Commit Graph

902 Commits

Author SHA1 Message Date
da15de2b52 moderator -> officer rename in messages in the officer command. 2011-11-06 09:12:38 +01:00
9c678965be The special factions must be closed. 2011-11-05 11:15:37 +01:00
d614dec781 Fix for faction chat referring to all speakers as "you"
Fix for faction account being null from Register and triggering NPE with some economy plugins
Updated Register lib
2011-10-27 08:48:14 -05:00
7ab784f02e Another reason to be saved 2011-10-26 14:50:34 +02:00
f76311c492 Claiming now works again :P 2011-10-25 22:18:54 +02:00
72db45e45e Updated readme, Fixed admin bypass command and corresponding permissions, Swapped colors for ally and truce, added new faction permissions, improved explosion protection and implemented firespread protection, fixed painbuild check order, flags can only be changed by server admins now and implemented type adapters for some enumerations for future changes to be non breaking. That it \:D / 2011-10-25 21:18:08 +02:00
57c4b70dad Merge with master 2011-10-25 17:52:14 +02:00
ee59a904a0 Removed line from help 2011-10-25 17:49:52 +02:00
cc6f2ed8cb Release 1.6.0 2011-10-25 05:14:05 -05:00
d44ccda211 autoclaim will now cancel beforehand if player isn't able to claim land for the specified faction 2011-10-25 01:27:58 -05:00
451d9570e4 The friendlyfire flag now works 2011-10-24 14:54:37 +02:00
8eec55e37e asdf 2011-10-24 13:02:48 +02:00
5f437b1862 Changed permission view. Bank withdraw permission in the works 2011-10-24 11:56:41 +02:00
99e8acd79f Streamlined the faction arg descriptores 2011-10-24 11:11:53 +02:00
0c46809952 Some refactoring and better messages 2011-10-24 11:07:06 +02:00
bb5a676430 Changes to the ascii map and minor tweaking 2011-10-24 09:28:08 +02:00
1ec7842ed4 Removed the strange usage of selective saving and implemented a good simple one. 2011-10-24 03:15:08 +02:00
074be07510 Some dead code elimination 2011-10-24 03:02:25 +02:00
46161f61db Started to implement special faction behavior 2011-10-24 02:33:30 +02:00
e3821a8d4e REMOVED owned plots 2011-10-24 01:37:51 +02:00
958a1e0d9f Working permdelta parser 2011-10-23 23:38:26 +02:00
371261a07f Working on the faction perms as well now 2011-10-23 23:17:02 +02:00
21783ef9d4 Woop 2011-10-23 22:08:57 +02:00
ac6870b770 Merge with master 2011-10-23 20:53:56 +02:00
98c5230655 Wheeerp 2011-10-23 20:50:49 +02:00
136b69b07f Swapping money commands back to using EconomyParticipator instead of Faction/FPlayer 2011-10-23 13:14:51 -05:00
f8f3704cd4 Additional logging, with new conf.json settings to enable/disable logging of specific events:
"logFactionCreate": true,  - log faction creation
"logFactionDisband": true,  - log factions being disbanded, by command or by circumstance
"logFactionJoin": true,  - log player joining a faction
"logFactionKick": true,  - log player being kicked from a faction
"logFactionLeave": true,  - log player leaving a faction
"logLandClaims": true,  - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true,  - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true,  - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks

Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 12:50:02 -05:00
842844969b Merged Relation and Role into one enum 2011-10-23 17:55:53 +02:00
46cae5a664 Updating help info a bit 2011-10-23 10:41:47 -05:00
e6ff84ad9a Merge branch 'master' into seven 2011-10-23 17:31:30 +02:00
d280f9409d In the middle of refactoring to merged role and relation as one enum 2011-10-23 17:30:41 +02:00
83f690c9c5 Fix for unclaimall command not working if Economy was disabled 2011-10-23 10:04:36 -05:00
9710ec911e Further improved safe zone and war zone auto-rename process courtesy of Olof 2011-10-23 09:36:37 -05:00
2e34079a8e Fix for nonworking war zone and safe zone renaming 2011-10-23 09:11:37 -05:00
3e8faad156 Updated Spout features to improve consistency (of code, and of displayed information) 2011-10-23 09:03:28 -05:00
a9b1aad956 Existing safe zones and war zones are now renamed to remove the extra " " if they have it, mainly for better /f claim compatibility but also to comply with the modified default names 2011-10-23 08:12:09 -05:00
4f7fd6dd96 Possibly solved the faction creation issue. Changed the best id match to something more reasonable 2011-10-23 12:07:20 +02:00
32624e0339 Fixing a string format error and possibly solving a money rights issue 2011-10-23 02:43:25 +02:00
2ac96f4278 Added a permanent power command 2011-10-22 18:12:15 +02:00
7ebed6db9c Improving the faction tag matching 2011-10-22 17:42:13 +02:00
75cd9b5e18 Indentation fixes and comment cleanup 2011-10-22 17:18:44 +02:00
a78a4dff98 Managed to get rid of some commands. This needs to be rethought even more though. 2011-10-22 17:03:49 +02:00
45d6a6628a Claim command refactoring in progress. 2011-10-22 16:00:24 +02:00
5bf38ab0aa Adding match mode for id search to MassiveCraftCore and improving the faction argument readers. 2011-10-22 14:39:01 +02:00
e6d45a6aa2 Spout overlay support is missing for the new relation coloring. Otherwise done. 2011-10-21 20:08:54 +02:00
89b53a577a Missed one 2011-10-21 19:23:05 +02:00
46f5849f9f Moving over to the use of describeTo. 2011-10-21 19:20:33 +02:00
51161bbb55 Adding a couple of admin bypass commands. 2011-10-21 18:20:31 +02:00
f42fb8e8bf Removing some old code and try to read colors in the listeners. 2011-10-21 18:14:04 +02:00
38e128010c Fix for /f permanent and /f peaceful commands giving an NPE if run from console
Fix for rare NPE when Spout territory info update is run and affected player disconnects at precisely that moment
Clarified "cannot attack neutral faction" messages to indicate enemy status is needed
Updated Bukkit lib to correspond with CB 1337
2011-10-20 18:08:55 -05:00