Protection of Minecraft 1.8 armor stands.
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@ -85,6 +85,7 @@ import com.massivecraft.factions.event.EventFactionsPvpDisallowed;
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import com.massivecraft.factions.event.EventFactionsPowerChange;
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import com.massivecraft.factions.event.EventFactionsPowerChange.PowerChangeReason;
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.spigot.SpigotFeatures;
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import com.massivecraft.factions.util.VisualizeUtil;
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import com.massivecraft.massivecore.EngineAbstract;
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import com.massivecraft.massivecore.PriorityLines;
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@ -1496,37 +1497,49 @@ public class EngineMain extends EngineAbstract
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return true;
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}
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// This event will not fire for Minecraft 1.8 armor stands.
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// Armor stands are handled in EngineSpigot instead.
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void onPlayerInteractEntity(PlayerInteractEntityEvent event)
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{
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// If a player ...
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// Gather Info
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final Player player = event.getPlayer();
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// ... right clicked an entity ...
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final Entity entity = event.getRightClicked();
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if (entity == null) return;
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// ... and using that entity is forbidden ...
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if (canPlayerUseEntity(player, entity, true)) return;
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final boolean verboose = true;
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// ... then cancel the event.
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// If we can't use ...
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if (EngineMain.canPlayerUseEntity(player, entity, verboose)) return;
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// ... block use.
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event.setCancelled(true);
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}
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public static boolean canPlayerUseEntity(Player player, Entity entity, boolean verboose)
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{
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// If a player ...
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if (player == null) return true;
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// ... interacts with an entity ...
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if (entity == null) return true;
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// ... and the player does not bypass all protections ...
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String name = player.getName();
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if (MConf.get().playersWhoBypassAllProtection.contains(name)) return true;
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// ... and the player is not using admin mode ...
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MPlayer me = MPlayer.get(player);
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if (me.isUsingAdminMode()) return true;
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PS ps = PS.valueOf(entity.getLocation());
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// ... and the entity is of a container type ...
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EntityType type = entity.getType();
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if ( ! MConf.get().entityTypesContainer.contains(type)) return true;
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if (MConf.get().entityTypesContainer.contains(type) && ! MPerm.getPermContainer().has(me, ps, verboose)) return false;
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// ... and the player lacks the container perm ...
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PS ps = PS.valueOf(entity.getLocation());
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if (MPerm.getPermContainer().has(me, ps, verboose)) return true;
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return true;
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// ... then we can't use the entity.
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return false;
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}
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// For some reason onPlayerInteract() sometimes misses bucket events depending on distance (something like 2-3 blocks away isn't detected),
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