Check player visibility in CmdFactionsList
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@@ -11,10 +11,14 @@ import com.massivecraft.factions.entity.Faction;
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import com.massivecraft.factions.entity.FactionColl;
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import com.massivecraft.factions.entity.MPlayer;
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import com.massivecraft.massivecore.MassiveException;
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import com.massivecraft.massivecore.Predicate;
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import com.massivecraft.massivecore.PredicateAnd;
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import com.massivecraft.massivecore.PredicateVisibleTo;
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import com.massivecraft.massivecore.command.Parameter;
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import com.massivecraft.massivecore.command.requirement.RequirementHasPerm;
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import com.massivecraft.massivecore.pager.Pager;
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import com.massivecraft.massivecore.pager.Stringifier;
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import com.massivecraft.massivecore.store.SenderColl;
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import com.massivecraft.massivecore.util.Txt;
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public class CmdFactionsList extends FactionsCommand
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@@ -45,6 +49,7 @@ public class CmdFactionsList extends FactionsCommand
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// Args
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int page = this.readArg();
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final MPlayer msender = this.msender;
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Predicate<MPlayer> onlinePredicate = PredicateAnd.get(SenderColl.PREDICATE_ONLINE, PredicateVisibleTo.get(sender));
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// NOTE: The faction list is quite slow and mostly thread safe.
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// We run it asynchronously to spare the primary server thread.
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@@ -62,7 +67,7 @@ public class CmdFactionsList extends FactionsCommand
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{
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return Txt.parse("%s<i> %d/%d online, %d/%d/%d",
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faction.getName(msender),
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faction.getMPlayersWhereOnline(true).size(),
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faction.getMPlayersWhere(onlinePredicate).size(),
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faction.getMPlayers().size(),
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faction.getLandCount(),
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faction.getPowerRounded(),
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