Performance boost? And fixed capi integration once again.
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		@@ -12,7 +12,7 @@ public class CapiFeatures
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	public static void setup()
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						public static void setup()
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	{
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						{
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		Plugin plug = Bukkit.getServer().getPluginManager().getPlugin("capi");
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							Plugin plug = Bukkit.getServer().getPluginManager().getPlugin("capi");
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		if (plug != null && plug.getClass().getName().equals("com.massivecraft.capi.capi"))
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							if (plug != null && plug.getClass().getName().equals("com.massivecraft.capi.P"))
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		{
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							{
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			P.p.log("Integration with the CAPI plugin was successful");
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								P.p.log("Integration with the CAPI plugin was successful");
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			P.p.registerEvent(Event.Type.CUSTOM_EVENT, new PluginCapiListener(P.p), Priority.Normal);
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								P.p.registerEvent(Event.Type.CUSTOM_EVENT, new PluginCapiListener(P.p), Priority.Normal);
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@@ -168,12 +168,12 @@ public class FactionsPlayerListener extends PlayerListener
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	@Override
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						@Override
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	public void onPlayerMove(PlayerMoveEvent event)
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						public void onPlayerMove(PlayerMoveEvent event)
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	{
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						{
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		Player player = event.getPlayer();
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		FPlayer me = FPlayers.i.get(player);
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		// Did we change block?
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							// Did we change block?
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		if (event.getFrom().equals(event.getTo())) return;
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							if (event.getFrom().equals(event.getTo())) return;
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							Player player = event.getPlayer();
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							FPlayer me = FPlayers.i.get(player);
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		// Did we change coord?
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							// Did we change coord?
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		FLocation from = me.getLastStoodAt();
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							FLocation from = me.getLastStoodAt();
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		FLocation to = new FLocation(player.getLocation());
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							FLocation to = new FLocation(player.getLocation());
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