Commit Graph

1010 Commits

Author SHA1 Message Date
Brettflan
19b9bffc43 New conf.json setting "permanentFactionsDisableLeaderPromotion" (default false) which, if enabled, will circumvent the promotion routine for permanent factions so that they can exist without a faction leader, only regular members and/or officers. 2012-01-18 21:21:26 -06:00
Brettflan
a330931cd5 New conf.json setting "econClaimUnconnectedFee" (default 0.0), which can be set as an additional economic cost for claiming land which is not connected to existing claims. This additional cost is only added if the faction has at least 1 existing claim somewhere in the current world, and is added to the cost after all other calculations are done.
This fee is not refunded from unclaiming land or even considered in actual land values.
2012-01-18 21:10:40 -06:00
Brettflan
bc40f3b751 Server admins can now promote or demote any member of any faction to/from faction leader or officer using the existing /f leader and /f officer commands, with two new permissions added to allow that. A third permission is also added to allow server admins or moderators to join any faction without the need of /f bypass mode.
Also, a couple more minor bugfixes are included for /f home payment giving the wrong message, player/faction descriptions being wrong for console messages, and potential NPE in new faction leader promotion routine if faction was permanent with no current leader.

New permissions:
factions.leader.any - allows use of /f leader on any player in any faction
factions officer.any - allows use of /f officer on any player in any faction
factions.join.any - allows player to join any faction, bypassing invitation process for closed factions (the same as players with /f bypass enabled can do)
2012-01-18 06:01:50 -06:00
Brettflan
46d7e9f4c5 self-inflicted damage (such as ender pearl usage) is no longer prevented with a message like "you cannot hurt you" 2012-01-17 02:56:38 -06:00
Brettflan
8142e1c28f improved TNT exploit prevention
Now, canceled exploit attempts don't injure players or mobs as if the TNT had successfully exploded, and if it's the case of an existing TNT block which a redstone torch is attempted to be placed next to, it no longer drops a free TNT item. In that case, the existing TNT block is still destroyed itself, but... oh well, it's close enough to perfect.
2012-01-17 01:57:16 -06:00
Brettflan
2a9b475012 Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server.
Vault: http://dev.bukkit.org/server-mods/vault/

Note: for proper faction bank support, if you're using iCo5 or EssentialsEco, I recommend waiting for Vault 1.2.5 to be released which addresses faction account creation issues related to those.
2012-01-16 19:38:14 -06:00
Brettflan
de14985d1e (courtesy of patrickfreed) LWC Chest Protection Integration
When a claimed territory is captured by another Faction, all LWC chests that are not occupied by members of the person who is claiming the territory's faction lose their protection.
2012-01-15 12:41:33 -06:00
Brettflan
c19f3405bf when redstone torches or TNT were attempted to be placed in protected territory but prevented, it could previously still trigger a TNT explosion due to a longstanding unfixed CraftBukkit exploit. A workaround is now in place to prevent this, and any such attempts are logged and announced to everyone on the server.
For reference: https://bukkit.atlassian.net/browse/BUKKIT-89
2012-01-15 11:41:14 -06:00
Brettflan
e8baaa2460 Minor tweaks to chatspy, added it to /f help 2012-01-15 01:41:03 -06:00
Brett Flannigan
9ff68301e5 Merge pull request #60 from eXeC64/spy
Added chat spy feature for admins
2012-01-14 22:58:39 -08:00
Brettflan
8027e87078 Errors loading conf.json are handled better now, allowing Factions to continue on to loading board.json instead of losing it
Also, the bad conf.json file is backed up to conf.json_bad so it can potentially be recovered
2012-01-13 05:48:03 -06:00
Brettflan
47ba56de9e Optimization: Factions (as objects) now maintain a list of FPlayers in the faction for faster lookup
INTEGRATION NOTE: getFPlayers() and getFPlayersWhereOnline(boolean online) now return Set<FPlayer> instead of ArrayList<FPlayer>, so other plugins which hook into those methods will probably need to be updated.
2012-01-13 03:46:31 -06:00
Brettflan
4b4d26ed29 updated the map orientation to match the new compass north orientation 2012-01-13 03:18:34 -06:00
Brettflan
23f55ee753 /f list sorting method performance boost 2012-01-11 19:11:10 -06:00
Brettflan
78a62bc25c Updated /f map compass to use new official north 2012-01-11 18:19:31 -06:00
Brettflan
43a086d420 MCore lib also, needed by some capi lib references used in Factions 2012-01-11 17:08:16 -06:00
Olof Larsson
ea03124c31 Merge branch 'master' of github.com:MassiveCraft/Factions 2012-01-11 23:02:33 +01:00
Olof Larsson
ea80f325ec a' 2012-01-11 23:01:59 +01:00
Brettflan
65f16b74bd Players auto-removed due to inactivity or due to being banned now have their data deleted immediately; this should fix the log spam of the same players repeatedly being marked for deletion 2012-01-09 21:37:16 -06:00
Brettflan
1c918ad52e Merge branch 'master' of github.com:MassiveCraft/Factions 2012-01-07 15:57:01 -06:00
Brettflan
324455cdde fix for potential infinite loop when cleaning data
As reported:
at com.massivecraft.factions.Factions.get(Factions.java:99)
at com.massivecraft.factions.FPlayer.getFaction(FPlayer.java:43)
at com.massivecraft.factions.integration.SpoutFeatures.updateSingle(SpoutFeatures.java:218)
at com.massivecraft.factions.integration.SpoutFeatures.updateAppearances(SpoutFeatures.java:154)
at com.massivecraft.factions.FPlayer.resetFactionData(FPlayer.java:188)
at com.massivecraft.factions.FPlayer.resetFactionData(FPlayer.java:194)
at com.massivecraft.factions.FPlayers.clean(FPlayers.java:45)
<repeat>
2012-01-07 15:56:17 -06:00
Olof Larsson
f0627017b5 Found a bug I did NOT FIX. 2012-01-04 00:30:07 +01:00
Olof Larsson
81d24ecbc4 Leaders can now not be kicked by their officers. Improved leader command. 2011-12-23 01:13:55 +01:00
Olof Larsson
3dc70e82d9 Unused imports cause warings in eclipse. 2011-12-18 22:47:48 +01:00
Brettflan
c02c5702b4 Added soil to the default "materialsEditOnInteract" setting, so people who aren't allowed to build in a territory won't be able to trample crops in it (soil trampling is handled as an Interact event, for whatever reason)
For servers with existing conf.json files, you can use this command to update them: /f config materialsEditOnInteract SOIL
2011-12-18 08:28:28 -06:00
Brettflan
6ea54cb7ac When a faction leader is kicked from his faction for whatever reason (not logging in for too long, a server admin running the /f kick command on him, the player being banned from server), another player will now be promoted to faction leader in his place. If the faction has at least one officer, one of them will be chosen. Otherwise, a normal member will be promoted. If the faction leader was the last/only member, the faction will of course be disbanded.
Also, players being kicked due to inactivity is now logged.
2011-12-18 07:50:41 -06:00
Brettflan
bbc7c48408 Added new conf.json setting "powerPlayerStarting" (default 0.0) for the power level which new players will now start at; previously new players would start with max power, now it's configurable 2011-12-18 03:05:22 -06:00
Brettflan
07e2721ccd Merge branch 'master' of github.com:MassiveCraft/Factions 2011-12-18 02:38:09 -06:00
Brettflan
accf718120 New conf.json setting "removePlayerDataWhenBanned" (default true), which can be disabled to prevent Factions from deleting player data for players when they are banned from the server 2011-12-18 02:37:40 -06:00
Olof Larsson
0bbb7ddfdd Merge pull request #61 from sp1ky/master
Power regeneration rate increase as power decreases
2011-12-16 02:41:05 -08:00
Brettflan
e19b16931d Color tags shouldn't work in descriptions any more; no more purple "[SERVER]" description messages to impersonate the console 2011-12-16 04:21:21 -06:00
Brettflan
064abfe16c Added MagmaCube to monster list 2011-12-16 00:27:08 -06:00
Brettflan
a8ed55c215 fix for Spout faction labels not updating for players who have /f map on 2011-12-15 23:50:37 -06:00
Brettflan
f1114848ff fix for Spout's questionable new "no default height" warning for variable-sized text labels
also updated Bukkit lib
2011-12-15 23:48:15 -06:00
Olof Larsson
1e1925b43e Performance boost? And fixed capi integration once again. 2011-12-16 00:19:01 +01:00
Olof Larsson
2c5a8872f2 Fixed capi integration 2011-12-15 16:49:47 +01:00
Olof Larsson
e9c8988ec6 Fix for containers 2011-12-04 22:48:30 +01:00
Olof Larsson
d9bfd7d38b Protecting noteblocks and blocking warp command from enemy territory. 2011-12-04 19:49:50 +01:00
Olof Larsson
8661672f14 Adding jukebox as a container. 2011-12-03 22:30:49 +01:00
Harry Jeffery
5bf3161cf0 Added chat spy feature for admins 2011-11-29 22:40:16 +00:00
sp1ky
486fce400f Power regeneration rate increase as power decreases 2011-11-28 23:24:46 +00:00
Olof Larsson
3d929138a5 Removed debug output. 2011-11-27 23:52:15 +01:00
Olof Larsson
87e7dd52d7 Merge branch 'master' of github.com:MassiveCraft/Factions 2011-11-27 23:13:58 +01:00
Olof Larsson
b4ea5228ec Backwards compat for Dynmap-Factions 2011-11-27 23:13:43 +01:00
Olof Larsson
5db20e9625 Added radius claim 2011-11-27 22:47:40 +01:00
Brettflan
72d5a8ea59 Added new 1.0 monsters; still missing magma cube mob, which isn't in Bukkit CreatureTypes yet 2011-11-27 13:03:16 -06:00
Olof Larsson
bf2ff7f0ed Allies can build per default. 2011-11-27 19:21:24 +01:00
Olof Larsson
5b64a62f6b Added protection to cauldron and brewingstand. Updated bukkit library. 2011-11-27 19:18:00 +01:00
Olof Larsson
907492e8f7 MassiveCraftCore update 2011-11-25 21:09:03 +01:00
Olof Larsson
686986eeb9 Fixes to the show command. 2011-11-24 16:53:59 +01:00