Use the Massive collections some more
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@@ -3,6 +3,7 @@ package com.massivecraft.factions.event;
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import com.massivecraft.factions.entity.BoardColl;
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import com.massivecraft.factions.entity.Faction;
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import com.massivecraft.factions.entity.MPlayer;
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import com.massivecraft.massivecore.collections.MassiveMap;
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import com.massivecraft.massivecore.ps.PS;
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import com.massivecraft.massivecore.util.MUtil;
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import org.bukkit.command.CommandSender;
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@@ -62,7 +63,7 @@ public class EventFactionsChunksChange extends EventFactionsAbstractSender
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MPlayer msender = this.getMPlayer();
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Faction self = null;
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if (msender != null) self = msender.getFaction();
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Map<PS, EventFactionsChunkChangeType> currentChunkType = new LinkedHashMap<>();
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Map<PS, EventFactionsChunkChangeType> currentChunkType = new MassiveMap<>();
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for (Entry<PS, Faction> entry : this.oldChunkFaction.entrySet())
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{
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PS chunk = entry.getKey();
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