Remove Factions 1.8 update logic.

This commit is contained in:
Olof Larsson 2017-03-24 14:19:26 +01:00
parent bdbc1c79a2
commit 2dfce5ea3a
7 changed files with 6 additions and 663 deletions

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@ -4,19 +4,6 @@ import org.bukkit.ChatColor;
public class Const public class Const
{ {
// Collections & Aspects
public static final String BASENAME = "factions";
public static final String BASENAME_ = BASENAME+"_";
public static final String COLLECTION_BOARD = BASENAME_+"board";
public static final String COLLECTION_FACTION = BASENAME_+"faction";
public static final String COLLECTION_MFLAG = BASENAME_+"mflag";
public static final String COLLECTION_MPERM = BASENAME_+"mperm";
public static final String COLLECTION_MPLAYER = BASENAME_+"mplayer";
public static final String COLLECTION_MCONF = BASENAME_+"mconf";
public static final String ASPECT = BASENAME;
// ASCII Map // ASCII Map
public static final int MAP_WIDTH = 48; public static final int MAP_WIDTH = 48;
public static final int MAP_HEIGHT = 8; public static final int MAP_HEIGHT = 8;
@ -29,6 +16,8 @@ public class Const
public static final String MAP_OVERFLOW_MESSAGE = MAP_KEY_OVERFLOW + ": Too Many Factions (>" + MAP_KEY_CHARS.length + ") on this Map."; public static final String MAP_OVERFLOW_MESSAGE = MAP_KEY_OVERFLOW + ": Too Many Factions (>" + MAP_KEY_CHARS.length + ") on this Map.";
// SHOW // SHOW
public static final String BASENAME = "factions";
public static final String BASENAME_ = BASENAME+"_";
public static final String SHOW_ID_FACTION_ID = BASENAME_ + "id"; public static final String SHOW_ID_FACTION_ID = BASENAME_ + "id";
public static final String SHOW_ID_FACTION_DESCRIPTION = BASENAME_ + "description"; public static final String SHOW_ID_FACTION_DESCRIPTION = BASENAME_ + "description";

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@ -2,7 +2,6 @@ package com.massivecraft.factions;
import com.massivecraft.factions.adapter.BoardAdapter; import com.massivecraft.factions.adapter.BoardAdapter;
import com.massivecraft.factions.adapter.BoardMapAdapter; import com.massivecraft.factions.adapter.BoardMapAdapter;
import com.massivecraft.factions.adapter.FactionPreprocessAdapter;
import com.massivecraft.factions.adapter.RelAdapter; import com.massivecraft.factions.adapter.RelAdapter;
import com.massivecraft.factions.adapter.TerritoryAccessAdapter; import com.massivecraft.factions.adapter.TerritoryAccessAdapter;
import com.massivecraft.factions.chat.modifier.ChatModifierLc; import com.massivecraft.factions.chat.modifier.ChatModifierLc;
@ -45,7 +44,6 @@ import com.massivecraft.factions.engine.EngineTerritoryShield;
import com.massivecraft.factions.engine.EngineVisualizations; import com.massivecraft.factions.engine.EngineVisualizations;
import com.massivecraft.factions.entity.Board; import com.massivecraft.factions.entity.Board;
import com.massivecraft.factions.entity.BoardColl; import com.massivecraft.factions.entity.BoardColl;
import com.massivecraft.factions.entity.Faction;
import com.massivecraft.factions.entity.FactionColl; import com.massivecraft.factions.entity.FactionColl;
import com.massivecraft.factions.entity.MConfColl; import com.massivecraft.factions.entity.MConfColl;
import com.massivecraft.factions.entity.MFlagColl; import com.massivecraft.factions.entity.MFlagColl;
@ -62,14 +60,9 @@ import com.massivecraft.factions.task.TaskEconLandReward;
import com.massivecraft.factions.task.TaskFlagPermCreate; import com.massivecraft.factions.task.TaskFlagPermCreate;
import com.massivecraft.factions.task.TaskPlayerDataRemove; import com.massivecraft.factions.task.TaskPlayerDataRemove;
import com.massivecraft.factions.task.TaskPlayerPowerUpdate; import com.massivecraft.factions.task.TaskPlayerPowerUpdate;
import com.massivecraft.factions.update.UpdateUtil;
import com.massivecraft.massivecore.Aspect;
import com.massivecraft.massivecore.AspectColl;
import com.massivecraft.massivecore.MassivePlugin; import com.massivecraft.massivecore.MassivePlugin;
import com.massivecraft.massivecore.Multiverse;
import com.massivecraft.massivecore.command.type.RegistryType; import com.massivecraft.massivecore.command.type.RegistryType;
import com.massivecraft.massivecore.util.MUtil; import com.massivecraft.massivecore.util.MUtil;
import com.massivecraft.massivecore.xlib.gson.Gson;
import com.massivecraft.massivecore.xlib.gson.GsonBuilder; import com.massivecraft.massivecore.xlib.gson.GsonBuilder;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
@ -101,12 +94,6 @@ public class Factions extends MassivePlugin
// FIELDS // FIELDS
// -------------------------------------------- // // -------------------------------------------- //
// Aspects
// TODO: Remove in the future when the update has been removed.
private Aspect aspect;
public Aspect getAspect() { return this.aspect; }
public Multiverse getMultiverse() { return this.getAspect().getMultiverse(); }
// Database Initialized // Database Initialized
private boolean databaseInitialized; private boolean databaseInitialized;
public boolean isDatabaseInitialized() { return this.databaseInitialized; } public boolean isDatabaseInitialized() { return this.databaseInitialized; }
@ -115,9 +102,6 @@ public class Factions extends MassivePlugin
@Deprecated public PowerMixin getPowerMixin() { return PowerMixin.get(); } @Deprecated public PowerMixin getPowerMixin() { return PowerMixin.get(); }
@Deprecated public void setPowerMixin(PowerMixin powerMixin) { PowerMixin.get().setInstance(powerMixin); } @Deprecated public void setPowerMixin(PowerMixin powerMixin) { PowerMixin.get().setInstance(powerMixin); }
// Gson without preprocessors
public final Gson gsonWithoutPreprocessors = this.getGsonBuilderWithoutPreprocessors().create();
// -------------------------------------------- // // -------------------------------------------- //
// OVERRIDE // OVERRIDE
// -------------------------------------------- // // -------------------------------------------- //
@ -125,14 +109,6 @@ public class Factions extends MassivePlugin
@Override @Override
public void onEnableInner() public void onEnableInner()
{ {
// Initialize Aspects
this.aspect = AspectColl.get().get(Const.ASPECT, true);
this.aspect.register();
this.aspect.setDesc(
"<i>If the factions system even is enabled and how it's configured.",
"<i>What factions exists and what players belong to them."
);
// Register types // Register types
RegistryType.register(Rel.class, TypeRel.get()); RegistryType.register(Rel.class, TypeRel.get());
RegistryType.register(EventFactionsChunkChangeType.class, TypeFactionChunkChangeType.get()); RegistryType.register(EventFactionsChunkChangeType.class, TypeFactionChunkChangeType.get());
@ -143,19 +119,16 @@ public class Factions extends MassivePlugin
// Initialize Database // Initialize Database
this.databaseInitialized = false; this.databaseInitialized = false;
MFlagColl.get().setActive(true); MFlagColl.get().setActive(true);
MPermColl.get().setActive(true); MPermColl.get().setActive(true);
MConfColl.get().setActive(true); MConfColl.get().setActive(true);
UpdateUtil.update();
MPlayerColl.get().setActive(true); MPlayerColl.get().setActive(true);
FactionColl.get().setActive(true); FactionColl.get().setActive(true);
BoardColl.get().setActive(true); BoardColl.get().setActive(true);
UpdateUtil.updateSpecialIds();
FactionColl.get().reindexMPlayers(); FactionColl.get().reindexMPlayers();
this.databaseInitialized = true; this.databaseInitialized = true;
// Activate // Activate
@ -221,7 +194,8 @@ public class Factions extends MassivePlugin
); );
} }
public GsonBuilder getGsonBuilderWithoutPreprocessors() @Override
public GsonBuilder getGsonBuilder()
{ {
return super.getGsonBuilder() return super.getGsonBuilder()
.registerTypeAdapter(TerritoryAccess.class, TerritoryAccessAdapter.get()) .registerTypeAdapter(TerritoryAccess.class, TerritoryAccessAdapter.get())
@ -231,12 +205,4 @@ public class Factions extends MassivePlugin
; ;
} }
@Override
public GsonBuilder getGsonBuilder()
{
return this.getGsonBuilderWithoutPreprocessors()
.registerTypeAdapter(Faction.class, FactionPreprocessAdapter.get())
;
}
} }

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@ -1,56 +0,0 @@
package com.massivecraft.factions.adapter;
import com.massivecraft.factions.Factions;
import com.massivecraft.factions.entity.Faction;
import com.massivecraft.massivecore.xlib.gson.JsonDeserializationContext;
import com.massivecraft.massivecore.xlib.gson.JsonDeserializer;
import com.massivecraft.massivecore.xlib.gson.JsonElement;
import com.massivecraft.massivecore.xlib.gson.JsonObject;
import com.massivecraft.massivecore.xlib.gson.JsonParseException;
import java.lang.reflect.Type;
public class FactionPreprocessAdapter implements JsonDeserializer<Faction>
{
// -------------------------------------------- //
// INSTANCE & CONSTRUCT
// -------------------------------------------- //
private static FactionPreprocessAdapter i = new FactionPreprocessAdapter();
public static FactionPreprocessAdapter get() { return i; }
// -------------------------------------------- //
// OVERRIDE
// -------------------------------------------- //
@Override
public Faction deserialize(JsonElement json, Type typeOfT, JsonDeserializationContext context) throws JsonParseException
{
preprocess(json);
return Factions.get().gsonWithoutPreprocessors.fromJson(json, typeOfT);
}
public void preprocess(JsonElement json)
{
JsonObject jsonObject = json.getAsJsonObject();
// Renamed fields
// 1.8.X --> 2.0.0
rename(jsonObject, "tag", "name");
rename(jsonObject, "invites", "invitedPlayerIds");
rename(jsonObject, "relationWish", "relationWishes");
rename(jsonObject, "flagOverrides", "flags");
rename(jsonObject, "permOverrides", "perms");
}
// -------------------------------------------- //
// UTIL
// -------------------------------------------- //
public static void rename(final JsonObject jsonObject, final String from, final String to)
{
JsonElement element = jsonObject.remove(from);
if (element != null) jsonObject.add(to, element);
}
}

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@ -1,222 +0,0 @@
package com.massivecraft.factions.update;
import com.massivecraft.factions.Rel;
import com.massivecraft.factions.entity.MConf;
import com.massivecraft.factions.event.EventFactionsChunkChangeType;
import com.massivecraft.massivecore.store.Entity;
import org.bukkit.event.EventPriority;
import java.util.List;
import java.util.Map;
public class OldConf extends Entity<OldConf>
{
// -------------------------------------------- //
// META
// -------------------------------------------- //
public void transferTo(MConf mconf)
{
//mconf.enabled = this.enabled;
mconf.factionIdNone = this.factionIdNone;
mconf.factionIdSafezone = this.factionIdSafezone;
mconf.factionIdWarzone = this.factionIdWarzone;
mconf.defaultPlayerFactionId = this.defaultPlayerFactionId;
mconf.defaultPlayerRole = this.defaultPlayerRole;
mconf.defaultPlayerPower = this.defaultPlayerPower;
//mconf.defaultFactionOpen = this.defaultFactionOpen;
//mconf.defaultFactionFlags = this.defaultFactionFlags;
//mconf.defaultFactionPerms = this.defaultFactionPerms;
mconf.powerMax = this.powerMax;
mconf.powerMin = this.powerMin;
mconf.powerPerHour = this.powerPerHour;
mconf.powerPerDeath = this.powerPerDeath;
mconf.canLeaveWithNegativePower = this.canLeaveWithNegativePower;
mconf.factionMemberLimit = this.factionMemberLimit;
mconf.factionPowerMax = this.factionPowerMax;
mconf.factionNameLengthMin = this.factionNameLengthMin;
mconf.factionNameLengthMax = this.factionNameLengthMax;
mconf.factionNameForceUpperCase = this.factionNameForceUpperCase;
mconf.claimsMustBeConnected = this.claimsMustBeConnected;
mconf.claimingFromOthersAllowed = this.claimingFromOthersAllowed;
mconf.claimsCanBeUnconnectedIfOwnedByOtherFaction = this.claimsCanBeUnconnectedIfOwnedByOtherFaction;
mconf.claimsRequireMinFactionMembers = this.claimsRequireMinFactionMembers;
mconf.claimedLandsMax = this.claimedLandsMax;
mconf.homesEnabled = this.homesEnabled;
mconf.homesMustBeInClaimedTerritory = this.homesMustBeInClaimedTerritory;
mconf.homesTeleportCommandEnabled = this.homesTeleportCommandEnabled;
mconf.homesTeleportAllowedFromEnemyTerritory = this.homesTeleportAllowedFromEnemyTerritory;
mconf.homesTeleportAllowedFromDifferentWorld = this.homesTeleportAllowedFromDifferentWorld;
mconf.homesTeleportAllowedEnemyDistance = this.homesTeleportAllowedEnemyDistance;
mconf.homesTeleportIgnoreEnemiesIfInOwnTerritory = this.homesTeleportIgnoreEnemiesIfInOwnTerritory;
mconf.homesTeleportToOnDeathActive = this.homesTeleportToOnDeathActive;
mconf.homesTeleportToOnDeathPriority = this.homesTeleportToOnDeathPriority;
mconf.permanentFactionsDisableLeaderPromotion = this.permanentFactionsDisableLeaderPromotion;
mconf.actionDeniedPainAmount = this.actionDeniedPainAmount;
mconf.disablePVPForFactionlessPlayers = this.disablePVPForFactionlessPlayers;
mconf.enablePVPAgainstFactionlessInAttackersLand = this.enablePVPAgainstFactionlessInAttackersLand;
mconf.territoryShieldFactor = this.territoryShieldFactor;
mconf.denyCommandsPermanentFactionMember = this.denyCommandsPermanentFactionMember;
mconf.denyCommandsTerritoryRelation = this.denyCommandsTerritoryRelation;
mconf.lwcRemoveOnChange = this.lwcRemoveOnChange;
mconf.econEnabled = this.econEnabled;
mconf.econLandReward = this.econLandReward;
mconf.econUniverseAccount = this.econUniverseAccount;
mconf.econChunkCost = this.econChunkCost;
mconf.econCostCreate = this.econCostCreate;
mconf.econCostSethome = this.econCostSethome;
mconf.econCostJoin = this.econCostJoin;
mconf.econCostLeave = this.econCostLeave;
mconf.econCostKick = this.econCostKick;
mconf.econCostInvite = this.econCostInvite;
mconf.econCostDeinvite = this.econCostDeinvite;
mconf.econCostHome = this.econCostHome;
mconf.econCostName = this.econCostName;
mconf.econCostDescription = this.econCostDescription;
mconf.econCostTitle = this.econCostTitle;
mconf.econCostFlag = this.econCostOpen;
mconf.econRelCost = this.econRelCost;
mconf.bankEnabled = this.bankEnabled;
mconf.bankFactionPaysCosts = this.bankFactionPaysCosts;
mconf.bankFactionPaysLandCosts = this.bankFactionPaysLandCosts;
}
// -------------------------------------------- //
// UNIVERSE ENABLE SWITCH
// -------------------------------------------- //
public boolean enabled = true;
// -------------------------------------------- //
// SPECIAL FACTION IDS
// -------------------------------------------- //
public String factionIdNone = null;
public String factionIdSafezone = null;
public String factionIdWarzone = null;
// -------------------------------------------- //
// DEFAULTS
// -------------------------------------------- //
public String defaultPlayerFactionId = null;
public Rel defaultPlayerRole = null;
public double defaultPlayerPower = 0.0;
//public boolean defaultFactionOpen = false;
//public Map<FFlag, Boolean> defaultFactionFlags = null;
//public Map<FPerm, Set<Rel>> defaultFactionPerms = null;
// -------------------------------------------- //
// MESSAGES
// -------------------------------------------- //
public boolean broadcastNameChange = false;
// -------------------------------------------- //
// POWER
// -------------------------------------------- //
public double powerMax = 10.0;
public double powerMin = 0.0;
public double powerPerHour = 2.0;
public double powerPerDeath = -2.0;
public boolean canLeaveWithNegativePower = true;
// -------------------------------------------- //
// CORE
// -------------------------------------------- //
public int factionMemberLimit = 0;
public double factionPowerMax = 0.0;
public int factionNameLengthMin = 3;
public int factionNameLengthMax = 16;
public boolean factionNameForceUpperCase = false;
// -------------------------------------------- //
// CLAIMS
// -------------------------------------------- //
public boolean claimsMustBeConnected = true;
public boolean claimingFromOthersAllowed = true;
public boolean claimsCanBeUnconnectedIfOwnedByOtherFaction = false;
public int claimsRequireMinFactionMembers = 1;
public int claimedLandsMax = 0;
// -------------------------------------------- //
// HOMES
// -------------------------------------------- //
public boolean homesEnabled = true;
public boolean homesMustBeInClaimedTerritory = true;
public boolean homesTeleportCommandEnabled = true;
public boolean homesTeleportAllowedFromEnemyTerritory = true;
public boolean homesTeleportAllowedFromDifferentWorld = true;
public double homesTeleportAllowedEnemyDistance = 32.0;
public boolean homesTeleportIgnoreEnemiesIfInOwnTerritory = true;
public boolean homesTeleportToOnDeathActive = false;
public EventPriority homesTeleportToOnDeathPriority = null;
// -------------------------------------------- //
// ASSORTED
// -------------------------------------------- //
public boolean permanentFactionsDisableLeaderPromotion = false;
public double actionDeniedPainAmount = 2.0D;
public boolean disablePVPForFactionlessPlayers = false;
public boolean enablePVPAgainstFactionlessInAttackersLand = false;
public double territoryShieldFactor = 0.3D;
// -------------------------------------------- //
// DENY COMMANDS
// -------------------------------------------- //
// commands which will be prevented if the player is a member of a permanent faction
public List<String> denyCommandsPermanentFactionMember = null;
// commands which will be prevented when in claimed territory of another faction
public Map<Rel, List<String>> denyCommandsTerritoryRelation = null;
// -------------------------------------------- //
// INTEGRATION: LWC
// -------------------------------------------- //
public Map<EventFactionsChunkChangeType, Boolean> lwcRemoveOnChange = null;
// -------------------------------------------- //
// INTEGRATION: ECONOMY
// -------------------------------------------- //
public boolean econEnabled = false;
// TODO: Rename to include unit.
public double econLandReward = 0.00;
public String econUniverseAccount = null;
public Map<EventFactionsChunkChangeType, Double> econChunkCost = null;
public double econCostCreate = 200.0;
public double econCostSethome = 0.0;
public double econCostJoin = 0.0;
public double econCostLeave = 0.0;
public double econCostKick = 0.0;
public double econCostInvite = 0.0;
public double econCostDeinvite = 0.0;
public double econCostHome = 0.0;
public double econCostName = 0.0;
public double econCostDescription = 0.0;
public double econCostTitle = 0.0;
public double econCostOpen = 0.0;
public Map<Rel, Double> econRelCost = null;
//Faction banks, to pay for land claiming and other costs instead of individuals paying for them
public boolean bankEnabled = true;
//public static boolean bankMembersCanWithdraw = false; //Have to be at least moderator to withdraw or pay money to another faction
public boolean bankFactionPaysCosts = true; //The faction pays for faction command costs, such as sethome
public boolean bankFactionPaysLandCosts = true; //The faction pays for land claiming costs.
}

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@ -1,29 +0,0 @@
package com.massivecraft.factions.update;
import com.massivecraft.massivecore.MassiveCore;
import com.massivecraft.massivecore.store.Coll;
public class OldConfColl extends Coll<OldConf>
{
// -------------------------------------------- //
// CONSTRUCT
// -------------------------------------------- //
public OldConfColl(String id)
{
super(id);
}
// -------------------------------------------- //
// OVERRIDE
// -------------------------------------------- //
@Override
public void setActive(boolean active)
{
super.setActive(active);
if ( ! active) return;
this.get(MassiveCore.INSTANCE, true);
}
}

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@ -1,47 +0,0 @@
package com.massivecraft.factions.update;
import com.massivecraft.factions.Factions;
import com.massivecraft.massivecore.Aspect;
import com.massivecraft.massivecore.MassiveCore;
import com.massivecraft.massivecore.store.Colls;
public class OldConfColls extends Colls<OldConfColl, OldConf>
{
// -------------------------------------------- //
// INSTANCE & CONSTRUCT
// -------------------------------------------- //
private static OldConfColls i = new OldConfColls();
public static OldConfColls get() { return i; }
// -------------------------------------------- //
// OVERRIDE: COLLS
// -------------------------------------------- //
@Override
public OldConfColl createColl(String collName)
{
return new OldConfColl(collName);
}
@Override
public Aspect getAspect()
{
return Factions.get().getAspect();
}
@Override
public String getBasename()
{
return "factions_uconf";
}
@Override
public OldConf get2(Object worldNameExtractable)
{
OldConfColl coll = this.get(worldNameExtractable);
if (coll == null) return null;
return coll.get(MassiveCore.INSTANCE);
}
}

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@ -1,258 +0,0 @@
package com.massivecraft.factions.update;
import com.massivecraft.factions.Const;
import com.massivecraft.factions.Factions;
import com.massivecraft.factions.TerritoryAccess;
import com.massivecraft.factions.entity.Board;
import com.massivecraft.factions.entity.BoardColl;
import com.massivecraft.factions.entity.Faction;
import com.massivecraft.factions.entity.FactionColl;
import com.massivecraft.factions.entity.MConf;
import com.massivecraft.massivecore.MassiveCore;
import com.massivecraft.massivecore.store.Coll;
import com.massivecraft.massivecore.store.Db;
import com.massivecraft.massivecore.store.Entity;
import com.massivecraft.massivecore.store.MStore;
import com.massivecraft.massivecore.util.MUtil;
import java.util.ArrayList;
import java.util.Collection;
import java.util.LinkedHashSet;
import java.util.List;
import java.util.Set;
public class UpdateUtil
{
// -------------------------------------------- //
// CONSTANTS
// -------------------------------------------- //
public static final List<String> oldCollnamePrefixes = MUtil.list(
"factions_board@",
"factions_faction@",
"factions_uplayer@",
"factions_uconf@"
);
// -------------------------------------------- //
// UPDATE
// -------------------------------------------- //
// Assumes the MConfColl has been inited!
public static void update()
{
// Select the old universe of our attention ...
String universe = getUniverse();
if (universe == null) return;
Factions.get().log("Updating Database to New Version!");
// ... load the old uconf data ...
OldConfColls.get().setActive(true);
OldConf oldConf = OldConfColls.get().getForUniverse(universe).get(MassiveCore.INSTANCE, true);
// ... transfer the old uconf data over to the new mconf ...
oldConf.transferTo(MConf.get());
MConf.get().changed();
MConf.get().sync();
// ... rename target collections ...
Db db = MStore.getDb();
// The old mplayer data we don't care much for.
// Could even delete it but let's just move it out of the way.
db.renameColl(Const.COLLECTION_MPLAYER, "old_"+Const.COLLECTION_MPLAYER);
db.renameColl("factions_board@" + universe, Const.COLLECTION_BOARD);
db.renameColl("factions_faction@" + universe, Const.COLLECTION_FACTION);
db.renameColl("factions_uplayer@" + universe, Const.COLLECTION_MPLAYER);
// ... rename remaining collections ...
for (String collname : db.getCollnames())
{
if (!collname.startsWith("factions_")) continue;
if (!collname.contains("@")) continue;
db.renameColl(collname, "old_" + collname);
}
}
// -------------------------------------------- //
// UNIVERSE SELECTION
// -------------------------------------------- //
public static String getUniverse()
{
List<String> universes = getUniverses();
String ret = null;
int best = -1;
for (String universe : universes)
{
int count = getUniverseFactionCount(universe);
if (count > 0 && count > best)
{
ret = universe;
best = count;
}
}
return ret;
}
@SuppressWarnings({ "unchecked", "rawtypes" })
public static int getUniverseFactionCount(String universe)
{
Coll coll = new Coll("factions_faction@"+universe, Entity.class, MStore.getDb(), Factions.get());
Collection<String> ids = MStore.getDb().getIds(coll);
return ids.size();
}
public static List<String> getUniverses()
{
List<String> ret = new ArrayList<>();
for (String collname : MStore.getDb().getCollnames())
{
for (String prefix : oldCollnamePrefixes)
{
if (collname.startsWith(prefix))
{
ret.add(collname.substring(prefix.length()));
}
}
}
return ret;
}
// -------------------------------------------- //
// UPDATE SPECIAL IDS
// -------------------------------------------- //
public static void updateSpecialIds()
{
if (MConf.get().factionIdNone != null)
{
updateSpecialId(MConf.get().factionIdNone, Factions.ID_NONE);
MConf.get().factionIdNone = null;
}
if (MConf.get().factionIdSafezone != null)
{
updateSpecialId(MConf.get().factionIdSafezone, Factions.ID_SAFEZONE);
MConf.get().factionIdSafezone = null;
}
if (MConf.get().factionIdWarzone != null)
{
updateSpecialId(MConf.get().factionIdWarzone, Factions.ID_WARZONE);
MConf.get().factionIdWarzone = null;
}
MConf.get().sync();
}
public static void updateSpecialId(String from, String to)
{
// Get the coll.
FactionColl coll = FactionColl.get();
// Get the faction and detach it
Faction faction = coll.detachId(from);
if (faction == null) return;
coll.syncId(from);
// A faction may already be occupying the to-id.
// We must remove it to make space for renaming.
// This faction is simply an auto-created faction with no references yet.
coll.detachId(to);
coll.syncId(to);
// Attach it
coll.attach(faction, to);
coll.syncId(to);
// Update that config special config option.
if (MConf.get().defaultPlayerFactionId.equals(from))
{
MConf.get().defaultPlayerFactionId = to;
MConf.get().sync();
}
// Update all board entries.
updateBoards(from, to);
}
public static void updateBoards(String from, String to)
{
for (Board board : BoardColl.get().getAll())
{
updateBoard(board, from, to);
}
}
public static void updateBoard(Board board, String from, String to)
{
boolean changed = false;
for (TerritoryAccess ta : board.getMap().values())
{
changed |= updateTerritoryAccess(ta, from, to);
}
if (changed)
{
board.changed();
board.sync();
}
}
public static boolean updateTerritoryAccess(TerritoryAccess entity, String from, String to)
{
boolean changed = false;
changed |= updateTerritoryHostFactionId(entity, from, to);
changed |= updateTerritoryAccessFactionIds(entity, from, to);
return changed;
}
public static boolean updateTerritoryHostFactionId(TerritoryAccess entity, String from, String to)
{
String before = entity.hostFactionId;
if (before == null) return false;
if (!before.equals(from)) return false;
entity.hostFactionId = to;
return true;
}
public static boolean updateTerritoryAccessFactionIds(TerritoryAccess entity, String from, String to)
{
// Before and After
Set<String> before = entity.factionIds;
if (before == null) return false;
Set<String> after = new LinkedHashSet<>();
for (String id : before)
{
if (id == null) continue;
if (id.equals(from))
{
after.add(to);
}
else
{
after.add(from);
}
}
// NoChange
if (MUtil.equals(before, after)) return false;
// Apply
entity.factionIds = after;
//entity.sync();
return true;
}
}