Optimize Imports

This commit is contained in:
Olof Larsson
2017-03-24 13:05:58 +01:00
parent bf2d666338
commit 60b4472735
146 changed files with 527 additions and 619 deletions

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@@ -1,10 +1,18 @@
package com.massivecraft.factions.util;
import java.util.List;
import com.massivecraft.massivecore.collections.MassiveList;
import static com.massivecraft.factions.util.AsciiCompassDirection.*;
import java.util.List;
import static com.massivecraft.factions.util.AsciiCompassDirection.E;
import static com.massivecraft.factions.util.AsciiCompassDirection.N;
import static com.massivecraft.factions.util.AsciiCompassDirection.NE;
import static com.massivecraft.factions.util.AsciiCompassDirection.NONE;
import static com.massivecraft.factions.util.AsciiCompassDirection.NW;
import static com.massivecraft.factions.util.AsciiCompassDirection.S;
import static com.massivecraft.factions.util.AsciiCompassDirection.SE;
import static com.massivecraft.factions.util.AsciiCompassDirection.SW;
import static com.massivecraft.factions.util.AsciiCompassDirection.W;
public class AsciiCompass
{

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@@ -1,10 +1,10 @@
package com.massivecraft.factions.util;
import org.bukkit.ChatColor;
import java.util.Arrays;
import java.util.HashSet;
import org.bukkit.ChatColor;
public class MiscUtil
{
// Inclusive range

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@@ -1,14 +1,13 @@
package com.massivecraft.factions.util;
import org.bukkit.ChatColor;
import com.massivecraft.factions.Rel;
import com.massivecraft.factions.RelationParticipator;
import com.massivecraft.factions.entity.MFlag;
import com.massivecraft.factions.entity.MPlayer;
import com.massivecraft.factions.entity.Faction;
import com.massivecraft.factions.entity.MConf;
import com.massivecraft.factions.entity.MFlag;
import com.massivecraft.factions.entity.MPlayer;
import com.massivecraft.massivecore.util.Txt;
import org.bukkit.ChatColor;
public class RelationUtil
{

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@@ -1,5 +1,9 @@
package com.massivecraft.factions.util;
import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import java.util.Collection;
import java.util.HashMap;
import java.util.HashSet;
@@ -8,10 +12,6 @@ import java.util.Map.Entry;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
// TODO: Only send blocks in visual range
// TODO: Only send blocks that where changed when clearing?
// TODO: Create packed queue to avoid freezes.