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@@ -74,7 +74,7 @@ public class EngineExploit extends Engine
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((mat == Material.THIN_GLASS || mat == Material.IRON_FENCE) && clippingThrough(target, from, 0.65))
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|| ((mat == Material.FENCE || mat == Material.NETHER_FENCE) && clippingThrough(target, from, 0.45))
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)
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{
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{
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event.setTo(from);
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return;
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}
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