IntelliJ Inspection Based Cleanup

This commit is contained in:
Olof Larsson
2017-03-24 14:03:29 +01:00
parent 60b4472735
commit bdbc1c79a2
53 changed files with 154 additions and 153 deletions

View File

@@ -12,6 +12,5 @@ public enum DisallowCause
OWN_TERRITORY
// END OF LIST
;
}

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@@ -118,7 +118,7 @@ public class EngineEcon extends Engine
public void payForAction(EventFactionsChunksChange event)
{
double cost = 0;
List<String> typeNames = new ArrayList<String>();
List<String> typeNames = new ArrayList<>();
for (Entry<EventFactionsChunkChangeType, Set<PS>> typeChunks : event.getTypeChunks().entrySet())
{

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@@ -114,7 +114,7 @@ public class EngineExploit extends Engine
if (!center.isLiquid()) return;
// a single surrounding block in all 6 directions is broken if the material is weak enough
List<Block> targets = new ArrayList<Block>();
List<Block> targets = new ArrayList<>();
targets.add(center.getRelative(0, 0, 1));
targets.add(center.getRelative(0, 0, -1));
targets.add(center.getRelative(0, 1, 0));
@@ -141,7 +141,7 @@ public class EngineExploit extends Engine
private static final int NETHER_TRAP_RADIUS_CHECK = 5;
private static final int NETHER_TRAP_RESET_RADIUS_SQUARED = 9;
private HashMap<UUID, List<Block>> portalTraps = new HashMap<UUID, List<Block>>();
private HashMap<UUID, List<Block>> portalTraps = new HashMap<>();
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void portalTrapRemoveAnimation(PlayerTeleportEvent event)

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@@ -79,7 +79,7 @@ public class EngineFlagExplosion extends Engine
// Current allowed
Boolean allowed = true;
// Caching to speed things up.
Map<Faction, Boolean> faction2allowed = new HashMap<Faction, Boolean>();
Map<Faction, Boolean> faction2allowed = new HashMap<>();
// If an explosion occurs at a location ...
Location location = event.getLocation();

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@@ -112,7 +112,7 @@ public class EngineSeeChunk extends Engine
if (step >= steps) throw new InvalidParameterException("step must be less than steps");
// Create Ret
List<Location> ret = new ArrayList<Location>();
List<Location> ret = new ArrayList<>();
final Location location = player.getLocation();
final World world = location.getWorld();

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@@ -72,7 +72,7 @@ public class EngineShow extends Engine
// FLAGS
// We display all editable and non default ones. The rest we skip.
List<String> flagDescs = new LinkedList<String>();
List<String> flagDescs = new LinkedList<>();
for (Entry<MFlag, Boolean> entry : faction.getFlags().entrySet())
{
final MFlag mflag = entry.getKey();
@@ -103,7 +103,7 @@ public class EngineShow extends Engine
if (Econ.isEnabled())
{
// LANDVALUES
List<String> landvalueLines = new LinkedList<String>();
List<String> landvalueLines = new LinkedList<>();
long landCount = faction.getLandCount();
for (EventFactionsChunkChangeType type : EventFactionsChunkChangeType.values())
{
@@ -137,10 +137,10 @@ public class EngineShow extends Engine
}
// FOLLOWERS
List<String> followerLines = new ArrayList<String>();
List<String> followerLines = new ArrayList<>();
List<String> followerNamesOnline = new ArrayList<String>();
List<String> followerNamesOffline = new ArrayList<String>();
List<String> followerNamesOnline = new ArrayList<>();
List<String> followerNamesOffline = new ArrayList<>();
List<MPlayer> followers = faction.getMPlayers();
Collections.sort(followers, PlayerRoleComparator.get());
@@ -201,7 +201,7 @@ public class EngineShow extends Engine
public static List<String> table(List<String> strings, int cols)
{
List<String> ret = new ArrayList<String>();
List<String> ret = new ArrayList<>();
StringBuilder row = new StringBuilder();
int count = 0;