reload and save commands now don't require it to be a player executing them
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		@@ -12,6 +12,8 @@ public class FCommandReload extends FBaseCommand {
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	public FCommandReload() {
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						public FCommandReload() {
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		aliases.add("reload");
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							aliases.add("reload");
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							senderMustBePlayer = false;
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		optionalParameters.add("file");
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							optionalParameters.add("file");
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		helpDescription = "reloads all json files, or a specific one";
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							helpDescription = "reloads all json files, or a specific one";
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@@ -9,6 +9,8 @@ public class FCommandSaveAll extends FBaseCommand {
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		aliases.add("saveall");
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							aliases.add("saveall");
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		aliases.add("save");
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							aliases.add("save");
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							senderMustBePlayer = false;
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		helpDescription = "save factions to disk";
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							helpDescription = "save factions to disk";
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	}
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						}
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