Use .get() method always.
This commit is contained in:
parent
00774087d3
commit
ab498b9f60
@ -13,8 +13,6 @@ public class FPlayerColl extends PlayerEntityCollection<FPlayer>
|
|||||||
{
|
{
|
||||||
public static FPlayerColl i = new FPlayerColl();
|
public static FPlayerColl i = new FPlayerColl();
|
||||||
|
|
||||||
Factions p = Factions.get();
|
|
||||||
|
|
||||||
private FPlayerColl()
|
private FPlayerColl()
|
||||||
{
|
{
|
||||||
super
|
super
|
||||||
@ -41,7 +39,7 @@ public class FPlayerColl extends PlayerEntityCollection<FPlayer>
|
|||||||
{
|
{
|
||||||
if ( ! FactionColl.i.exists(fplayer.getFactionId()))
|
if ( ! FactionColl.i.exists(fplayer.getFactionId()))
|
||||||
{
|
{
|
||||||
p.log("Reset faction data (invalid faction) for player "+fplayer.getName());
|
Factions.get().log("Reset faction data (invalid faction) for player "+fplayer.getName());
|
||||||
fplayer.resetFactionData(false);
|
fplayer.resetFactionData(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -20,8 +20,6 @@ public class FactionColl extends EntityCollection<Faction>
|
|||||||
{
|
{
|
||||||
public static FactionColl i = new FactionColl();
|
public static FactionColl i = new FactionColl();
|
||||||
|
|
||||||
Factions p = Factions.get();
|
|
||||||
|
|
||||||
private FactionColl()
|
private FactionColl()
|
||||||
{
|
{
|
||||||
super
|
super
|
||||||
@ -183,7 +181,7 @@ public class FactionColl extends EntityCollection<Faction>
|
|||||||
{
|
{
|
||||||
if ( ! this.exists(id))
|
if ( ! this.exists(id))
|
||||||
{
|
{
|
||||||
p.log(Level.WARNING, "Non existing factionId "+id+" requested! Issuing cleaning!");
|
Factions.get().log(Level.WARNING, "Non existing factionId "+id+" requested! Issuing cleaning!");
|
||||||
Board.clean();
|
Board.clean();
|
||||||
FPlayerColl.i.clean();
|
FPlayerColl.i.clean();
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user