(courtesy of patrickfreed) LWC Chest Protection Integration

When a claimed territory is captured by another Faction, all LWC chests that are not occupied by members of the person who is claiming the territory's faction lose their protection.
This commit is contained in:
Brettflan
2012-01-15 12:41:33 -06:00
parent c19f3405bf
commit de14985d1e
7 changed files with 118 additions and 2 deletions

View File

@ -0,0 +1,86 @@
package com.massivecraft.factions.integration;
import java.util.LinkedList;
import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import com.griefcraft.lwc.LWC;
import com.griefcraft.lwc.LWCPlugin;
import com.massivecraft.factions.Conf;
import com.massivecraft.factions.FLocation;
import com.massivecraft.factions.FPlayers;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.P;
public class LWCFeatures
{
private static LWC lwc;
public static void integrateLWC(LWCPlugin test)
{
lwc = test.getLWC();
P.p.log("Successfully hooked into LWC!"+(Conf.lwcIntegration ? "" : " Integration is currently disabled, though (\"lwcIntegration\")."));
}
public static void clearOtherChests(FLocation flocation, Faction faction)
{
Location location = new Location(Bukkit.getWorld(flocation.getWorldName()), flocation.getX() * 16, 5, flocation.getZ() * 16);
Chunk chunk = location.getChunk();
BlockState[] blocks = chunk.getTileEntities();
List<Block> chests = new LinkedList<Block>();
for(int x = 0; x < blocks.length; x++)
{
if(blocks[x].getType() == Material.CHEST)
{
chests.add(blocks[x].getBlock());
}
}
for(int x = 0; x < chests.size(); x++)
{
if(lwc.findProtection(chests.get(x)) != null)
{
if(!faction.getFPlayers().contains(FPlayers.i.get(lwc.findProtection(chests.get(x)).getBukkitOwner())))
lwc.findProtection(chests.get(x)).remove();
}
}
}
public static void clearAllChests(FLocation flocation)
{
Location location = new Location(Bukkit.getWorld(flocation.getWorldName()), flocation.getX() * 16, 5, flocation.getZ() * 16);
Chunk chunk = location.getChunk();
BlockState[] blocks = chunk.getTileEntities();
List<Block> chests = new LinkedList<Block>();
for(int x = 0; x < blocks.length; x++)
{
if(blocks[x].getType() == Material.CHEST)
{
chests.add(blocks[x].getBlock());
}
}
for(int x = 0; x < chests.size(); x++)
{
if(lwc.findProtection(chests.get(x)) != null)
{
lwc.findProtection(chests.get(x)).remove();
}
}
}
public static boolean getEnabled()
{
return Conf.lwcIntegration && lwc != null;
}
}