Fix for PowerLossEvent Messages
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1f5dc830be
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@ -1,14 +1,15 @@
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package com.massivecraft.factions.listeners;
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import java.text.MessageFormat;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.LinkedHashSet;
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import java.util.List;
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import java.text.MessageFormat;
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import java.util.Set;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Enderman;
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@ -44,6 +45,8 @@ import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.FPlayers;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.P;
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import com.massivecraft.factions.event.PowerLossEvent;
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import com.massivecraft.factions.listeners.FactionsBlockListener;
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import com.massivecraft.factions.struct.FFlag;
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import com.massivecraft.factions.struct.Rel;
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import com.massivecraft.factions.util.MiscUtil;
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@ -81,7 +84,7 @@ public class FactionsEntityListener implements Listener
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powerLossEvent.setCancelled(true);
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}
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else {
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powerLossEvent.setMessage("<i>Your power is now <h>"+fplayer.getPowerRounded()+" / "+fplayer.getPowerMaxRounded());
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powerLossEvent.setMessage("<i>Your power is now <h>%d / %d");
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}
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// call Event
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Bukkit.getPluginManager().callEvent(powerLossEvent);
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@ -90,7 +93,7 @@ public class FactionsEntityListener implements Listener
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final String msg = powerLossEvent.getMessage();
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if (msg != null && !msg.isEmpty())
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{
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fplayer.msg(msg);
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fplayer.msg(msg,fplayer.getPowerRounded(),fplayer.getPowerMaxRounded());
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}
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// Call player onDeath if the event is not cancelled
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if(!powerLossEvent.isCancelled())
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