Halfway through adding in universe support
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@@ -11,7 +11,7 @@ import com.massivecraft.factions.entity.MConf;
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public class FactionChannel extends FactionsChannelAbstract
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{
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public static final Set<Rel> targetRelations = EnumSet.of(Rel.MEMBER);
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public static final Set<Rel> targetRelations = EnumSet.of(Rel.MEMBER, Rel.RECRUIT);
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@Override public Set<Rel> getTargetRelations() { return targetRelations; }
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@Override public String getName() { return MConf.get().herochatFactionName; }
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@@ -24,7 +24,6 @@ import com.dthielke.herochat.MessageNotFoundException;
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import com.dthielke.herochat.util.Messaging;
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import com.massivecraft.factions.Rel;
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import com.massivecraft.factions.entity.FPlayer;
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import com.massivecraft.factions.entity.FPlayerColl;
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import com.massivecraft.factions.entity.Faction;
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public abstract class FactionsChannelAbstract implements Channel
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@@ -206,30 +205,27 @@ public abstract class FactionsChannelAbstract implements Channel
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return this.getMutes().contains(name.toLowerCase());
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}
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public abstract Set<Rel> getTargetRelations();
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// TODO: When I add in universes I will need to separate the channel per universe.
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public Set<Player> getRecipients(Player sender)
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{
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Set<Player> ret = new HashSet<Player>();
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FPlayer fpsender = FPlayerColl.get().get(sender);
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Faction faction = fpsender.getFaction();
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ret.addAll(faction.getOnlinePlayers());
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FPlayer fpsender = FPlayer.get(sender);
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Faction faction = fpsender.getFaction();
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String universe = fpsender.getUniverse();
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for (FPlayer fplayer : FPlayerColl.get().getAllOnline())
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for (Player player : Bukkit.getOnlinePlayers())
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{
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if(this.getTargetRelations().contains(faction.getRelationTo(fplayer)))
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{
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ret.add(fplayer.getPlayer());
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}
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FPlayer frecipient = FPlayer.get(player);
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if (!frecipient.getUniverse().equals(universe)) continue;
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if (!this.getTargetRelations().contains(faction.getRelationTo(frecipient))) continue;
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ret.add(player);
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}
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return ret;
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}
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@Override
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public void processChat(ChannelChatEvent event)
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{
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