Another readme fix
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README.md
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README.md
@ -3,52 +3,49 @@ Factions - Guilding and user-controlled antigrief plugin for Minecraft
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This plugin will allow the players on the server to create factions/guilds. The factions can claim territory that will be protected from non-members. Factions can forge alliances and declare themselves enemies with others. Land may be taken from other factions through war.
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This plugin will allow the players on the server to create factions/guilds. The factions can claim territory that will be protected from non-members. Factions can forge alliances and declare themselves enemies with others. Land may be taken from other factions through war.
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With this plugin...
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With this plugin...
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- the players will effectively take care of anti-griefing themselves.
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- there will be politics and intrigues on your server.
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* The players will effectively take care of anti-griefing themselves.
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- the players can enjoy guilding and team spirit.
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* There will be politics and intrigues on your server.
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* The players can enjoy guilding and team spirit.
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Usage
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Usage
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---------
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---------
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The chat console command is:
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The chat console command is:
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/f
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`/f`
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This command has subcommands like:
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This command has subcommands like:
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/f create My faction name
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`/f create My faction name`
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/f invite my friends name
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`/f invite my friends name`
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/f claim
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`/f claim`
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/f map
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`/f map`
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... etc
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... etc
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Read the full guide here:
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Read the full guide here:
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http://mcteam.org/factions
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http://mcteam.org/factions
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You may also read the documentation ingame as the plugin ships with an ingame help manual. Read the help pages like this:
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You may also read the documentation ingame as the plugin ships with an ingame help manual. Read the help pages like this:
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/f help 1
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`/f help 1`
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/f help 2
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`/f help 2`
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/f help 1
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`/f help 1`
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Note that you may optionally skip the slash and just write
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Note that you may optionally skip the slash and just write
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f
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`f`
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Installing
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Installing
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---------
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---------
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1. Download the latest release: https://github.com/oloflarsson/Factions/raw/master/releases/latest.zip
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1. Download the latest release: https://github.com/oloflarsson/Factions/raw/master/releases/latest.zip
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1. Put the included gson.jar here /your_server_folder/gson.jar
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1. Put the included gson.jar here `/your_server_folder/gson.jar`
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1. Put the included Factions.jar here /your_server_folder/plugins/Factions.jar
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1. Put the included Factions.jar here `/your_server_folder/plugins/Factions.jar`
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Compiling
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Compiling
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---------
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---------
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If you feel like compiling the plugin on your own
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<b>You will need the Bukkit library to compile (Bukkit.jar)</b>
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*You will need the Bukkit library to compile (Bukkit.jar)*
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You can download it here: http://bamboo.lukegb.com/browse/BUKKIT-BUKKITMAIN/
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You can download it here: http://bamboo.lukegb.com/browse/BUKKIT-BUKKITMAIN/
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*You will also need Google GSON in your build path.*
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<b>You will also need Google GSON in your build path.</b>
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You can download it here: http://code.google.com/p/google-gson/
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You can download it here: http://code.google.com/p/google-gson/
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*OR* you can use the gson.jar in the folder /packaging
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<b>OR</b> you can use the gson.jar in the folder `/packaging`
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However you won't get javadocs and source that way.
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However you won't get javadocs and source that way.
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You will need to include the MANIFEST.MF and plugin.yml in your jar. All bukkit plugins need a plugin.yml and the MANIFEST.MF is needed for the plugin to find the gson.jar (wich should be in the same folder as the main server jar when running the server).
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You will need to include the MANIFEST.MF and plugin.yml in your jar. All bukkit plugins need a plugin.yml and the MANIFEST.MF is needed for the plugin to find the gson.jar (wich should be in the same folder as the main server jar when running the server).
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Towny is a plugin for Bukkit (originally from but discontinued from hMod) that allows players to create towns and nations, along with simple alliance controls. The world is broken up into a grid using 16x16 grid cells as default. Each town is given a certain number of these cells and gains more as the town holds more players. These cells can be controlled by a town's mayor to remove mobs, animals, set build/destroy permissions, and define PvP zones. The mayor can also section off some of these cells for sale among its residents. Once a town joins a nation, it's residents can then start building in it's allied towns, but is susceptible to it's enemies destroying it when war time is announced.
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