Fixes POM, and moves things around
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@@ -0,0 +1,98 @@
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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.Rel;
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import com.massivecraft.factions.cmd.type.TypeFaction;
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import com.massivecraft.factions.cmd.type.TypeRelation;
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import com.massivecraft.factions.entity.Faction;
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import com.massivecraft.factions.entity.MFlag;
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import com.massivecraft.factions.entity.MPerm;
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import com.massivecraft.factions.event.EventFactionsRelationChange;
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import com.massivecraft.massivecore.MassiveException;
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import com.massivecraft.massivecore.command.MassiveCommand;
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import com.massivecraft.massivecore.mson.Mson;
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import org.bukkit.ChatColor;
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public class CmdFactionsRelationSet extends FactionsCommand {
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// -------------------------------------------- //
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// CONSTRUCT
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// -------------------------------------------- //
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public CmdFactionsRelationSet() {
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// Parameter
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this.addParameter(TypeFaction.get(), "faction");
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this.addParameter(TypeRelation.get(), "relation");
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}
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// -------------------------------------------- //
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// OVERRIDE
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// -------------------------------------------- //
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@Override
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public void perform() throws MassiveException {
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// Args
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Faction otherFaction = this.readArg();
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Rel newRelation = this.readArg();
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// MPerm
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if (!MPerm.getPermRel().has(msender, msenderFaction, true)) {
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return;
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}
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// Verify
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if (otherFaction == msenderFaction) {
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throw new MassiveException().setMsg("<b>Nope! You can't declare a relation to yourself :)");
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}
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if (msenderFaction.getRelationWish(otherFaction) == newRelation) {
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throw new MassiveException().setMsg("<b>You already have that relation wish set with %s.", otherFaction.getName());
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}
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// Event
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EventFactionsRelationChange event = new EventFactionsRelationChange(sender, msenderFaction, otherFaction, newRelation);
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event.run();
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if (event.isCancelled()) {
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return;
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}
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newRelation = event.getNewRelation();
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// try to set the new relation
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msenderFaction.setRelationWish(otherFaction, newRelation);
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Rel currentRelation = msenderFaction.getRelationTo(otherFaction, true);
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// if the relation change was successful
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if (newRelation == currentRelation) {
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otherFaction.msg("%s<i> is now %s.", msenderFaction.describeTo(otherFaction, true), newRelation.getDescFactionOne());
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msenderFaction.msg("%s<i> is now %s.", otherFaction.describeTo(msenderFaction, true), newRelation.getDescFactionOne());
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}
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// inform the other faction of your request
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else {
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MassiveCommand command = CmdFactions.get().cmdFactionsRelation.cmdFactionsRelationSet;
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String colorOne = newRelation.getColor() + newRelation.getDescFactionOne();
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// Mson creation
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Mson factionsRelationshipChange = mson(
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Mson.parse("%s<i> wishes to be %s.", msenderFaction.describeTo(otherFaction, true), colorOne),
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Mson.SPACE,
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mson("[Accept]").color(ChatColor.AQUA).command(command, msenderFaction.getName(), newRelation.name())
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);
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otherFaction.sendMessage(factionsRelationshipChange);
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msenderFaction.msg("%s<i> were informed that you wish to be %s<i>.", otherFaction.describeTo(msenderFaction, true), colorOne);
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}
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// TODO: The ally case should work!!
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// this might have to be bumped up to make that happen, & allow ALLY,NEUTRAL only
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if (newRelation != Rel.TRUCE && otherFaction.getFlag(MFlag.getFlagPeaceful())) {
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otherFaction.msg("<i>This will have no effect while your faction is peaceful.");
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msenderFaction.msg("<i>This will have no effect while their faction is peaceful.");
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}
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if (newRelation != Rel.TRUCE && msenderFaction.getFlag(MFlag.getFlagPeaceful())) {
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otherFaction.msg("<i>This will have no effect while their faction is peaceful.");
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msenderFaction.msg("<i>This will have no effect while your faction is peaceful.");
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}
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// Mark as changed
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msenderFaction.changed();
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}
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}
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