Add f fly
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@ -321,6 +321,9 @@ public class MConf extends Entity<MConf>
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// Make faction disbanding a confirmation thing
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public boolean requireConfirmationForFactionDisbanding = true;
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// At what speed can players fly with /f fly?
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public float flySpeed = 0.1f;
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// -------------------------------------------- //
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// DENY COMMANDS
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@ -34,6 +34,7 @@ public class MFlag extends Entity<MFlag> implements Prioritized, Registerable, N
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public final static transient String ID_PERMANENT = "permanent";
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public final static transient String ID_PEACEFUL = "peaceful";
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public final static transient String ID_INFPOWER = "infpower";
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public final static transient String ID_FLY = "fly";
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public final static transient int PRIORITY_OPEN = 1_000;
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public final static transient int PRIORITY_MONSTERS = 2_000;
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@ -50,6 +51,7 @@ public class MFlag extends Entity<MFlag> implements Prioritized, Registerable, N
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public final static transient int PRIORITY_PERMANENT = 13_000;
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public final static transient int PRIORITY_PEACEFUL = 14_000;
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public final static transient int PRIORITY_INFPOWER = 15_000;
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public final static transient int PRIORITY_FLY = 16_000;
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// -------------------------------------------- //
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// META: CORE
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@ -89,6 +91,7 @@ public class MFlag extends Entity<MFlag> implements Prioritized, Registerable, N
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getFlagPermanent();
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getFlagPeaceful();
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getFlagInfpower();
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getFlagFly();
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}
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public static MFlag getFlagOpen() { return getCreative(PRIORITY_OPEN, ID_OPEN, ID_OPEN, "Can the faction be joined without an invite?", "Anyone can join. No invite required.", "An invite is required to join.", false, true, true); }
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@ -106,6 +109,7 @@ public class MFlag extends Entity<MFlag> implements Prioritized, Registerable, N
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public static MFlag getFlagPermanent() { return getCreative(PRIORITY_PERMANENT, ID_PERMANENT, ID_PERMANENT, "Is the faction immune to deletion?", "The faction can NOT be deleted.", "The faction can be deleted.", false, false, true); }
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public static MFlag getFlagPeaceful() { return getCreative(PRIORITY_PEACEFUL, ID_PEACEFUL, ID_PEACEFUL, "Is the faction in truce with everyone?", "The faction is in truce with everyone.", "The faction relations work as usual.", false, false, true); }
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public static MFlag getFlagInfpower() { return getCreative(PRIORITY_INFPOWER, ID_INFPOWER, ID_INFPOWER, "Does the faction have infinite power?", "The faction has infinite power.", "The faction power works as usual.", false, false, true); }
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public static MFlag getFlagFly() { return getCreative(PRIORITY_FLY, ID_FLY, ID_FLY, "Is flying allowed for members in faction territory?", "Members can fly in faction territory.", "Members can not fly in faction territory.", false, false, true); }
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public static MFlag getCreative(int priority, String id, String name, String desc, String descYes, String descNo, boolean standard, boolean editable, boolean visible)
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{
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@ -175,6 +175,9 @@ public class MPlayer extends SenderEntity<MPlayer> implements FactionsParticipat
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// Null means default specified in MConf.
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private Boolean territoryInfoTitles = null;
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// Is the player doing faction flying?
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private Boolean flying = null;
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// The Faction this player is currently autoclaiming for.
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// Null means the player isn't auto claiming.
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// NOTE: This field will not be saved to the database ever.
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@ -582,6 +585,20 @@ public class MPlayer extends SenderEntity<MPlayer> implements FactionsParticipat
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this.changed();
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}
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// -------------------------------------------- //
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// FIELD: fly
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// -------------------------------------------- //
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public boolean isFlying()
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{
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return this.convertGet(this.flying, false, Perm.FLY);
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}
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public void setFlying(Boolean flying)
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{
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this.flying = this.convertSet(flying, this.flying, false);
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}
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// -------------------------------------------- //
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// TITLE, NAME, FACTION NAME AND CHAT
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// -------------------------------------------- //
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