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				@@ -11,13 +11,11 @@ import com.massivecraft.massivecore.Named;
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				import com.massivecraft.massivecore.Prioritized;
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				import com.massivecraft.massivecore.Registerable;
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				import com.massivecraft.massivecore.collections.MassiveList;
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				import com.massivecraft.massivecore.collections.MassiveSet;
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				import com.massivecraft.massivecore.comparator.ComparatorSmart;
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				import com.massivecraft.massivecore.predicate.PredicateIsRegistered;
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				import com.massivecraft.massivecore.ps.PS;
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				import com.massivecraft.massivecore.store.Entity;
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				import com.massivecraft.massivecore.util.IdUtil;
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				import com.massivecraft.massivecore.util.MUtil;
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				import com.massivecraft.massivecore.util.Txt;
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				import org.bukkit.entity.Player;
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				@@ -148,36 +146,36 @@ public class MPerm extends Entity<MPerm> implements Prioritized, Registerable, N
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						getPermPerms();
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					}
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					public static MPerm getPermBuild() { return getCreative(PRIORITY_BUILD, ID_BUILD, ID_BUILD, "edit the terrain", MUtil.set("LEADER", "OFFICER", "MEMBER"), true, true, true); }
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					public static MPerm getPermPainbuild() { return getCreative(PRIORITY_PAINBUILD, ID_PAINBUILD, ID_PAINBUILD, "edit, take damage", new MassiveSet<>(), true, true, true); }
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					public static MPerm getPermDoor() { return getCreative(PRIORITY_DOOR, ID_DOOR, ID_DOOR, "use doors", MUtil.set("LEADER", "OFFICER", "MEMBER", "RECRUIT", "ALLY"), true, true, true); }
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					public static MPerm getPermButton() { return getCreative(PRIORITY_BUTTON, ID_BUTTON, ID_BUTTON, "use stone buttons", MUtil.set("LEADER", "OFFICER", "MEMBER", "RECRUIT", "ALLY"), true, true, true); }
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					public static MPerm getPermLever() { return getCreative(PRIORITY_LEVER, ID_LEVER, ID_LEVER, "use levers", MUtil.set("LEADER", "OFFICER", "MEMBER", "RECRUIT", "ALLY"), true, true, true); }
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					public static MPerm getPermContainer() { return getCreative(PRIORITY_CONTAINER, ID_CONTAINER, ID_CONTAINER, "use containers", MUtil.set("LEADER", "OFFICER", "MEMBER"), true, true, true); }
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					public static MPerm getPermBuild() { return getCreative(PRIORITY_BUILD, ID_BUILD, ID_BUILD, "edit the terrain", true, true, true); }
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					public static MPerm getPermPainbuild() { return getCreative(PRIORITY_PAINBUILD, ID_PAINBUILD, ID_PAINBUILD, "edit, take damage", true, true, true); }
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					public static MPerm getPermDoor() { return getCreative(PRIORITY_DOOR, ID_DOOR, ID_DOOR, "use doors", true, true, true); }
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					public static MPerm getPermButton() { return getCreative(PRIORITY_BUTTON, ID_BUTTON, ID_BUTTON, "use stone buttons", true, true, true); }
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					public static MPerm getPermLever() { return getCreative(PRIORITY_LEVER, ID_LEVER, ID_LEVER, "use levers", true, true, true); }
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					public static MPerm getPermContainer() { return getCreative(PRIORITY_CONTAINER, ID_CONTAINER, ID_CONTAINER, "use containers", true, true, true); }
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					public static MPerm getPermName() { return getCreative(PRIORITY_NAME, ID_NAME, ID_NAME, "set name", MUtil.set("LEADER"), false, true, true); }
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					public static MPerm getPermDesc() { return getCreative(PRIORITY_DESC, ID_DESC, ID_DESC, "set description", MUtil.set("LEADER", "OFFICER"), false, true, true); }
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					public static MPerm getPermMotd() { return getCreative(PRIORITY_MOTD, ID_MOTD, ID_MOTD, "set motd", MUtil.set("LEADER", "OFFICER"), false, true, true); }
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					public static MPerm getPermInvite() { return getCreative(PRIORITY_INVITE, ID_INVITE, ID_INVITE, "invite players", MUtil.set("LEADER", "OFFICER"), false, true, true); }
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					public static MPerm getPermKick() { return getCreative(PRIORITY_KICK, ID_KICK, ID_KICK, "kick members", MUtil.set("LEADER", "OFFICER"), false, true, true); }
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					public static MPerm getPermRank() { return getCreative(PRIORITY_RANK, ID_RANK, ID_RANK, "change ranks", MUtil.set("LEADER", "OFFICER"), false, true, true); }
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					public static MPerm getPermTitle() { return getCreative(PRIORITY_TITLE, ID_TITLE, ID_TITLE, "set titles", MUtil.set("LEADER", "OFFICER"), false, true, true); }
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					public static MPerm getPermWarp() { return getCreative(PRIORITY_WARP, ID_WARP, ID_WARP, "teleport to warp", MUtil.set("LEADER", "OFFICER", "MEMBER", "RECRUIT", "ALLY"), false, true, true); }
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					public static MPerm getPermSetwarp() { return getCreative(PRIORITY_SETWARP, ID_SETWARP, ID_SETWARP, "set warps", MUtil.set("LEADER", "OFFICER"), false, true, true); }
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					public static MPerm getPermDeposit() { return getCreative(PRIORITY_DEPOSIT, ID_DEPOSIT, ID_DEPOSIT, "deposit money", MUtil.set("LEADER", "OFFICER", "MEMBER", "RECRUIT", "ALLY", "TRUCE", "NEUTRAL", "ENEMY"), false, false, false); } // non editable, non visible.
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					public static MPerm getPermWithdraw() { return getCreative(PRIORITY_WITHDRAW, ID_WITHDRAW, ID_WITHDRAW, "withdraw money", MUtil.set("LEADER"), false, true, true); }
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					public static MPerm getPermTerritory() { return getCreative(PRIORITY_TERRITORY, ID_TERRITORY, ID_TERRITORY, "claim or unclaim", MUtil.set("LEADER", "OFFICER"), false, true, true); }
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					public static MPerm getPermAccess() { return getCreative(PRIORITY_ACCESS, ID_ACCESS, ID_ACCESS, "grant territory", MUtil.set("LEADER", "OFFICER"), false, true, true); }
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					public static MPerm getPermVote() { return getCreative(PRIORITY_VOTE, ID_VOTE, ID_VOTE, "vote", MUtil.set("LEADER", "OFFICER", "MEMBER", "RECRUIT"), false, true, true); }
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					public static MPerm getPermCreateVote() { return getCreative(PRIORITY_CREATEVOTE, ID_CREATEVOTE, ID_CREATEVOTE, "manage votes", MUtil.set("LEADER", "OFFICER"), false, true, true); }
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					public static MPerm getPermClaimnear() { return getCreative(PRIORITY_CLAIMNEAR, ID_CLAIMNEAR, ID_CLAIMNEAR, "claim nearby", MUtil.set("LEADER", "OFFICER", "MEMBER", "RECRUIT", "ALLY"), false, false, false); } // non editable, non visible.
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					public static MPerm getPermTax() { return getCreative(PRIORITY_TAX, ID_TAX, ID_TAX, "set taxes", MUtil.set("LEADER"), false, true, true); }
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					public static MPerm getPermRel() { return getCreative(PRIORITY_REL, ID_REL, ID_REL, "change relations", MUtil.set("LEADER", "OFFICER"), false, true, true); }
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					public static MPerm getPermDisband() { return getCreative(PRIORITY_DISBAND, ID_DISBAND, ID_DISBAND, "disband the faction", MUtil.set("LEADER"), false, true, true); }
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					public static MPerm getPermFlags() { return getCreative(PRIORITY_FLAGS, ID_FLAGS, ID_FLAGS, "manage flags", MUtil.set("LEADER"), false, true, true); }
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					public static MPerm getPermPerms() { return getCreative(PRIORITY_PERMS, ID_PERMS, ID_PERMS, "manage permissions", MUtil.set("LEADER"), false, true, true); }
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					public static MPerm getPermName() { return getCreative(PRIORITY_NAME, ID_NAME, ID_NAME, "set name", false, true, true); }
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					public static MPerm getPermDesc() { return getCreative(PRIORITY_DESC, ID_DESC, ID_DESC, "set description", false, true, true); }
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					public static MPerm getPermMotd() { return getCreative(PRIORITY_MOTD, ID_MOTD, ID_MOTD, "set motd", false, true, true); }
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					public static MPerm getPermInvite() { return getCreative(PRIORITY_INVITE, ID_INVITE, ID_INVITE, "invite players", false, true, true); }
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					public static MPerm getPermKick() { return getCreative(PRIORITY_KICK, ID_KICK, ID_KICK, "kick members", false, true, true); }
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					public static MPerm getPermRank() { return getCreative(PRIORITY_RANK, ID_RANK, ID_RANK, "change ranks", false, true, true); }
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					public static MPerm getPermTitle() { return getCreative(PRIORITY_TITLE, ID_TITLE, ID_TITLE, "set titles", false, true, true); }
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					public static MPerm getPermWarp() { return getCreative(PRIORITY_WARP, ID_WARP, ID_WARP, "teleport to warp", false, true, true); }
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					public static MPerm getPermSetwarp() { return getCreative(PRIORITY_SETWARP, ID_SETWARP, ID_SETWARP, "set warps", false, true, true); }
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					public static MPerm getPermDeposit() { return getCreative(PRIORITY_DEPOSIT, ID_DEPOSIT, ID_DEPOSIT, "deposit money", false, false, false); } // non editable, non visible.
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					public static MPerm getPermWithdraw() { return getCreative(PRIORITY_WITHDRAW, ID_WITHDRAW, ID_WITHDRAW, "withdraw money", false, true, true); }
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					public static MPerm getPermTerritory() { return getCreative(PRIORITY_TERRITORY, ID_TERRITORY, ID_TERRITORY, "claim or unclaim", false, true, true); }
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					public static MPerm getPermAccess() { return getCreative(PRIORITY_ACCESS, ID_ACCESS, ID_ACCESS, "grant territory", false, true, true); }
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					public static MPerm getPermVote() { return getCreative(PRIORITY_VOTE, ID_VOTE, ID_VOTE, "vote", false, true, true); }
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					public static MPerm getPermCreateVote() { return getCreative(PRIORITY_CREATEVOTE, ID_CREATEVOTE, ID_CREATEVOTE, "manage votes", false, true, true); }
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					public static MPerm getPermClaimnear() { return getCreative(PRIORITY_CLAIMNEAR, ID_CLAIMNEAR, ID_CLAIMNEAR, "claim nearby", false, false, false); } // non editable, non visible.
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					public static MPerm getPermTax() { return getCreative(PRIORITY_TAX, ID_TAX, ID_TAX, "set taxes", false, true, true); }
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					public static MPerm getPermRel() { return getCreative(PRIORITY_REL, ID_REL, ID_REL, "change relations", false, true, true); }
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					public static MPerm getPermDisband() { return getCreative(PRIORITY_DISBAND, ID_DISBAND, ID_DISBAND, "disband the faction", false, true, true); }
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					public static MPerm getPermFlags() { return getCreative(PRIORITY_FLAGS, ID_FLAGS, ID_FLAGS, "manage flags", false, true, true); }
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					public static MPerm getPermPerms() { return getCreative(PRIORITY_PERMS, ID_PERMS, ID_PERMS, "manage permissions", false, true, true); }
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					public static MPerm getCreative(int priority, String id, String name, String desc, Set<String> standard, boolean territory, boolean editable, boolean visible)
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					public static MPerm getCreative(int priority, String id, String name, String desc, boolean territory, boolean editable, boolean visible)
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					{
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						MPerm ret = MPermColl.get().get(id, false);
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						if (ret != null)
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				@@ -186,7 +184,7 @@ public class MPerm extends Entity<MPerm> implements Prioritized, Registerable, N
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							return ret;
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						}
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						ret = new MPerm(priority, name, desc, standard, territory, editable, visible);
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						ret = new MPerm(priority, name, desc, territory, editable, visible);
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						MPermColl.get().attach(ret, id);
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						ret.setRegistered(true);
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						ret.sync();
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				@@ -201,14 +199,14 @@ public class MPerm extends Entity<MPerm> implements Prioritized, Registerable, N
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					@Override
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					public MPerm load(MPerm that)
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					{
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						//System.out.println("Loading MPerm");
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						this.priority = that.priority;
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						this.name = that.name;
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						this.desc = that.desc;
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						this.standard = that.standard;
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						this.territory = that.territory;
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						this.editable = that.editable;
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						this.visible = that.visible;
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						return this;
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					}
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				@@ -224,7 +222,7 @@ public class MPerm extends Entity<MPerm> implements Prioritized, Registerable, N
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					// VERSION
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					// -------------------------------------------- //
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					public int version = 1;
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					public int version = 2;
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					// -------------------------------------------- //
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					// FIELDS
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				@@ -258,10 +256,10 @@ public class MPerm extends Entity<MPerm> implements Prioritized, Registerable, N
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					// What is the standard (aka default) perm value?
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					// This value will be set for factions from the beginning.
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					// Example: ... set of relations ...
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					@Deprecated
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					private Set<String> standard = new MassiveSet<>();
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					@Deprecated public Set<String> getStandard() { return this.standard; }
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					@Deprecated public MPerm setStandard(Set<String> standard) { this.standard = standard; this.changed(); return this; }
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					//@Deprecated
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					//private Set<String> standard = null;
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					//@Deprecated public Set<String> getStandard() { return this.standard; }
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					//@Deprecated public MPerm setStandard(Set<String> standard) { this.standard = standard; this.changed(); return this; }
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					// Is this a territory perm meaning it has to do with territory construction, modification or interaction?
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					// True Examples: build, container, door, lever etc.
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				@@ -299,12 +297,11 @@ public class MPerm extends Entity<MPerm> implements Prioritized, Registerable, N
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						// No argument constructor for GSON
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					}
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					public MPerm(int priority, String name, String desc, Set<String> standard, boolean territory, boolean editable, boolean visible)
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					public MPerm(int priority, String name, String desc, boolean territory, boolean editable, boolean visible)
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					{
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						this.priority = priority;
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						this.name = name;
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						this.desc = desc;
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						this.standard = standard;
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						this.territory = territory;
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						this.editable = editable;
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						this.visible = visible;
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