Silence the create and disband actions. The general public need not know. It will just be spammy.

This commit is contained in:
Olof Larsson
2014-09-18 14:37:30 +02:00
parent b65d76f4e9
commit 9503baff6e
2 changed files with 12 additions and 19 deletions

View File

@@ -6,11 +6,9 @@ import com.massivecraft.factions.Factions;
import com.massivecraft.factions.Perm;
import com.massivecraft.factions.Rel;
import com.massivecraft.factions.cmd.req.ReqHasntFaction;
import com.massivecraft.factions.entity.MPlayer;
import com.massivecraft.factions.entity.Faction;
import com.massivecraft.factions.entity.FactionColl;
import com.massivecraft.factions.entity.MConf;
import com.massivecraft.factions.entity.MPlayerColl;
import com.massivecraft.factions.event.EventFactionsCreate;
import com.massivecraft.factions.event.EventFactionsMembershipChange;
import com.massivecraft.factions.event.EventFactionsMembershipChange.MembershipChangeReason;
@@ -80,13 +78,10 @@ public class CmdFactionsCreate extends FactionsCommand
// NOTE: join event cannot be cancelled or you'll have an empty faction
// Inform
for (MPlayer follower : MPlayerColl.get().getAllOnline())
{
follower.msg("%s<i> created a new faction %s", msender.describeTo(follower, true), faction.getName(follower));
}
msg("<i>You created the faction %s", faction.getName(msender));
msg("<i>You should now: %s", Factions.get().getOuterCmdFactions().cmdFactionsDescription.getUseageTemplate());
// Log
if (MConf.get().logFactionCreate)
{
Factions.get().log(msender.getName()+" created a new faction: "+newName);