Use .get() method always.
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		@@ -11,9 +11,7 @@ import com.massivecraft.factions.zcore.persist.PlayerEntityCollection;
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public class FPlayerColl extends PlayerEntityCollection<FPlayer>
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{
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	public static FPlayerColl i = new FPlayerColl();
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	Factions p = Factions.get();
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	public static FPlayerColl i = new FPlayerColl();	
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	private FPlayerColl()
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	{
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@@ -41,7 +39,7 @@ public class FPlayerColl extends PlayerEntityCollection<FPlayer>
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		{
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			if ( ! FactionColl.i.exists(fplayer.getFactionId()))
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			{
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				p.log("Reset faction data (invalid faction) for player "+fplayer.getName());
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				Factions.get().log("Reset faction data (invalid faction) for player "+fplayer.getName());
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				fplayer.resetFactionData(false);
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			}
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		}
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@@ -20,8 +20,6 @@ public class FactionColl extends EntityCollection<Faction>
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{
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	public static FactionColl i = new FactionColl();
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	Factions p = Factions.get();
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	private FactionColl()
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	{
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		super
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@@ -183,7 +181,7 @@ public class FactionColl extends EntityCollection<Faction>
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	{
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		if ( ! this.exists(id))
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		{
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			p.log(Level.WARNING, "Non existing factionId "+id+" requested! Issuing cleaning!");
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			Factions.get().log(Level.WARNING, "Non existing factionId "+id+" requested! Issuing cleaning!");
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			Board.clean();
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			FPlayerColl.i.clean();
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		}
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