Possible converted FPlayer
This commit is contained in:
@ -26,7 +26,6 @@ public class CmdFactions extends FCommand
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public CmdFactionsKick cmdFactionsKick = new CmdFactionsKick();
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public CmdFactionsLeave cmdFactionsLeave = new CmdFactionsLeave();
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public CmdFactionsList cmdFactionsList = new CmdFactionsList();
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public CmdFactionsLock cmdFactionsLock = new CmdFactionsLock();
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public CmdFactionsMap cmdFactionsMap = new CmdFactionsMap();
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public CmdFactionsOfficer cmdFactionsOfficer = new CmdFactionsOfficer();
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public CmdFactionsMoney cmdFactionsMoney = new CmdFactionsMoney();
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@ -39,8 +38,6 @@ public class CmdFactions extends FCommand
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public CmdFactionsRelationEnemy cmdFactionsRelationEnemy = new CmdFactionsRelationEnemy();
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public CmdFactionsRelationNeutral cmdFactionsRelationNeutral = new CmdFactionsRelationNeutral();
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public CmdFactionsRelationTruce cmdFactionsRelationTruce = new CmdFactionsRelationTruce();
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public CmdFactionsReload cmdFactionsReload = new CmdFactionsReload();
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public CmdFactionsSaveAll cmdFactionsSaveAll = new CmdFactionsSaveAll();
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public CmdFactionsSeeChunk cmdFactionsSeeChunk = new CmdFactionsSeeChunk();
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public CmdFactionsSethome cmdFactionsSethome = new CmdFactionsSethome();
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public CmdFactionsShow cmdFactionsShow = new CmdFactionsShow();
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@ -67,8 +64,6 @@ public class CmdFactions extends FCommand
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senderMustBeOfficer = false;
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senderMustBeLeader = false;
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this.disableOnLock = false;
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this.setHelpShort("The faction base command");
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this.helpLong.add(Txt.parse("<i>This command contains all faction stuff."));
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@ -110,9 +105,6 @@ public class CmdFactions extends FCommand
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this.addSubCommand(this.cmdFactionsAdmin);
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this.addSubCommand(this.cmdFactionsPowerBoost);
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this.addSubCommand(this.cmdFactionsPromote);
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this.addSubCommand(this.cmdFactionsLock);
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this.addSubCommand(this.cmdFactionsReload);
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this.addSubCommand(this.cmdFactionsSaveAll);
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this.addSubCommand(this.cmdFactionsVersion);
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}
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@ -22,8 +22,6 @@ public class CmdFactionsAccess extends FCommand
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this.optionalArgs.put("name", "you");
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this.setHelpShort("view or grant access for the claimed territory you are in");
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this.disableOnLock = true;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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@ -14,7 +14,6 @@ public class CmdFactionsAdmin extends FCommand
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this.optionalArgs.put("on/off", "flip");
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this.permission = Perm.ADMIN.node;
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this.disableOnLock = false;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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@ -15,7 +15,6 @@ public class CmdFactionsAutoClaim extends FCommand
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this.optionalArgs.put("faction", "your");
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this.permission = Perm.AUTOCLAIM.node;
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this.disableOnLock = true;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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@ -16,8 +16,6 @@ public abstract class CmdFactionsCapeAbstract extends FCommand
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{
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this.optionalArgs.put("faction", "your");
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this.disableOnLock = true;
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senderMustBePlayer = false;
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senderMustBeMember = false;
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senderMustBeOfficer = false;
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@ -20,7 +20,6 @@ public class CmdFactionsClaim extends FCommand
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this.optionalArgs.put("radius", "1");
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this.permission = Perm.CLAIM.node;
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this.disableOnLock = true;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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@ -26,7 +26,6 @@ public class CmdFactionsCreate extends FCommand
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//this.optionalArgs.put("", "");
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this.permission = Perm.CREATE.node;
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this.disableOnLock = true;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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@ -79,18 +78,18 @@ public class CmdFactionsCreate extends FCommand
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}
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// finish setting up the Faction
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faction.setTag(tag);
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// trigger the faction join event for the creator
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FPlayerJoinEvent joinEvent = new FPlayerJoinEvent(FPlayerColl.i.get(me),faction,FPlayerJoinEvent.PlayerJoinReason.CREATE);
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Bukkit.getServer().getPluginManager().callEvent(joinEvent);
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// join event cannot be cancelled or you'll have an empty faction
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// finish setting up the FPlayer
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faction.setTag(tag);
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// trigger the faction join event for the creator
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FPlayerJoinEvent joinEvent = new FPlayerJoinEvent(FPlayerColl.get().get(me),faction,FPlayerJoinEvent.PlayerJoinReason.CREATE);
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Bukkit.getServer().getPluginManager().callEvent(joinEvent);
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// join event cannot be cancelled or you'll have an empty faction
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// finish setting up the FPlayer
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fme.setRole(Rel.LEADER);
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fme.setFaction(faction);
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for (FPlayer follower : FPlayerColl.i.getOnline())
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for (FPlayer follower : FPlayerColl.get().getAllOnline())
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{
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follower.msg("%s<i> created a new faction %s", fme.describeTo(follower, true), faction.getTag(follower));
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}
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@ -16,7 +16,6 @@ public class CmdFactionsDeinvite extends FCommand
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//this.optionalArgs.put("", "");
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this.permission = Perm.DEINVITE.node;
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this.disableOnLock = true;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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@ -16,7 +16,6 @@ public class CmdFactionsDemote extends FCommand
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//this.optionalArgs.put("", "");
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this.permission = Perm.DEMOTE.node;
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this.disableOnLock = true;
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//To demote someone from member -> recruit you must be an officer.
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//To demote someone from officer -> member you must be a leader.
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@ -18,7 +18,6 @@ public class CmdFactionsDescription extends FCommand
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//this.optionalArgs
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this.permission = Perm.DESCRIPTION.node;
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this.disableOnLock = true;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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@ -43,7 +42,7 @@ public class CmdFactionsDescription extends FCommand
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}
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// Broadcast the description to everyone
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for (FPlayer fplayer : FPlayerColl.i.getOnline())
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for (FPlayer fplayer : FPlayerColl.get().getAllOnline())
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{
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fplayer.msg("<h>%s<i> changed their description to:", myFaction.describeTo(fplayer));
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fplayer.sendMessage(myFaction.getDescription()); // players can inject "&" or "`" or "<i>" or whatever in their description, thus exploitable (masquerade as server messages or whatever); by the way, &k is particularly interesting looking
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@ -26,7 +26,6 @@ public class CmdFactionsDisband extends FCommand
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this.optionalArgs.put("faction", "your");
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this.permission = Perm.DISBAND.node;
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this.disableOnLock = true;
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senderMustBePlayer = false;
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senderMustBeMember = false;
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@ -60,7 +59,7 @@ public class CmdFactionsDisband extends FCommand
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}
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// Inform all players
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for (FPlayer fplayer : FPlayerColl.i.getOnline())
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for (FPlayer fplayer : FPlayerColl.get().getAllOnline())
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{
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String who = senderIsConsole ? "A server admin" : fme.describeTo(fplayer);
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if (fplayer.getFaction() == faction)
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@ -19,7 +19,6 @@ public class CmdFactionsFlag extends FCommand
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this.optionalArgs.put("yes/no", "read");
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this.permission = Perm.FLAG.node;
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this.disableOnLock = true;
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senderMustBePlayer = false;
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senderMustBeMember = false;
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@ -32,7 +32,6 @@ public class CmdFactionsHome extends FCommand
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//this.optionalArgs.put("", "");
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this.permission = Perm.HOME.node;
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this.disableOnLock = false;
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senderMustBePlayer = true;
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senderMustBeMember = true;
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@ -107,7 +106,7 @@ public class CmdFactionsHome extends FCommand
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if (p == null || !p.isOnline() || p.isDead() || p == me || p.getWorld() != w)
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continue;
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FPlayer fp = FPlayerColl.i.get(p);
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FPlayer fp = FPlayerColl.get().get(p);
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if (fme.getRelationTo(fp) != Rel.ENEMY)
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continue;
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@ -17,7 +17,6 @@ public class CmdFactionsInvite extends FCommand
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//this.optionalArgs.put("", "");
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this.permission = Perm.INVITE.node;
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this.disableOnLock = true;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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@ -21,7 +21,6 @@ public class CmdFactionsJoin extends FCommand
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this.optionalArgs.put("player", "you");
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this.permission = Perm.JOIN.node;
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this.disableOnLock = true;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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@ -80,7 +79,7 @@ public class CmdFactionsJoin extends FCommand
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if (samePlayer && ! canAffordCommand(ConfServer.econCostJoin, "to join a faction")) return;
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// trigger the join event (cancellable)
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FPlayerJoinEvent joinEvent = new FPlayerJoinEvent(FPlayerColl.i.get(me),faction,FPlayerJoinEvent.PlayerJoinReason.COMMAND);
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FPlayerJoinEvent joinEvent = new FPlayerJoinEvent(FPlayerColl.get().get(me),faction,FPlayerJoinEvent.PlayerJoinReason.COMMAND);
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Bukkit.getServer().getPluginManager().callEvent(joinEvent);
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if (joinEvent.isCancelled()) return;
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@ -23,7 +23,6 @@ public class CmdFactionsKick extends FCommand
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//this.optionalArgs.put("", "");
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this.permission = Perm.KICK.node;
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this.disableOnLock = false;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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@ -22,7 +22,6 @@ public class CmdFactionsLeader extends FCommand
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this.optionalArgs.put("faction", "your");
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this.permission = Perm.LEADER.node;
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this.disableOnLock = true;
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senderMustBePlayer = false;
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senderMustBeMember = false;
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@ -71,7 +70,7 @@ public class CmdFactionsLeader extends FCommand
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// only perform a FPlayerJoinEvent when newLeader isn't actually in the faction
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if (newLeader.getFaction() != targetFaction)
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{
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FPlayerJoinEvent event = new FPlayerJoinEvent(FPlayerColl.i.get(me),targetFaction,FPlayerJoinEvent.PlayerJoinReason.LEADER);
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FPlayerJoinEvent event = new FPlayerJoinEvent(FPlayerColl.get().get(me),targetFaction,FPlayerJoinEvent.PlayerJoinReason.LEADER);
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Bukkit.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) return;
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}
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@ -95,7 +94,7 @@ public class CmdFactionsLeader extends FCommand
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msg("<i>You have promoted %s<i> to the position of faction leader.", newLeader.describeTo(fme, true));
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// Inform all players
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for (FPlayer fplayer : FPlayerColl.i.getOnline())
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for (FPlayer fplayer : FPlayerColl.get().getAllOnline())
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{
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fplayer.msg("%s<i> gave %s<i> the leadership of %s<i>.", senderIsConsole ? "A server admin" : RelationUtil.describeThatToMe(fme, fplayer, true), newLeader.describeTo(fplayer), targetFaction.describeTo(fplayer));
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}
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@ -13,7 +13,6 @@ public class CmdFactionsLeave extends FCommand {
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//this.optionalArgs.put("", "");
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this.permission = Perm.LEAVE.node;
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this.disableOnLock = true;
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senderMustBePlayer = true;
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senderMustBeMember = true;
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@ -24,7 +24,6 @@ public class CmdFactionsList extends FCommand
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this.optionalArgs.put("page", "1");
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this.permission = Perm.LIST.node;
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this.disableOnLock = false;
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senderMustBePlayer = false;
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senderMustBeMember = false;
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@ -1,46 +0,0 @@
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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.Perm;
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public class CmdFactionsLock extends FCommand {
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// TODO: This solution needs refactoring.
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/*
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factions.lock:
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description: use the /f lock [on/off] command to temporarily lock the data files from being overwritten
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default: op
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*/
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public CmdFactionsLock()
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{
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super();
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this.aliases.add("lock");
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//this.requiredArgs.add("");
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this.optionalArgs.put("on/off", "flip");
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this.permission = Perm.LOCK.node;
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this.disableOnLock = false;
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senderMustBePlayer = false;
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senderMustBeMember = false;
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senderMustBeOfficer = false;
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senderMustBeLeader = false;
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}
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@Override
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public void perform()
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{
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p.setLocked(this.argAsBool(0, ! p.getLocked()));
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if( p.getLocked())
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{
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msg("<i>Factions is now locked");
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}
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else
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{
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msg("<i>Factions in now unlocked");
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}
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}
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}
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@ -17,7 +17,6 @@ public class CmdFactionsMap extends FCommand
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this.optionalArgs.put("on/off", "once");
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this.permission = Perm.MAP.node;
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this.disableOnLock = false;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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@ -17,7 +17,6 @@ public class CmdFactionsOfficer extends FCommand
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//this.optionalArgs.put("", "");
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this.permission = Perm.OFFICER.node;
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this.disableOnLock = true;
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senderMustBePlayer = false;
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senderMustBeMember = false;
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@ -16,7 +16,6 @@ public class CmdFactionsOpen extends FCommand
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this.optionalArgs.put("yes/no", "flip");
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this.permission = Perm.OPEN.node;
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this.disableOnLock = false;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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@ -20,7 +20,6 @@ public class CmdFactionsPerm extends FCommand
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this.optionalArgs.put("yes/no", "read");
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this.permission = Perm.PERM.node;
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this.disableOnLock = true;
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this.errorOnToManyArgs = false;
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@ -17,7 +17,6 @@ public class CmdFactionsPower extends FCommand
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this.optionalArgs.put("player", "you");
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this.permission = Perm.POWER.node;
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this.disableOnLock = false;
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senderMustBePlayer = false;
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senderMustBeMember = false;
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@ -17,7 +17,6 @@ public class CmdFactionsPowerBoost extends FCommand
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this.requiredArgs.add("#");
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this.permission = Perm.POWERBOOST.node;
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this.disableOnLock = true;
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senderMustBePlayer = false;
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senderMustBeMember = false;
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@ -16,7 +16,6 @@ public class CmdFactionsPromote extends FCommand
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//this.optionalArgs.put("", "");
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this.permission = Perm.PROMOTE.node;
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this.disableOnLock = true;
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//To promote someone from recruit -> member you must be an officer.
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//To promote someone from member -> officer you must be a leader.
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@ -21,7 +21,6 @@ public abstract class CmdFactionsRelationAbstract extends FCommand
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//this.optionalArgs.put("", "");
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this.permission = Perm.RELATION.node;
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this.disableOnLock = true;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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@ -1,64 +0,0 @@
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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.FPlayerColl;
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import com.massivecraft.factions.FactionColl;
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import com.massivecraft.factions.Factions;
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import com.massivecraft.factions.Perm;
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public class CmdFactionsReload extends FCommand
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{
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public CmdFactionsReload()
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{
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super();
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this.aliases.add("reload");
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//this.requiredArgs.add("");
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this.optionalArgs.put("file", "all");
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this.permission = Perm.RELOAD.node;
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this.disableOnLock = false;
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senderMustBePlayer = false;
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senderMustBeMember = false;
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senderMustBeOfficer = false;
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senderMustBeLeader = false;
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}
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@Override
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public void perform()
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{
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long timeInitStart = System.currentTimeMillis();
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String file = this.argAsString(0, "all").toLowerCase();
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String fileName;
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if (file.startsWith("f"))
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{
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FactionColl.i.loadFromDisc();
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fileName = "factions.json";
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}
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else if (file.startsWith("p"))
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{
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FPlayerColl.i.loadFromDisc();
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fileName = "players.json";
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}
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else if (file.startsWith("a"))
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{
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fileName = "all";
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FPlayerColl.i.loadFromDisc();
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FactionColl.i.loadFromDisc();
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}
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else
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{
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Factions.get().log("RELOAD CANCELLED - SPECIFIED FILE INVALID");
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msg("<b>Invalid file specified. <i>Valid files: all, board, factions, players");
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return;
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}
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long timeReload = (System.currentTimeMillis()-timeInitStart);
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msg("<i>Reloaded <h>%s <i>from disk, took <h>%dms<i>.", fileName, timeReload);
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}
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}
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@ -1,36 +0,0 @@
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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.FPlayerColl;
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import com.massivecraft.factions.FactionColl;
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import com.massivecraft.factions.Perm;
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public class CmdFactionsSaveAll extends FCommand
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{
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public CmdFactionsSaveAll()
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||||
{
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super();
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||||
this.aliases.add("saveall");
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this.aliases.add("save");
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||||
|
||||
//this.requiredArgs.add("");
|
||||
//this.optionalArgs.put("", "");
|
||||
|
||||
this.permission = Perm.SAVE.node;
|
||||
this.disableOnLock = false;
|
||||
|
||||
senderMustBePlayer = false;
|
||||
senderMustBeMember = false;
|
||||
senderMustBeOfficer = false;
|
||||
senderMustBeLeader = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void perform()
|
||||
{
|
||||
FPlayerColl.i.saveToDisc();
|
||||
FactionColl.i.saveToDisc();
|
||||
msg("<i>Factions saved to disk!");
|
||||
}
|
||||
|
||||
}
|
@ -17,7 +17,6 @@ public class CmdFactionsSeeChunk extends FCommand
|
||||
this.aliases.add("seechunk");
|
||||
|
||||
this.permission = Perm.SEE_CHUNK.node;
|
||||
this.disableOnLock = false;
|
||||
|
||||
senderMustBePlayer = true;
|
||||
senderMustBeMember = false;
|
||||
|
@ -17,7 +17,6 @@ public class CmdFactionsSethome extends FCommand
|
||||
this.optionalArgs.put("faction", "your");
|
||||
|
||||
this.permission = Perm.SETHOME.node;
|
||||
this.disableOnLock = true;
|
||||
|
||||
senderMustBePlayer = true;
|
||||
senderMustBeMember = false;
|
||||
|
@ -12,6 +12,7 @@ import com.massivecraft.factions.FPlayer;
|
||||
import com.massivecraft.factions.Faction;
|
||||
import com.massivecraft.factions.Perm;
|
||||
import com.massivecraft.factions.Rel;
|
||||
import com.massivecraft.mcore.mixin.Mixin;
|
||||
import com.massivecraft.mcore.util.Txt;
|
||||
|
||||
public class CmdFactionsShow extends FCommand
|
||||
@ -25,7 +26,6 @@ public class CmdFactionsShow extends FCommand
|
||||
this.optionalArgs.put("faction", "your");
|
||||
|
||||
this.permission = Perm.SHOW.node;
|
||||
this.disableOnLock = false;
|
||||
|
||||
senderMustBePlayer = true;
|
||||
senderMustBeMember = false;
|
||||
@ -114,7 +114,7 @@ public class CmdFactionsShow extends FCommand
|
||||
|
||||
for (FPlayer follower : admins)
|
||||
{
|
||||
if (follower.isOnlineAndVisibleTo(me))
|
||||
if (follower.isOnline() && Mixin.isVisible(me, follower.getId()))
|
||||
{
|
||||
memberOnlineNames.add(follower.getNameAndTitle(fme));
|
||||
}
|
||||
@ -126,7 +126,7 @@ public class CmdFactionsShow extends FCommand
|
||||
|
||||
for (FPlayer follower : mods)
|
||||
{
|
||||
if (follower.isOnlineAndVisibleTo(me))
|
||||
if (follower.isOnline() && Mixin.isVisible(me, follower.getId()))
|
||||
{
|
||||
memberOnlineNames.add(follower.getNameAndTitle(fme));
|
||||
}
|
||||
@ -138,7 +138,7 @@ public class CmdFactionsShow extends FCommand
|
||||
|
||||
for (FPlayer follower : normals)
|
||||
{
|
||||
if (follower.isOnlineAndVisibleTo(me))
|
||||
if (follower.isOnline() && Mixin.isVisible(me, follower.getId()))
|
||||
{
|
||||
memberOnlineNames.add(follower.getNameAndTitle(fme));
|
||||
}
|
||||
|
@ -23,7 +23,6 @@ public class CmdFactionsTag extends FCommand
|
||||
//this.optionalArgs.put("", "");
|
||||
|
||||
this.permission = Perm.TAG.node;
|
||||
this.disableOnLock = true;
|
||||
|
||||
senderMustBePlayer = true;
|
||||
senderMustBeMember = false;
|
||||
|
@ -16,7 +16,6 @@ public class CmdFactionsTitle extends FCommand
|
||||
this.optionalArgs.put("title", "");
|
||||
|
||||
this.permission = Perm.TITLE.node;
|
||||
this.disableOnLock = true;
|
||||
|
||||
senderMustBePlayer = true;
|
||||
senderMustBeMember = false;
|
||||
|
@ -24,7 +24,6 @@ public class CmdFactionsUnclaim extends FCommand
|
||||
//this.optionalArgs.put("", "");
|
||||
|
||||
this.permission = Perm.UNCLAIM.node;
|
||||
this.disableOnLock = true;
|
||||
|
||||
senderMustBePlayer = true;
|
||||
senderMustBeMember = false;
|
||||
|
@ -21,7 +21,6 @@ public class CmdFactionsUnclaimall extends FCommand
|
||||
//this.optionalArgs.put("", "");
|
||||
|
||||
this.permission = Perm.UNCLAIM_ALL.node;
|
||||
this.disableOnLock = true;
|
||||
|
||||
senderMustBePlayer = true;
|
||||
senderMustBeMember = false;
|
||||
|
@ -14,7 +14,6 @@ public class CmdFactionsVersion extends FCommand
|
||||
//this.optionalArgs.put("", "");
|
||||
|
||||
this.permission = Perm.VERSION.node;
|
||||
this.disableOnLock = false;
|
||||
|
||||
senderMustBePlayer = false;
|
||||
senderMustBeMember = false;
|
||||
|
@ -21,8 +21,6 @@ import com.massivecraft.mcore.util.Txt;
|
||||
|
||||
public abstract class FCommand extends MCommand<Factions>
|
||||
{
|
||||
public boolean disableOnLock;
|
||||
|
||||
public FPlayer fme;
|
||||
public Faction myFaction;
|
||||
|
||||
@ -37,9 +35,6 @@ public abstract class FCommand extends MCommand<Factions>
|
||||
{
|
||||
super(Factions.get());
|
||||
|
||||
// Due to safety reasons it defaults to disable on lock.
|
||||
disableOnLock = true;
|
||||
|
||||
// The money commands must be disabled if money should not be used.
|
||||
isMoneyCommand = false;
|
||||
|
||||
@ -53,7 +48,7 @@ public abstract class FCommand extends MCommand<Factions>
|
||||
{
|
||||
if (sender instanceof Player)
|
||||
{
|
||||
this.fme = FPlayerColl.i.get((Player)sender);
|
||||
this.fme = FPlayerColl.get().get(sender);
|
||||
this.myFaction = this.fme.getFaction();
|
||||
}
|
||||
else
|
||||
@ -66,13 +61,7 @@ public abstract class FCommand extends MCommand<Factions>
|
||||
|
||||
@Override
|
||||
public boolean isEnabled()
|
||||
{
|
||||
if (p.getLocked() && this.disableOnLock)
|
||||
{
|
||||
msg("<b>Factions was locked by an admin. Please try again later.");
|
||||
return false;
|
||||
}
|
||||
|
||||
{
|
||||
if (this.isMoneyCommand && ! ConfServer.econEnabled)
|
||||
{
|
||||
msg("<b>Faction economy features are disabled on this server.");
|
||||
@ -98,7 +87,7 @@ public abstract class FCommand extends MCommand<Factions>
|
||||
|
||||
if ( ! (sender instanceof Player)) return false;
|
||||
|
||||
FPlayer fplayer = FPlayerColl.i.get((Player)sender);
|
||||
FPlayer fplayer = FPlayerColl.get().get((Player)sender);
|
||||
|
||||
if ( ! fplayer.hasFaction())
|
||||
{
|
||||
@ -165,7 +154,7 @@ public abstract class FCommand extends MCommand<Factions>
|
||||
|
||||
if (name != null)
|
||||
{
|
||||
FPlayer fplayer = FPlayerColl.i.get(name);
|
||||
FPlayer fplayer = FPlayerColl.get().get(name);
|
||||
if (fplayer != null)
|
||||
{
|
||||
ret = fplayer;
|
||||
@ -199,7 +188,9 @@ public abstract class FCommand extends MCommand<Factions>
|
||||
|
||||
if (name != null)
|
||||
{
|
||||
FPlayer fplayer = FPlayerColl.i.getBestIdMatch(name);
|
||||
// TODO: Easy fix for now
|
||||
//FPlayer fplayer = FPlayerColl.get().getBestIdMatch(name);
|
||||
FPlayer fplayer = FPlayerColl.get().getId2entity().get(name);
|
||||
if (fplayer != null)
|
||||
{
|
||||
ret = fplayer;
|
||||
@ -250,7 +241,10 @@ public abstract class FCommand extends MCommand<Factions>
|
||||
// Next we match player names
|
||||
if (faction == null)
|
||||
{
|
||||
FPlayer fplayer = FPlayerColl.i.getBestIdMatch(name);
|
||||
// TODO: Easy fix for now
|
||||
//FPlayer fplayer = FPlayerColl.get().getBestIdMatch(name);
|
||||
FPlayer fplayer = FPlayerColl.get().getId2entity().get(name);
|
||||
|
||||
if (fplayer != null)
|
||||
{
|
||||
faction = fplayer.getFaction();
|
||||
|
@ -3,11 +3,9 @@ package com.massivecraft.factions.cmd.req;
|
||||
import org.bukkit.command.CommandSender;
|
||||
|
||||
import com.massivecraft.factions.FPlayer;
|
||||
import com.massivecraft.factions.FPlayerColl;
|
||||
import com.massivecraft.factions.Rel;
|
||||
import com.massivecraft.mcore.cmd.MCommand;
|
||||
import com.massivecraft.mcore.cmd.req.ReqAbstract;
|
||||
import com.massivecraft.mcore.util.SenderUtil;
|
||||
import com.massivecraft.mcore.util.Txt;
|
||||
|
||||
public class ReqRoleIsAtLeast extends ReqAbstract
|
||||
@ -35,8 +33,7 @@ public class ReqRoleIsAtLeast extends ReqAbstract
|
||||
@Override
|
||||
public boolean apply(CommandSender sender, MCommand command)
|
||||
{
|
||||
|
||||
FPlayer fplayer = FPlayerColl.i.get(SenderUtil.getSenderId(sender));
|
||||
FPlayer fplayer = FPlayer.get(sender);
|
||||
return fplayer.getRole().isAtLeast(this.rel);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user