Thanks @AEtherSurfer, changed the order of faction and radius in the claim command and added a maximum radius.

This commit is contained in:
Olof Larsson
2013-04-24 20:17:20 +02:00
parent ce1c69d0ca
commit 882bdf4c88
3 changed files with 24 additions and 11 deletions

View File

@ -51,6 +51,16 @@ public class MConf extends Entity<MConf>
public boolean removePlayerDataWhenBanned = true;
public double removePlayerDataAfterInactiveDays = 20.0;
// -------------------------------------------- //
// CLAIM LIMITS
// -------------------------------------------- //
// if someone is doing a radius claim and the process fails to claim land this many times in a row, it will exit
public int radiusClaimFailureLimit = 9;
// the maximum radius allowed when using the claim command.
public int radiusClaimRadiusLimit = 5;
// -------------------------------------------- //
// CHAT
// -------------------------------------------- //

View File

@ -75,9 +75,6 @@ public class UConf extends Entity<UConf>
public boolean claimsCanBeUnconnectedIfOwnedByOtherFaction = true;
public int claimsRequireMinFactionMembers = 1;
public int claimedLandsMax = 0;
// if someone is doing a radius claim and the process fails to claim land this many times in a row, it will exit
public int radiusClaimFailureLimit = 9;
// -------------------------------------------- //
// HOMES