ("worldGuardChecking") but Worldguard plugin isn't loaded on server
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Also updated SpoutPlugin lib
2012-10-09 17:37:01 -05:00
Brettflan
619e52a5d4
fix for pistons not working (via pistonProtectionThroughDenyBuild) if faction doesn't have build rights in its own territory
2012-09-30 18:01:42 -05:00
Brettflan
56cb2becde
added some (apparently absolutely necessary) idiot-proofing for CB version support due to changed GSON lib package name; we were getting a flood of invalid error reports because of it
2012-09-05 03:42:59 -05:00
Brettflan
f65f3a0e9e
Fix for factionless players being unable to hurt each other, and fix for factionless players taking reduced damage in Wilderness (was being treated as their faction territory by damage reduction routine)
2012-08-26 18:48:49 -05:00
Brettflan
7aa4fa12f2
Modified readBytes() and writeBytes() methods in DiscUtil.java to use older file handling routines which don't require Java 7. The vastly improved file loading speed which came from Olof's recent update to this file has been retained.
2012-08-26 15:23:45 -05:00
Olof Larsson
b588d355b4
Fix crash when HeroChat was not present.
2012-08-26 12:20:56 +02:00
Brettflan
e3bfaec642
Merge branch 'master' of github.com:MassiveCraft/Factions
2012-08-26 01:02:54 -05:00
Brettflan
28206b1c25
The latest CraftBukkit builds have changed their compiled-in GSON lib's package name. Rather than us switching back to using a separate GSON lib again (with two effectively identical copies of GSON ending up loaded and wasting server resources), I'm simply switching Factions to point to CraftBukkit's refactored GSON package name instead.
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In line with that, I've removed the Bukkit and GSON libs and added in CraftBukkit as a lib.
2012-08-26 01:02:31 -05:00
Olof Larsson
bc0647e51b
Fixing the recipients for HeroChat integration.
2012-08-26 02:12:02 +02:00
Olof Larsson
48c5131ea4
New beta herochat integration and fixing the slow load time. This may require Java7.
2012-08-26 00:54:15 +02:00
Brettflan
3be1ecf63c
nitpicking myself
2012-08-07 22:33:23 -05:00
Brettflan
8e64c7c137
clean up code from last commit a bit
2012-08-07 22:28:21 -05:00
Brett Flannigan
98f20a4ec6
Merge pull request #138 from ammaraskar/master
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Fixes an ender pearl clipping exploit with blocks that occupy less than 1 block in width or length
2012-08-07 20:09:59 -07:00
Brettflan
a57132aa7d
Update version to 1.7.6_pre, fix for invalid comparison
2012-08-07 21:58:41 -05:00
Brettflan
af6c4952fa
Add default permissions for all members of SafeZone/WarZone factions to use territory access commands; this way, players trusted enough to be added to either system faction will be able to grant access to their claims as desired
2012-08-07 21:58:04 -05:00
Brettflan
124a46c791
Update for remaining old PlayerChatEvents, update EssentialsChat libs and integration accordingly
2012-08-07 21:51:22 -05:00
Brettflan
ddd17830c0
Switch PlayerChatEvent to AsyncPlayerChatEvent for bleeding-edge 1.3.1 Bukkit builds to prevent persistent nag from Bukkit, update Bukkit lib
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UNTESTED, please confirm working... looks like chat event cancellation might be bugged in Bukkit at the moment but will hopefully be fixed soon if so
2012-08-05 19:58:50 -05:00
Olof Larsson
7f228b648a
Some servers might want to disable territorial warfare alltogether.
2012-07-30 23:28:23 +02:00
Olof Larsson
a380b86a71
Bug fix for that wilderness painting on dynmap.
2012-07-19 02:56:05 +02:00
basicsensei
94816a6e52
fix evil bug with getPlayer matching online players
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if the offline player had similar name with the online player
ie. online "s2", offline "s", then "s" would show as online because
getPlayer("s") will return getPlayer("s2")
this is why getPlayerExact should be used
2012-07-16 18:11:27 +02:00
Ammar Askar
0b2e9e340d
Fixes an ender pearl exploit allowing players to clip through blocks who occupy less than 1 block in width or length
2012-06-10 14:22:50 +05:00
Brettflan
d7a5970b85
Release 1.7.5 alpha: one last minor fix to EssentialsChat integration needed
2012-05-16 20:34:38 -05:00
Brettflan
af1024e5a4
Changed default Spout territory faction display to upper left, since Spoutcraft client now has minimap in upper right
2012-05-16 15:31:42 -05:00
Brettflan
4460438365
Brief access info is now displayed under two circumstances: if you have been granted explicit access to the territory you are in ("access granted"), or if you are a normal member of the faction which owns the territory and access is denied to you ("access restricted"). This info will be displayed through Spout under the faction tag if possible, otherwise it will be displayed through chat.
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New conf.json setting:
"spoutTerritoryAccessShow": true, - whether to show brief access info using Spout
2012-05-16 15:29:00 -05:00
Brettflan
01d9f62bdd
Removed bit of code which was apparently intended to optimize movement event code but which was actually slowing the process down a bit overall
2012-05-16 12:57:44 -05:00
Brettflan
a0909ddb5c
Added back a FactionsBlockListener.playerCanBuildDestroyBlock() method which references Location instead of Block, mainly for backwards compatibility
2012-05-16 11:52:47 -05:00
Brettflan
58bec9d6dc
New "access" system to replace old ownership system. Access can be granted to build, destroy, and fully interact within any chunk for specific players or factions. Access can also optionally be denied to normal members of the host faction.
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Some further info display to go with this feature is yet to come, and further testing for possible bugs is also needed.
Related info:
New FPerm "ACCESS" which is granted to faction leaders and officers by default. This FPerm allows you to bypass access restrictions throughout your faction territory, and (along with the "factions.access" Bukkit permission below) allows you to change access settings for any chunk owned by your faction.
New permissions:
factions.access - Ability to grant territory access for your faction, if you have the proper "ACCESS" FPerm (defaults to leaders and officers only). Added to factions.kit.halfplayer permission kit.
factions.access.any - Ability to grant territory access for any faction on the server. Added to factions.kit.mod permission kit.
factions.access.view - Ability to view territory access info for your own faction. Added to factions.kit.halfplayer permission kit.
New command:
/f access [view|p|f|player|faction=view] [name=you] - view or change the access information for the chunk you are in. If "view" or nothing is specified, it will simply display the info. If "p" or "player" is specified, a player will be granted access, or removed from the list if they were already granted access. If "f" or "faction" is specified, the same will be done for the specified faction. The name defaults to yourself or your faction if not specified. If your own faction is specified, you will toggle restricted access for the chunk so that normal faction members can be denied access, unless they are in the access list.
Examples:
/f access - view access list, if in your own territory
/f access p SomePlayer - grant access to player "SomePlayer" for the current chunk, or remove them from the access list if already there
/f access f - toggle restricted access for the current chunk (since faction name isn't specified, uses your own faction), assuming you're in your own factions territory
2012-05-14 21:41:13 -05:00
Brettflan
d2b0fee335
Delete a couple of files which are no longer used
2012-05-14 19:53:08 -05:00
Olof Larsson
5988e8e5af
Simplified the perm command.
2012-05-09 06:29:52 +02:00
Olof Larsson
a0a163056d
Now using automated help. Fixed SeeChunk issues.
2012-05-09 05:56:37 +02:00
Olof Larsson
67e5aa8464
Fixing a few apperance bugs and stopped updating apparance if it was the same.
2012-05-09 05:21:21 +02:00
Olof Larsson
2c5438bf70
Some minor fixes to the previous commit.
2012-05-09 03:32:04 +02:00
Olof Larsson
ca6b185bd1
New cape system and refactored spout appearances.
2012-05-09 03:24:07 +02:00
Brettflan
1f51ee9699
Improved explosion handling speed
2012-05-08 15:14:16 -05:00
Brettflan
c32736f3f1
fix for rare case where faction home location's world being removed or renamed (world with specified name not existing) could lead to NPE
2012-05-08 12:47:46 -05:00
Olof Larsson
1459c9c057
Reworked chat completely. Added Herochat integration. New tag-parsing system. Non-monitor-breaking relation colored chat.
2012-05-02 04:45:10 +02:00
Olof Larsson
06d22549e2
Added in some deprecated methods for backwards-compat.
2012-04-27 20:29:41 +02:00
Brettflan
e3a7188b0d
/f show|who command will no longer reveal players as online if they are hidden from the viewer by the Vanish API
2012-04-26 08:08:11 -05:00
Brettflan
1defa2984b
Relation commands will now cancel out if the same relation is already set with the target faction.
2012-04-06 13:27:23 -05:00
Brettflan
ffa4806af4
fix for /f power command used on self incorrectly also requiring factions.power.any permission
2012-04-06 13:23:01 -05:00
Olof Larsson
10522e7048
Made a sepparate health bar listener, reduced duplicate code and added respawn listener.
2012-04-01 15:08:20 +02:00
Olof Larsson
3eed72783b
Added a healthbar feature :)
2012-03-25 21:07:11 +02:00
Brettflan
6d75fa39cc
New setting "handleExploitTNTWaterlog" (default false/disabled) which, if enabled, will cause TNT which explodes in liquid to actually destroy a single adjacent block in all 6 directions. This will only apply to blocks which can be destroyed by TNT normally, specifically anything other than air, bedrock, water, lava, obsidian, and enchanting tables. The destruction of these blocks will be handled as if they had been mined, dropping the appropriate item.
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TNT in water/lava doesn't normally destroy any surrounding blocks, which is usually desired behavior. That's the reason this setting is disabled by default. However, it is available because it provides a method to get through waterwalls with enough persistence, and it makes cheap (non-obsidian) TNT cannons require minor maintenance between shots. Both are useful things for my server.
2012-03-19 11:18:39 -05:00
Brettflan
d77cf1fa18
Double-space (or more) after command alias is no longer accepted, i.e. "f home". Otherwise, command prevention routines (in Factions itself and in other plugins) can be bypassed. For example, preventing the "f home" command wouldn't prevent anyone from using "f home" or "f home" instead.
2012-03-19 08:21:06 -05:00
Brettflan
8333354926
New setting "handleExploitInteractionSpam" (defaults to true). If enabled, players will begin to take injury if they rapidly try interacting with anything in another faction's territory. This is to prevent people from spam-clicking on doors and chests and such in the hopes that they'll get one through. After 10 rapid interaction attempts in a row, every click will cause them damage; the damage amount is a half heart of damage for every 10 clicks (up to 1 heart at 20 clicks, 1.5 hearts at 30, etc.). After the player has stopped trying for 2 seconds, their failed interaction counter will reset.
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Also removed our old workaround fix code for the bug where half-step placement wasn't detected, since the Bukkit team fixed that in 1.1-R4.
2012-03-19 07:59:41 -05:00
Brettflan
8f2e587eb9
Optional prevention of a couple of exploits.
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1. Obsidian generator exploit, which converts redstone wire to obsidian. New setting "handleExploitObsidianGenerators" (enabled by default) to determine whether it's prevented or not. Some servers might want to disable this prevention, to keep it as a viable obsidian creation method. Thanks to ObGenBlocker and WorldGuard plugins for the prevention method.
2. Ender pearl exploit, which could be used to clip through doors, glass, and probably a few other things if just the right spot was targeted. New setting "handleExploitEnderPearlClipping" (enabled by default) to determine whether it's prevented or not.
Also removed our TNT exploit prevention code, since they did get it fully fixed in 1.1-R4 and it doesn't look to be coming back from the dead again like it did when they released 1.1-R2.
2012-03-19 06:55:00 -05:00
Brettflan
2df8ca0df9
Add fireball/"fire charge" to materialsEditTools list, to prevent them from being used to set things on fire like flint&steel
2012-03-19 04:18:59 -05:00
Brettflan
f3239cd9ed
Should finally completely fix problem where player location world changes in the middle of the /f home smoke effect, triggering an error from trying to calculate distance between worlds
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also updated Spout API lib
2012-03-19 01:28:06 -05:00
Brettflan
d8a39140fc
Faction homes should no longer be lost if their target world isn't already loaded when Factions loads at server startup. This is done using a new lazy-load Location container class which only initializes the Location when it's actually needed.
2012-03-14 13:06:38 -05:00
Brettflan
7b9674dc4b
Ability to pay for commands (through economy) is now checked before firing events which can be canceled, and actual payment made after making sure the event isn't canceled.
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Added Econ.hasAtLeast(EconomyParticipator ep, double delta, String toDoThis) method to check if an account has at least a specified amount of money in it. Also added related FCommand.canAffordCommand(double cost, String toDoThis).
2012-03-13 09:48:34 -05:00
Brettflan
fd8ca30af6
(donington) Fixes for compiler warnings & minor .gitignore enhancement, completed the last of the creatureType/entityType renaming (a few imports and functions)
2012-03-13 08:43:45 -05:00
Brettflan
18b10ce8f9
Cleaning sweep, mainly for various stray "4 spaces" indentions to tabs
2012-03-13 08:27:03 -05:00
Brettflan
28269b7455
a bit of cleanup
2012-03-13 07:47:54 -05:00
Brett Flannigan
a53a556594
Merge pull request #103 from donington/CustomFactionEvents
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Custom faction events
2012-03-13 04:31:52 -07:00
Brettflan
2856411594
Remake of radius claim method. It now starts in the current chunk and spirals outward, in a repeating task designed to keep from overloading the server. The old method tried to put together a list of chunks, and then tried to claim them immediately starting from one corner of the overall area.
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New setting "radiusClaimFailureLimit" (default 9). If claims are unsuccessful that many times in a row during a radius claim, the task will cancel out. There is no longer a limit to the specified radius since the process should no longer cause major server stress, and due to the process canceling out after several failures as just described.
Added some new methods to FLocation to quickly convert between block/chunk/region positions, and rewrote the FLocation hashCode() method to make it faster.
2012-03-13 05:54:48 -05:00
donington
e2f0d049f9
Merge remote-tracking branch 'origin/master' into CustomFactionEvents
2012-03-13 04:51:32 -04:00
Brettflan
fbdc0503ba
Fix for "econClaimUnconnectedFee" not working correctly
2012-03-11 22:44:38 -05:00
Brettflan
b88430a628
New setting "playersWhoBypassAllProtection" (default empty), which is a list of player names that should always bypass normal faction protections such as block destruction and placement. This is primarily for use with other plugins/mods which use a fake player to take action, which shouldn't necessarily be subject to protections provided by Factions. Note that case is important; you must preserve the exact capitalization of the name.
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As with every other setting, you are advised to use /f config to modify it. Example: /f config playersWhoBypassAllProtection fakePluginPlayerName - add/remove the specified player name
Also switched several HashSets in Conf.java to LinkedHashSets. LinkedHashSets do have slower insertion and deletion than HashSets, but importantly they have faster lookup speed (at least until you get up to several hundred entries).
2012-03-11 13:36:03 -05:00
donington
cc772b00ce
Merge remote-tracking branch 'origin/master' into CustomFactionEvents
2012-03-11 13:29:37 -04:00
donington
9314b4e298
Updated Faction Event System -- Land Events
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Changes:
----------
* changed internal storage of faction from String Id to Faction for LandClaimEvent and LandUnclaimEvent
* added getFactionId(), getFactionTag(), getPlayer() to LandClaimEvent
* added getFactionId(), getFactionTag(), getFPlayer(), getPlayer() to LandUnclaimEvent
* removed LandUnclaimEvent from unclaimAll() in Board.java
* created LandUnclaimAllEvent (uncancellable) and hooked into cmdUnclaimall
Notes:
--------
* LandUnclaimAllEvent currently only returns calling faction and fplayer information. Location data is unavailable as it is determined in Board.java's unclaimAll(). Realistically this should be enough information for anyone hooking this event to determine what is being altered.
On branch CustomFactionEvents
modified: src/com/massivecraft/factions/Board.java
modified: src/com/massivecraft/factions/FPlayer.java
modified: src/com/massivecraft/factions/cmd/CmdUnclaim.java
modified: src/com/massivecraft/factions/cmd/CmdUnclaimall.java
modified: src/com/massivecraft/factions/event/LandClaimEvent.java
new file: src/com/massivecraft/factions/event/LandUnclaimAllEvent.java
modified: src/com/massivecraft/factions/event/LandUnclaimEvent.java
2012-03-11 13:28:31 -04:00
Brettflan
c0308940c8
Connected standard command handler getCommand("f"), for it to work with other plugins which directly execute commands using that interface.
2012-03-11 11:41:56 -05:00
Brettflan
2c6191b73f
Removed dependence on external GSON lib in lib/gson.jar, since GSON 2.1 is now embedded in CraftBukkit itself, used by their auto-updater added shortly before 1.1-R5 was released:
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0ed1d1fdbb
2012-03-11 07:39:31 -05:00
Brettflan
a888a9c5b5
Updated /f config to support modifying "factionFlagDefaults" and "factionPermDefaults". Both of these settings require an additional argument more than other settings.
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Examples:
/f config factionFlagDefaults firespread false - set default "FIRESPREAD" faction flag to false
/f config factionFlagDefaults monsters true - set default "MONSTERS" faction flag to true
/f config factionPermDefaults build ally - for default "BUILD" faction permission, add/remove permission for allies
/f config factionPermDefaults withdraw member - for default "WITHDRAW" faction permission, add/remove permission for regular faction members
2012-03-11 07:33:47 -05:00
Brettflan
fd44983ae2
(donington) Consolidated chat event listeners into a single chat listener class.
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(Brettflan) Fixed slashless commands not being logged if player was in faction chat or alliance chat mode. Also cleaned up chat code a bit, nothing major.
2012-03-09 21:25:01 -06:00
Brettflan
a5bb25eb44
New setting "logPlayerCommands" (default true) which can be disabled to prevent player commands from being logged.
2012-03-09 19:26:40 -06:00
donington
88bdadcb2b
Merge remote-tracking branch 'origin/master' into CustomFactionEvents
2012-03-09 17:49:10 -05:00
donington
6329fd0eaf
updated patrickfreed's custom event system
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Patrick's Custom Event System Changes:
----------------------------------------
* FPlayerLeaveEvent now fires for all faction players in cmdDisband()
* FPlayerLeaveEvent removed from cmdJoin()
* FPlayerJoinEvent now only fires when the faction is different in cmdLeade
* Added FactionRenameEvent, firing on cmdTag()
* Added FactionRelationEvent, firing on FRelationCommand extensions
* Fixed FPlayerJoinEvent to fire after tag is set in cmdCreate()
* Added getFactionId() to FactionCreateEvent
TODO:
-------
* cmdLeader() might need a FPlayerLeaveEvent for the same reason it needs
a FPlayerJoinEvent?
On branch CustomFactionEvents
modified: src/com/massivecraft/factions/cmd/CmdCreate.java
modified: src/com/massivecraft/factions/cmd/CmdDisband.java
modified: src/com/massivecraft/factions/cmd/CmdJoin.java
modified: src/com/massivecraft/factions/cmd/CmdKick.java
modified: src/com/massivecraft/factions/cmd/CmdLeader.java
modified: src/com/massivecraft/factions/cmd/CmdTag.java
modified: src/com/massivecraft/factions/cmd/FRelationCommand.java
modified: src/com/massivecraft/factions/event/FPlayerLeaveEvent.java
modified: src/com/massivecraft/factions/event/FactionCreateEvent.java
new file: src/com/massivecraft/factions/event/FactionRelationEvent.java
new file: src/com/massivecraft/factions/event/FactionRenameEvent.java
modified: src/com/massivecraft/factions/event/LandClaimEvent.java
2012-03-09 17:09:33 -05:00
Brettflan
1ca93948a3
Replaced deprecated CreatureType references with EntityType
2012-03-09 14:46:45 -06:00
Brettflan
0a048d6553
If plugin failed to load correctly for various reasons, it could end up wiping the board or faction list. This should now be prevented.
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An example: if you loaded 1.6.6 (not 1.6.6b) on CB 1.1-R6 or newer, it would trigger an exception at startup and cause this problem.
2012-03-09 14:44:17 -06:00
patrickfreed
021bf52c62
Added Event System
2012-03-01 20:16:45 -05:00