Factions Cleanup - Database lazy cleaning
This commit is contained in:
@ -157,32 +157,6 @@ public class Board extends Entity<Board> implements BoardInterface
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}
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}
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// Removes orphaned foreign keys
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@Override
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public int clean()
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{
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int ret = 0;
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if (!FactionColl.get().isActive()) return ret;
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for (Entry<PS, TerritoryAccess> entry : this.map.entrySet())
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{
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TerritoryAccess territoryAccess = entry.getValue();
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String factionId = territoryAccess.getHostFactionId();
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if (FactionColl.get().containsId(factionId)) continue;
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PS ps = entry.getKey();
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this.removeAt(ps);
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ret += 0;
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Factions.get().log("Board cleaner removed "+factionId+" from "+ps);
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}
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return ret;
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}
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// CHUNKS
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@Override
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@ -117,19 +117,6 @@ public class BoardColl extends Coll<Board> implements BoardInterface
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}
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}
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@Override
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public int clean()
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{
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int ret = 0;
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for (Board board : this.getAll())
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{
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ret += board.clean();
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}
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return ret;
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}
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// CHUNKS
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@Override
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@ -21,7 +21,6 @@ public interface BoardInterface
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// REMOVE
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void removeAt(PS ps);
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void removeAll(Faction faction);
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int clean();
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// CHUNKS
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Set<PS> getChunks(Faction faction);
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@ -10,9 +10,10 @@ import com.massivecraft.factions.predicate.PredicateMPlayerRole;
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import com.massivecraft.factions.util.MiscUtil;
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import com.massivecraft.factions.util.RelationUtil;
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import com.massivecraft.massivecore.collections.MassiveList;
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import com.massivecraft.massivecore.collections.MassiveMap;
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import com.massivecraft.massivecore.collections.MassiveMapDef;
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import com.massivecraft.massivecore.collections.MassiveTreeSetDef;
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import com.massivecraft.massivecore.comparator.ComparatorCaseInsensitive;
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import com.massivecraft.massivecore.collections.MassiveSet;
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import com.massivecraft.massivecore.collections.MassiveSetDef;
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import com.massivecraft.massivecore.mixin.MixinMessage;
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import com.massivecraft.massivecore.money.Money;
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import com.massivecraft.massivecore.predicate.Predicate;
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@ -28,18 +29,14 @@ import org.bukkit.ChatColor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collection;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.LinkedHashMap;
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import java.util.LinkedHashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.Set;
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import java.util.TreeSet;
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public class Faction extends Entity<Faction> implements FactionsParticipator
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{
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@ -83,9 +80,7 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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@Override
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public void preDetach(String id)
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{
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// The database must be fully inited.
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// We may move factions around during upgrades.
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if (!Factions.get().isDatabaseInitialized()) return;
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if (!this.isLive()) return;
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// NOTE: Existence check is required for compatibility with some plugins.
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// If they have money ...
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@ -94,12 +89,6 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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// ... remove it.
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Money.set(this, null, 0);
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}
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// Clean the board
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BoardColl.get().clean();
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// Clean the mplayers
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MPlayerColl.get().clean();
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}
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// -------------------------------------------- //
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@ -146,7 +135,7 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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// This is the ids of the invited players.
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// They are actually "senderIds" since you can invite "@console" to your faction.
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// Null means no one is invited
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private MassiveTreeSetDef<String, ComparatorCaseInsensitive> invitedPlayerIds = new MassiveTreeSetDef<>(ComparatorCaseInsensitive.get());
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private MassiveSetDef<String> invitedPlayerIds = new MassiveSetDef<>();
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// The keys in this map are factionIds.
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// Null means no special relation whishes.
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@ -252,8 +241,7 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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if (target != null)
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{
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target = target.trim();
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// This code should be kept for a while to clean out the previous default text that was actually stored in the database.
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if (target.length() == 0 || target.equals("Default faction description :("))
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if (target.isEmpty())
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{
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target = null;
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}
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@ -293,7 +281,7 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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if (target != null)
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{
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target = target.trim();
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if (target.length() == 0)
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if (target.isEmpty())
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{
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target = null;
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}
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@ -463,7 +451,7 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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// RAW
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public TreeSet<String> getInvitedPlayerIds()
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public Set<String> getInvitedPlayerIds()
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{
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return this.invitedPlayerIds;
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}
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@ -471,14 +459,7 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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public void setInvitedPlayerIds(Collection<String> invitedPlayerIds)
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{
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// Clean input
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MassiveTreeSetDef<String, ComparatorCaseInsensitive> target = new MassiveTreeSetDef<>(ComparatorCaseInsensitive.get());
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if (invitedPlayerIds != null)
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{
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for (String invitedPlayerId : invitedPlayerIds)
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{
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target.add(invitedPlayerId.toLowerCase());
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}
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}
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MassiveSetDef<String> target = new MassiveSetDef<>(invitedPlayerIds);
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// Detect Nochange
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if (MUtil.equals(this.invitedPlayerIds, target)) return;
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@ -504,7 +485,7 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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public boolean setInvited(String playerId, boolean invited)
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{
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List<String> invitedPlayerIds = new ArrayList<>(this.getInvitedPlayerIds());
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List<String> invitedPlayerIds = new MassiveList<>(this.getInvitedPlayerIds());
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boolean ret;
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if (invited)
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{
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@ -516,7 +497,6 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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}
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this.setInvitedPlayerIds(invitedPlayerIds);
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return ret;
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}
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public void setInvited(MPlayer mplayer, boolean invited)
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@ -526,13 +506,14 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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public List<MPlayer> getInvitedMPlayers()
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{
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List<MPlayer> mplayers = new ArrayList<>();
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List<MPlayer> mplayers = new MassiveList<>();
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for (String id : this.getInvitedPlayerIds())
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{
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MPlayer mplayer = MPlayer.get(id);
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mplayers.add(mplayer);
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}
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return mplayers;
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}
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@ -604,7 +585,7 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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public Map<MFlag, Boolean> getFlags()
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{
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// We start with default values ...
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Map<MFlag, Boolean> ret = new LinkedHashMap<>();
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Map<MFlag, Boolean> ret = new MassiveMap<>();
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for (MFlag mflag : MFlag.getAll())
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{
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ret.put(mflag, mflag.isStandard());
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@ -638,7 +619,7 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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public void setFlags(Map<MFlag, Boolean> flags)
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{
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Map<String, Boolean> flagIds = new LinkedHashMap<>();
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Map<String, Boolean> flagIds = new MassiveMap<>();
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for (Entry<MFlag, Boolean> entry : flags.entrySet())
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{
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flagIds.put(entry.getKey().getId(), entry.getValue());
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@ -730,10 +711,10 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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public Map<MPerm, Set<Rel>> getPerms()
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{
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// We start with default values ...
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Map<MPerm, Set<Rel>> ret = new LinkedHashMap<>();
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Map<MPerm, Set<Rel>> ret = new MassiveMap<>();
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for (MPerm mperm : MPerm.getAll())
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{
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ret.put(mperm, new LinkedHashSet<>(mperm.getStandard()));
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ret.put(mperm, new MassiveSet<>(mperm.getStandard()));
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}
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// ... and if anything is explicitly set we use that info ...
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@ -755,7 +736,7 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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MPerm mperm = MPerm.get(id);
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if (mperm == null) continue;
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ret.put(mperm, new LinkedHashSet<>(entry.getValue()));
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ret.put(mperm, new MassiveSet<>(entry.getValue()));
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}
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return ret;
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@ -763,7 +744,7 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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public void setPerms(Map<MPerm, Set<Rel>> perms)
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{
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Map<String, Set<Rel>> permIds = new LinkedHashMap<>();
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Map<String, Set<Rel>> permIds = new MassiveMap<>();
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for (Entry<MPerm, Set<Rel>> entry : perms.entrySet())
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{
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permIds.put(entry.getKey().getId(), entry.getValue());
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@ -1054,7 +1035,7 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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public List<CommandSender> getOnlineCommandSenders()
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{
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// Create Ret
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List<CommandSender> ret = new ArrayList<>();
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List<CommandSender> ret = new MassiveList<>();
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// Fill Ret
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for (CommandSender sender : IdUtil.getLocalSenders())
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@ -1074,7 +1055,7 @@ public class Faction extends Entity<Faction> implements FactionsParticipator
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public List<Player> getOnlinePlayers()
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{
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// Create Ret
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List<Player> ret = new ArrayList<>();
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List<Player> ret = new MassiveList<>();
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// Fill Ret
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for (Player player : MUtil.getOnlinePlayers())
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@ -47,26 +47,6 @@ public class FactionColl extends Coll<Faction>
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this.createSpecialFactions();
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}
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@Override
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public Faction get(Object oid)
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{
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Faction ret = super.get(oid);
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// We should only trigger automatic clean if the whole database system is initialized.
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// A cleaning can only be successful if all data is available.
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// Example Reason: When creating the special factions for the first time "createSpecialFactions" a clean would be triggered otherwise.
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if (ret == null && Factions.get().isDatabaseInitialized())
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{
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String message = Txt.parse("<b>Non existing factionId <h>%s <b>requested. <i>Cleaning all boards and mplayers.", this.fixId(oid));
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Factions.get().log(message);
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BoardColl.get().clean();
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MPlayerColl.get().clean();
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}
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return ret;
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}
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// -------------------------------------------- //
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// SPECIAL FACTIONS
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// -------------------------------------------- //
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@ -27,6 +27,7 @@ import org.bukkit.ChatColor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import java.lang.ref.WeakReference;
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import java.util.Collection;
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import java.util.HashSet;
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import java.util.Iterator;
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@ -166,13 +167,20 @@ public class MPlayer extends SenderEntity<MPlayer> implements FactionsParticipat
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// Null means default specified in MConf.
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private Boolean territoryInfoTitles = null;
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// The id for the faction this player is currently autoclaiming for.
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// The Faction this player is currently autoclaiming for.
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// Null means the player isn't auto claiming.
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// NOTE: This field will not be saved to the database ever.
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private transient Faction autoClaimFaction = null;
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private transient WeakReference<Faction> autoClaimFaction = new WeakReference<>(null);
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public Faction getAutoClaimFaction() { return this.autoClaimFaction; }
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public void setAutoClaimFaction(Faction autoClaimFaction) { this.autoClaimFaction = autoClaimFaction; }
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public Faction getAutoClaimFaction()
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{
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if (this.isFactionOrphan()) return null;
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Faction ret = this.autoClaimFaction.get();
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if (ret == null) return null;
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if (ret.detached()) return null;
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return ret;
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}
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public void setAutoClaimFaction(Faction autoClaimFaction) { this.autoClaimFaction = new WeakReference<>(autoClaimFaction); }
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// Does the player have /f seechunk activated?
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// NOTE: This field will not be saved to the database ever.
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@ -225,31 +233,43 @@ public class MPlayer extends SenderEntity<MPlayer> implements FactionsParticipat
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// -------------------------------------------- //
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// FIELD: factionId
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// -------------------------------------------- //
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@Deprecated
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public String getDefaultFactionId()
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private Faction getFactionInternal()
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{
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return MConf.get().defaultPlayerFactionId;
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String effectiveFactionId = this.convertGet(this.factionId, MConf.get().defaultPlayerFactionId);
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return Faction.get(effectiveFactionId);
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}
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public boolean isFactionOrphan()
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{
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return this.getFactionInternal() == null;
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}
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// This method never returns null
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@Deprecated
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public String getFactionId()
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{
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if (this.factionId == null) return MConf.get().defaultPlayerFactionId;
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return this.factionId;
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return this.getFaction().getId();
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}
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// This method never returns null
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public Faction getFaction()
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{
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Faction ret = Faction.get(this.getFactionId());
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if (ret == null) ret = Faction.get(MConf.get().defaultPlayerFactionId);
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Faction ret;
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ret = this.getFactionInternal();
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// Adopt orphans
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if (ret == null)
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{
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ret = FactionColl.get().getNone();
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}
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return ret;
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}
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public boolean hasFaction()
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{
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return !this.getFactionId().equals(Factions.ID_NONE);
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return !this.getFaction().isNone();
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}
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// This setter is so long because it search for default/null case and takes
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@ -284,14 +304,10 @@ public class MPlayer extends SenderEntity<MPlayer> implements FactionsParticipat
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// FIELD: role
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// -------------------------------------------- //
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@Deprecated
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public Rel getDefaultRole()
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{
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return MConf.get().defaultPlayerRole;
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}
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public Rel getRole()
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{
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if (this.isFactionOrphan()) return Rel.RECRUIT;
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if (this.role == null) return MConf.get().defaultPlayerRole;
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return this.role;
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}
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@ -314,15 +330,20 @@ public class MPlayer extends SenderEntity<MPlayer> implements FactionsParticipat
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// -------------------------------------------- //
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// FIELD: title
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// -------------------------------------------- //
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// TODO: Improve upon the has and get stuff.
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// TODO: Has should depend on get. Visualisation should be done elsewhere.
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public boolean hasTitle()
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{
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return this.title != null;
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return !this.isFactionOrphan() && this.title != null;
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}
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public String getTitle()
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{
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if (this.isFactionOrphan()) return NOTITLE;
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if (this.hasTitle()) return this.title;
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return NOTITLE;
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}
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@ -339,15 +360,6 @@ public class MPlayer extends SenderEntity<MPlayer> implements FactionsParticipat
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}
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}
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// NOTE: That we parse the title here is considered part of the 1.8 -->
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// 2.0 migration.
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// This should be removed once the migration phase is considered to be
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// over.
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if (target != null)
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{
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target = Txt.parse(target);
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}
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// Detect Nochange
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if (MUtil.equals(this.title, target)) return;
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@ -2,8 +2,6 @@ package com.massivecraft.factions.entity;
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import com.massivecraft.factions.Factions;
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import com.massivecraft.massivecore.store.SenderColl;
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import com.massivecraft.massivecore.util.IdUtil;
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import com.massivecraft.massivecore.util.Txt;
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import org.bukkit.Bukkit;
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import java.util.Collection;
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@ -31,31 +29,6 @@ public class MPlayerColl extends SenderColl<MPlayer>
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// EXTRAS
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// -------------------------------------------- //
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public int clean()
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{
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int ret = 0;
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if (!FactionColl.get().isActive()) return ret;
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// For each player ...
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for (MPlayer mplayer : this.getAll())
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{
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// ... who doesn't have a valid faction ...
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String factionId = mplayer.getFactionId();
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if (FactionColl.get().containsId(factionId)) continue;
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// ... reset their faction data ...
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mplayer.resetFactionData();
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ret += 1;
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// ... and log.
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String message = Txt.parse("<i>Reset data for <h>%s <i>. Unknown factionId <h>%s", mplayer.getDisplayName(IdUtil.getConsole()), factionId);
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Factions.get().log(message);
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}
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return ret;
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}
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public void considerRemovePlayerMillis()
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{
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// If the config option is 0 or below that means the server owner want it disabled.
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Reference in New Issue
Block a user