7ab784f02e
Another reason to be saved
2011-10-26 14:50:34 +02:00
f76311c492
Claiming now works again :P
2011-10-25 22:18:54 +02:00
72db45e45e
Updated readme, Fixed admin bypass command and corresponding permissions, Swapped colors for ally and truce, added new faction permissions, improved explosion protection and implemented firespread protection, fixed painbuild check order, flags can only be changed by server admins now and implemented type adapters for some enumerations for future changes to be non breaking. That it \:D /
2011-10-25 21:18:08 +02:00
57c4b70dad
Merge with master
2011-10-25 17:52:14 +02:00
ee59a904a0
Removed line from help
2011-10-25 17:49:52 +02:00
cc6f2ed8cb
Release 1.6.0
2011-10-25 05:14:05 -05:00
d44ccda211
autoclaim will now cancel beforehand if player isn't able to claim land for the specified faction
2011-10-25 01:27:58 -05:00
451d9570e4
The friendlyfire flag now works
2011-10-24 14:54:37 +02:00
8eec55e37e
asdf
2011-10-24 13:02:48 +02:00
5f437b1862
Changed permission view. Bank withdraw permission in the works
2011-10-24 11:56:41 +02:00
99e8acd79f
Streamlined the faction arg descriptores
2011-10-24 11:11:53 +02:00
0c46809952
Some refactoring and better messages
2011-10-24 11:07:06 +02:00
bb5a676430
Changes to the ascii map and minor tweaking
2011-10-24 09:28:08 +02:00
1ec7842ed4
Removed the strange usage of selective saving and implemented a good simple one.
2011-10-24 03:15:08 +02:00
074be07510
Some dead code elimination
2011-10-24 03:02:25 +02:00
46161f61db
Started to implement special faction behavior
2011-10-24 02:33:30 +02:00
e3821a8d4e
REMOVED owned plots
2011-10-24 01:37:51 +02:00
958a1e0d9f
Working permdelta parser
2011-10-23 23:38:26 +02:00
371261a07f
Working on the faction perms as well now
2011-10-23 23:17:02 +02:00
21783ef9d4
Woop
2011-10-23 22:08:57 +02:00
ac6870b770
Merge with master
2011-10-23 20:53:56 +02:00
98c5230655
Wheeerp
2011-10-23 20:50:49 +02:00
136b69b07f
Swapping money commands back to using EconomyParticipator instead of Faction/FPlayer
2011-10-23 13:14:51 -05:00
f8f3704cd4
Additional logging, with new conf.json settings to enable/disable logging of specific events:
...
"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 12:50:02 -05:00
842844969b
Merged Relation and Role into one enum
2011-10-23 17:55:53 +02:00
46cae5a664
Updating help info a bit
2011-10-23 10:41:47 -05:00
e6ff84ad9a
Merge branch 'master' into seven
2011-10-23 17:31:30 +02:00
d280f9409d
In the middle of refactoring to merged role and relation as one enum
2011-10-23 17:30:41 +02:00
83f690c9c5
Fix for unclaimall command not working if Economy was disabled
2011-10-23 10:04:36 -05:00
9710ec911e
Further improved safe zone and war zone auto-rename process courtesy of Olof
2011-10-23 09:36:37 -05:00
2e34079a8e
Fix for nonworking war zone and safe zone renaming
2011-10-23 09:11:37 -05:00
3e8faad156
Updated Spout features to improve consistency (of code, and of displayed information)
2011-10-23 09:03:28 -05:00
a9b1aad956
Existing safe zones and war zones are now renamed to remove the extra " " if they have it, mainly for better /f claim compatibility but also to comply with the modified default names
2011-10-23 08:12:09 -05:00
4f7fd6dd96
Possibly solved the faction creation issue. Changed the best id match to something more reasonable
2011-10-23 12:07:20 +02:00
32624e0339
Fixing a string format error and possibly solving a money rights issue
2011-10-23 02:43:25 +02:00
2ac96f4278
Added a permanent power command
2011-10-22 18:12:15 +02:00
7ebed6db9c
Improving the faction tag matching
2011-10-22 17:42:13 +02:00
75cd9b5e18
Indentation fixes and comment cleanup
2011-10-22 17:18:44 +02:00
a78a4dff98
Managed to get rid of some commands. This needs to be rethought even more though.
2011-10-22 17:03:49 +02:00
45d6a6628a
Claim command refactoring in progress.
2011-10-22 16:00:24 +02:00
5bf38ab0aa
Adding match mode for id search to MassiveCraftCore and improving the faction argument readers.
2011-10-22 14:39:01 +02:00
e6d45a6aa2
Spout overlay support is missing for the new relation coloring. Otherwise done.
2011-10-21 20:08:54 +02:00
89b53a577a
Missed one
2011-10-21 19:23:05 +02:00
46f5849f9f
Moving over to the use of describeTo.
2011-10-21 19:20:33 +02:00
51161bbb55
Adding a couple of admin bypass commands.
2011-10-21 18:20:31 +02:00
f42fb8e8bf
Removing some old code and try to read colors in the listeners.
2011-10-21 18:14:04 +02:00
38e128010c
Fix for /f permanent and /f peaceful commands giving an NPE if run from console
...
Fix for rare NPE when Spout territory info update is run and affected player disconnects at precisely that moment
Clarified "cannot attack neutral faction" messages to indicate enemy status is needed
Updated Bukkit lib to correspond with CB 1337
2011-10-20 18:08:55 -05:00
ee654b761e
Release 1.5.9 beta (non-stable release)
2011-10-16 09:41:41 -05:00
e3284a5ee1
Fix for /f money command not being shown in help, and some other minor cleanup
2011-10-16 09:11:29 -05:00
0b04c95990
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-10-16 08:26:09 -05:00