95bdac3d86
Fix for command payment and land claiming/unclaiming payments not checking if faction banks are actually enabled, but instead only checking the individual bank-related settings; Fix for command costs being charged incorrectly based on "land costs" setting
2011-11-11 13:10:18 -06:00
da15de2b52
moderator -> officer rename in messages in the officer command.
2011-11-06 09:12:38 +01:00
72db45e45e
Updated readme, Fixed admin bypass command and corresponding permissions, Swapped colors for ally and truce, added new faction permissions, improved explosion protection and implemented firespread protection, fixed painbuild check order, flags can only be changed by server admins now and implemented type adapters for some enumerations for future changes to be non breaking. That it \:D /
2011-10-25 21:18:08 +02:00
57c4b70dad
Merge with master
2011-10-25 17:52:14 +02:00
ee59a904a0
Removed line from help
2011-10-25 17:49:52 +02:00
d44ccda211
autoclaim will now cancel beforehand if player isn't able to claim land for the specified faction
2011-10-25 01:27:58 -05:00
5f437b1862
Changed permission view. Bank withdraw permission in the works
2011-10-24 11:56:41 +02:00
99e8acd79f
Streamlined the faction arg descriptores
2011-10-24 11:11:53 +02:00
0c46809952
Some refactoring and better messages
2011-10-24 11:07:06 +02:00
bb5a676430
Changes to the ascii map and minor tweaking
2011-10-24 09:28:08 +02:00
46161f61db
Started to implement special faction behavior
2011-10-24 02:33:30 +02:00
e3821a8d4e
REMOVED owned plots
2011-10-24 01:37:51 +02:00
958a1e0d9f
Working permdelta parser
2011-10-23 23:38:26 +02:00
371261a07f
Working on the faction perms as well now
2011-10-23 23:17:02 +02:00
21783ef9d4
Woop
2011-10-23 22:08:57 +02:00
ac6870b770
Merge with master
2011-10-23 20:53:56 +02:00
98c5230655
Wheeerp
2011-10-23 20:50:49 +02:00
136b69b07f
Swapping money commands back to using EconomyParticipator instead of Faction/FPlayer
2011-10-23 13:14:51 -05:00
f8f3704cd4
Additional logging, with new conf.json settings to enable/disable logging of specific events:
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"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 12:50:02 -05:00
842844969b
Merged Relation and Role into one enum
2011-10-23 17:55:53 +02:00
46cae5a664
Updating help info a bit
2011-10-23 10:41:47 -05:00
e6ff84ad9a
Merge branch 'master' into seven
2011-10-23 17:31:30 +02:00
d280f9409d
In the middle of refactoring to merged role and relation as one enum
2011-10-23 17:30:41 +02:00
83f690c9c5
Fix for unclaimall command not working if Economy was disabled
2011-10-23 10:04:36 -05:00
3e8faad156
Updated Spout features to improve consistency (of code, and of displayed information)
2011-10-23 09:03:28 -05:00
4f7fd6dd96
Possibly solved the faction creation issue. Changed the best id match to something more reasonable
2011-10-23 12:07:20 +02:00
2ac96f4278
Added a permanent power command
2011-10-22 18:12:15 +02:00
7ebed6db9c
Improving the faction tag matching
2011-10-22 17:42:13 +02:00
a78a4dff98
Managed to get rid of some commands. This needs to be rethought even more though.
2011-10-22 17:03:49 +02:00
45d6a6628a
Claim command refactoring in progress.
2011-10-22 16:00:24 +02:00
5bf38ab0aa
Adding match mode for id search to MassiveCraftCore and improving the faction argument readers.
2011-10-22 14:39:01 +02:00
e6d45a6aa2
Spout overlay support is missing for the new relation coloring. Otherwise done.
2011-10-21 20:08:54 +02:00
89b53a577a
Missed one
2011-10-21 19:23:05 +02:00
46f5849f9f
Moving over to the use of describeTo.
2011-10-21 19:20:33 +02:00
51161bbb55
Adding a couple of admin bypass commands.
2011-10-21 18:20:31 +02:00
38e128010c
Fix for /f permanent and /f peaceful commands giving an NPE if run from console
...
Fix for rare NPE when Spout territory info update is run and affected player disconnects at precisely that moment
Clarified "cannot attack neutral faction" messages to indicate enemy status is needed
Updated Bukkit lib to correspond with CB 1337
2011-10-20 18:08:55 -05:00
e3284a5ee1
Fix for /f money command not being shown in help, and some other minor cleanup
2011-10-16 09:11:29 -05:00
f5450886f1
Fix for Bukkit "unknown command" error when using console commands
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handling for extra commas in "baseCommandAliases" in conf.json adding null values
2011-10-16 04:02:29 -05:00
61bd37c99b
A bit of command help menu cleanup
2011-10-15 12:46:44 -05:00
3981ca4dde
Added fence gates to default "territoryProtectedMaterials" list.
...
Existing users should run these commands to add it to an existing config, if desired:
/f config territoryProtectedMaterials FENCE_GATE
/f config territoryProtectedMaterialsWhenOffline FENCE_GATE
Also changed first letter of "canLeaveWithNegativePower" setting to lowercase, to fit with Java standards. If you had previously changed this setting to false, you'll need to do so again.
2011-10-15 12:46:09 -05:00
04074bc2b4
Minor changes
2011-10-14 15:40:03 +02:00
3967579884
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-10-13 22:49:52 +02:00
618c5fceed
Fixed a bug with the smoke effect for the faction home and one NPE.
2011-10-13 22:49:41 +02:00
d7a2a88f95
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-10-13 14:10:04 -05:00
1a38007d64
With Spout, the territory indicator now also has an ownership indicator below it (but only if the current territory has any owners set), and a larger centered territory notice below which goes away after a couple of seconds.
...
These effectively replace the related chat notices if enabled.
Also, updated libs.
2011-10-13 14:09:47 -05:00
98260c75de
Bugfixes and awesome probably complete money commands.
2011-10-13 16:07:07 +02:00
0888e027ad
Econ messages improved. All money commands is now under the money parent command.
2011-10-13 14:41:07 +02:00
0039370f05
Some effect for the f home teleport command
2011-10-13 12:17:23 +02:00
4ec086e4fa
Fix for faction creation sometimes causing an NPE; hopefully a fix for the cause of the null value as well, from an ID clash in the entity collection of factions
...
Fix for disband command causing an NPE if run from the console
Additionally, disband command use is now logged
2011-10-13 04:10:29 -05:00
f25daa228a
Some of the bugs are fixed.
2011-10-12 18:48:47 +02:00