Commit Graph

17 Commits

Author SHA1 Message Date
Brettflan
3a3b09da61 New "territoryDenyBuild" and "territoryDenyUseage" options, so block protection and interaction prevention can be disabled on faction claimed land. Also added trap doors to the default "territoryProtectedMaterials" list. 2011-06-01 18:13:56 -05:00
Brettflan
996acdc4fb Added powerRegenOffline option for those who for whatever reason want player power to regenerate even when they are offline; increased default power loss from death from 2 to 4 2011-06-01 06:54:00 -05:00
Brettflan
29469b0d27 Preload some chat plugins before Factions to prevent conflicts 2011-06-01 06:39:25 -05:00
Brettflan
f9cffebe27 quick typo fix, "chainged"->"changed" (thanks Deathfromance) 2011-05-29 17:19:46 -05:00
Brettflan
654e3b159b New option to disallow players from leaving, joining, or being kicked from a faction while they have a negative power level - code by sp1ky, adapted from a pull request 2011-05-29 16:41:50 -05:00
Brettflan
b490c5f196 Laundry list of changes for 1.2.0 release:
/f map now has a nifty faction name key  (LexManos)
There are now War Zones; these work similar to Safe Zones, except PvP is enabled and monsters are not blocked  (Brettflan)
Players now only regenerate power while actually online  (Brettflan)
New command available to prevent power loss in specific worlds  (Brettflan)
New command available to prevent faction land claims in specific worlds (doesn't affect safezone and warzone claims)  (Brettflan)
New command to unclaim all safezone areas  (Brettflan)
Players are now prevented from using /f home if an enemy is nearby, and the players isn't in a safezone or their own faction territory  (Brettflan)
New option to make membership default to closed for newly created factions  (Brettflan)
When an admin has bypass mode enabled (/f bypass), they can now unclaim any faction land they're standing on  (Brettflan)
2011-05-29 16:28:29 -05:00
Brettflan
edd36519e4 Should be a proper fix for "Could not pass event ENTITY_DAMAGE to Factions" exception caused by NPC mods which tie into Player entities 2011-05-12 00:52:17 -05:00
Andy Buchholz
a709e9c7b3 * commit forgotten files 2011-05-10 19:18:35 +02:00
Andy Buchholz
516a98c970 * added command to disband a faction (/f disband <tag>) 2011-05-08 17:44:00 +02:00
Andy Buchholz
bffa9df8f7 * added lock switch to all write actions
* added saveall command to save everything to disk
* added reload command to reload everything from disk
2011-05-08 17:16:43 +02:00
Brettflan
a02fcca54d Updates in preparation for 1.1.7 release:
* /f map has been updated to fit inside the new Bukkit line-width limits (39 tiles wide instead of 49)
* Players who aren't currently in a faction should no longer get "Person left your faction" messages when others join a faction
* Attempt at simple workaround for error related to NPCs from Citizens plugin
* Placement and removal of paintings is now prevented if you're in another faction's territory
2011-04-28 15:45:43 -05:00
Brettflan
8a4463b599 Added check to make sure chatTagInsertIndex is valid, to prevent triggering an exception, commented out a bit of debug output 2011-04-25 20:29:47 -05:00
Olof Larsson
3820b53d29 Added a radius to safe claim 2011-04-08 21:01:46 +02:00
Olof Larsson
e4d798e9d6 New command unclaim all 2011-04-08 16:22:00 +02:00
Olof Larsson
6e00b16f38 Changed name for no faction to wilderness 2011-04-08 16:09:08 +02:00
Olof Larsson
724ce03a40 Removed Help plugin support as that plugin is not updated. Minor bugfixes and refactoring 2011-04-08 16:03:04 +02:00
Olof Larsson
443fac354a Fixed the package structure 2011-04-08 15:51:07 +02:00