Actions based on text search for the word universe.
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		@@ -91,7 +91,7 @@ public class TerritoryAccess
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	}
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						}
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	// -------------------------------------------- //
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						// -------------------------------------------- //
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	// FIELDS: UNIVERSED
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						// FIELDS: DIRECT
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	// -------------------------------------------- //
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						// -------------------------------------------- //
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	public Faction getHostFaction()
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						public Faction getHostFaction()
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@@ -57,7 +57,7 @@ public class CmdFactionsFaction extends FCommand
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		boolean normal = faction.isNormal();
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							boolean normal = faction.isNormal();
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		// INFO: Title
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							// INFO: Title
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		msg(Txt.titleize(Txt.upperCaseFirst(faction.getUniverse()) + " Faction " + faction.getName(usender)));
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							msg(Txt.titleize("Faction " + faction.getName(usender)));
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		// INFO: Description
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							// INFO: Description
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		msg("<a>Description: <i>%s", faction.getDescription());	
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							msg("<a>Description: <i>%s", faction.getDescription());	
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@@ -41,7 +41,7 @@ public class CmdFactionsPlayer extends FCommand
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		if (mplayer == null) return;
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							if (mplayer == null) return;
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		// INFO: Title
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							// INFO: Title
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		msg(Txt.titleize(Txt.upperCaseFirst(mplayer.getUniverse()) + " Player " + mplayer.describeTo(usender)));
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							msg(Txt.titleize("Player " + mplayer.describeTo(usender)));
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		// INFO: Power (as progress bar)
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							// INFO: Power (as progress bar)
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		double progressbarQuota = mplayer.getPower() / mplayer.getPowerMax();
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							double progressbarQuota = mplayer.getPower() / mplayer.getPowerMax();
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@@ -102,7 +102,7 @@ public class Faction extends Entity<Faction> implements EconomyParticipator
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	// Can anyone join the Faction?
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						// Can anyone join the Faction?
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	// If the faction is open they can.
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						// If the faction is open they can.
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	// If the faction is closed an invite is required.
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						// If the faction is closed an invite is required.
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	// Null means default for the universe.
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						// Null means default.
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	private Boolean open = null;
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						private Boolean open = null;
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	// This is the ids of the invited players.
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						// This is the ids of the invited players.
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@@ -115,11 +115,11 @@ public class Faction extends Entity<Faction> implements EconomyParticipator
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	private Map<String, Rel> relationWishes = null;
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						private Map<String, Rel> relationWishes = null;
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	// The flag overrides are modifications to the default values.
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						// The flag overrides are modifications to the default values.
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	// Null means default for the universe.
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						// Null means default.
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	private Map<FFlag, Boolean> flags = null;
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						private Map<FFlag, Boolean> flags = null;
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	// The perm overrides are modifications to the default values.
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						// The perm overrides are modifications to the default values.
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	// Null means default for the universe.
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						// Null means default.
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	private Map<FPerm, Set<Rel>> perms = null;
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						private Map<FPerm, Set<Rel>> perms = null;
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	// -------------------------------------------- //
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						// -------------------------------------------- //
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@@ -103,11 +103,11 @@ public class MPlayer extends SenderEntity<MPlayer> implements EconomyParticipato
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	// This is a foreign key.
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						// This is a foreign key.
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	// Each player belong to a faction.
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						// Each player belong to a faction.
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	// Null means default for the universe.
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						// Null means default.
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	private String factionId = null;
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						private String factionId = null;
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	// What role does the player have in the faction?
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						// What role does the player have in the faction?
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	// Null means default for the universe.
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						// Null means default.
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	private Rel role = null;
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						private Rel role = null;
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	// What title does the player have in the faction?
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						// What title does the player have in the faction?
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@@ -129,7 +129,7 @@ public class MPlayer extends SenderEntity<MPlayer> implements EconomyParticipato
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	// Each player has an individual power level.
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						// Each player has an individual power level.
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	// The power level for online players is occasionally updated by a recurring task and the power should stay the same for offline players.
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						// The power level for online players is occasionally updated by a recurring task and the power should stay the same for offline players.
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	// For that reason the value is to be considered correct when you pick it. Do not call the power update method.
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						// For that reason the value is to be considered correct when you pick it. Do not call the power update method.
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	// Null means default for the universe.
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						// Null means default.
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	private Double power = null;
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						private Double power = null;
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	// Has this player requested an auto-updating ascii art map?
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						// Has this player requested an auto-updating ascii art map?
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@@ -29,7 +29,6 @@ public class MPlayerColl extends SenderColl<MPlayer>
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	public void clean()
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						public void clean()
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	{
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						{
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		String universe = this.getUniverse();
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		for (MPlayer mplayer : this.getAll())
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							for (MPlayer mplayer : this.getAll())
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		{
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							{
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			String factionId = mplayer.getFactionId();
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								String factionId = mplayer.getFactionId();
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@@ -37,7 +36,7 @@ public class MPlayerColl extends SenderColl<MPlayer>
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			mplayer.resetFactionData();
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								mplayer.resetFactionData();
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			String message = Txt.parse("<i>Reset data for <h>%s <i>in <h>%s <i>universe. Unknown factionId <h>%s", mplayer.getDisplayName(IdUtil.getConsole()), universe, factionId);
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								String message = Txt.parse("<i>Reset data for <h>%s <i>. Unknown factionId <h>%s", mplayer.getDisplayName(IdUtil.getConsole()), factionId);
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			Factions.get().log(message);
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								Factions.get().log(message);
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		}
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							}
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	}
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						}
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