Make the Faction Permissions more dynamic as well.
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@ -2,11 +2,9 @@ package com.massivecraft.factions.update;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import org.bukkit.event.EventPriority;
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import com.massivecraft.factions.FPerm;
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import com.massivecraft.factions.Rel;
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import com.massivecraft.factions.entity.MConf;
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import com.massivecraft.factions.event.EventFactionsChunkChangeType;
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@ -29,7 +27,7 @@ public class OldConf extends Entity<OldConf>
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mconf.defaultPlayerPower = this.defaultPlayerPower;
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//mconf.defaultFactionOpen = this.defaultFactionOpen;
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//mconf.defaultFactionFlags = this.defaultFactionFlags;
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mconf.defaultFactionPerms = this.defaultFactionPerms;
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//mconf.defaultFactionPerms = this.defaultFactionPerms;
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mconf.powerMax = this.powerMax;
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mconf.powerMin = this.powerMin;
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mconf.powerPerHour = this.powerPerHour;
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@ -106,9 +104,9 @@ public class OldConf extends Entity<OldConf>
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public Rel defaultPlayerRole = null;
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public double defaultPlayerPower = 0.0;
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public boolean defaultFactionOpen = false;
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//public boolean defaultFactionOpen = false;
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//public Map<FFlag, Boolean> defaultFactionFlags = null;
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public Map<FPerm, Set<Rel>> defaultFactionPerms = null;
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//public Map<FPerm, Set<Rel>> defaultFactionPerms = null;
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// -------------------------------------------- //
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// MESSAGES
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