Commit Graph

1476 Commits

Author SHA1 Message Date
f8f3704cd4 Additional logging, with new conf.json settings to enable/disable logging of specific events:
"logFactionCreate": true,  - log faction creation
"logFactionDisband": true,  - log factions being disbanded, by command or by circumstance
"logFactionJoin": true,  - log player joining a faction
"logFactionKick": true,  - log player being kicked from a faction
"logFactionLeave": true,  - log player leaving a faction
"logLandClaims": true,  - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true,  - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true,  - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks

Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 12:50:02 -05:00
842844969b Merged Relation and Role into one enum 2011-10-23 17:55:53 +02:00
46cae5a664 Updating help info a bit 2011-10-23 10:41:47 -05:00
e6ff84ad9a Merge branch 'master' into seven 2011-10-23 17:31:30 +02:00
d280f9409d In the middle of refactoring to merged role and relation as one enum 2011-10-23 17:30:41 +02:00
83f690c9c5 Fix for unclaimall command not working if Economy was disabled 2011-10-23 10:04:36 -05:00
9710ec911e Further improved safe zone and war zone auto-rename process courtesy of Olof 2011-10-23 09:36:37 -05:00
2e34079a8e Fix for nonworking war zone and safe zone renaming 2011-10-23 09:11:37 -05:00
3e8faad156 Updated Spout features to improve consistency (of code, and of displayed information) 2011-10-23 09:03:28 -05:00
a9b1aad956 Existing safe zones and war zones are now renamed to remove the extra " " if they have it, mainly for better /f claim compatibility but also to comply with the modified default names 2011-10-23 08:12:09 -05:00
4f7fd6dd96 Possibly solved the faction creation issue. Changed the best id match to something more reasonable 2011-10-23 12:07:20 +02:00
32624e0339 Fixing a string format error and possibly solving a money rights issue 2011-10-23 02:43:25 +02:00
2ac96f4278 Added a permanent power command 2011-10-22 18:12:15 +02:00
7ebed6db9c Improving the faction tag matching 2011-10-22 17:42:13 +02:00
75cd9b5e18 Indentation fixes and comment cleanup 2011-10-22 17:18:44 +02:00
a78a4dff98 Managed to get rid of some commands. This needs to be rethought even more though. 2011-10-22 17:03:49 +02:00
45d6a6628a Claim command refactoring in progress. 2011-10-22 16:00:24 +02:00
5bf38ab0aa Adding match mode for id search to MassiveCraftCore and improving the faction argument readers. 2011-10-22 14:39:01 +02:00
e6d45a6aa2 Spout overlay support is missing for the new relation coloring. Otherwise done. 2011-10-21 20:08:54 +02:00
89b53a577a Missed one 2011-10-21 19:23:05 +02:00
46f5849f9f Moving over to the use of describeTo. 2011-10-21 19:20:33 +02:00
51161bbb55 Adding a couple of admin bypass commands. 2011-10-21 18:20:31 +02:00
f42fb8e8bf Removing some old code and try to read colors in the listeners. 2011-10-21 18:14:04 +02:00
38e128010c Fix for /f permanent and /f peaceful commands giving an NPE if run from console
Fix for rare NPE when Spout territory info update is run and affected player disconnects at precisely that moment
Clarified "cannot attack neutral faction" messages to indicate enemy status is needed
Updated Bukkit lib to correspond with CB 1337
2011-10-20 18:08:55 -05:00
ee654b761e Release 1.5.9 beta (non-stable release) 2011-10-16 09:41:41 -05:00
e3284a5ee1 Fix for /f money command not being shown in help, and some other minor cleanup 2011-10-16 09:11:29 -05:00
0b04c95990 Merge branch 'master' of github.com:MassiveCraft/Factions 2011-10-16 08:26:09 -05:00
1c02b35193 Fix for "allianceChatFormat" not actually being used, updated default format for it 2011-10-16 08:25:56 -05:00
aad9819ae9 herp 2011-10-16 12:12:49 +02:00
3d33088f47 Merge branch 'master' of github.com:MassiveCraft/Factions 2011-10-16 11:58:21 +02:00
f5450886f1 Fix for Bukkit "unknown command" error when using console commands
handling for extra commas in "baseCommandAliases" in conf.json adding null values
2011-10-16 04:02:29 -05:00
61bd37c99b A bit of command help menu cleanup 2011-10-15 12:46:44 -05:00
3981ca4dde Added fence gates to default "territoryProtectedMaterials" list.
Existing users should run these commands to add it to an existing config, if desired:
/f config territoryProtectedMaterials FENCE_GATE
/f config territoryProtectedMaterialsWhenOffline FENCE_GATE

Also changed first letter of "canLeaveWithNegativePower" setting to lowercase, to fit with Java standards. If you had previously changed this setting to false, you'll need to do so again.
2011-10-15 12:46:09 -05:00
3de70b6db8 Changes to the default configuration 2011-10-14 23:45:39 +02:00
04074bc2b4 Minor changes 2011-10-14 15:40:03 +02:00
00f6f4ab05 Support for the CAPI plugin. 2011-10-14 15:03:23 +02:00
3967579884 Merge branch 'master' of github.com:MassiveCraft/Factions 2011-10-13 22:49:52 +02:00
618c5fceed Fixed a bug with the smoke effect for the faction home and one NPE. 2011-10-13 22:49:41 +02:00
358186764d Territory owner list was not being shown to people who aren't running the Spoutcraft client, when Spout was hooked... fixed 2011-10-13 14:30:47 -05:00
d7a2a88f95 Merge branch 'master' of github.com:MassiveCraft/Factions 2011-10-13 14:10:04 -05:00
1a38007d64 With Spout, the territory indicator now also has an ownership indicator below it (but only if the current territory has any owners set), and a larger centered territory notice below which goes away after a couple of seconds.
These effectively replace the related chat notices if enabled.
Also, updated libs.
2011-10-13 14:09:47 -05:00
88fe43d600 Using PEX 1.15 and only as superpermsmanager to allow for use of the parent permission. Also changed the handling of money on faction leave as last player. 2011-10-13 19:47:37 +02:00
98260c75de Bugfixes and awesome probably complete money commands. 2011-10-13 16:07:07 +02:00
0888e027ad Econ messages improved. All money commands is now under the money parent command. 2011-10-13 14:41:07 +02:00
0039370f05 Some effect for the f home teleport command 2011-10-13 12:17:23 +02:00
73ea2b75e0 Spout name-over-head modification seems to bug out for players viewing themselves, their name ends up over the head of some other mob in the world... so, it now skips doing that when viewer = viewed. Capes thankfully don't have the same problem, though a caped creeper might actually look pretty cool. 2011-10-13 04:23:00 -05:00
4ec086e4fa Fix for faction creation sometimes causing an NPE; hopefully a fix for the cause of the null value as well, from an ID clash in the entity collection of factions
Fix for disband command causing an NPE if run from the console
Additionally, disband command use is now logged
2011-10-13 04:10:29 -05:00
cace4aa955 Fix for faction not being disbanded properly when last player leaves
Fix for some NoClassDefFoundErrors when Register plugin isn't present and certain economy functions are used
2011-10-12 23:44:59 -05:00
329cef6465 Fix for messed up ownership protection handling in regards to ally/enemy status
In the process, removed the separate painting handling and made it use the standard block place/destroy checking routine, and otherwise cleaned up the related code a bit
2011-10-12 22:31:18 -05:00
f575ad6bc0 Factions are not removed properly... this needs to be sorted out before release 2011-10-12 21:54:38 +02:00