Merge branch 'master' of github.com:MassiveCraft/Factions
This commit is contained in:
		@@ -102,7 +102,7 @@ permissions:
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  factions.kick:
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					  factions.kick:
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    description: kick a player from the faction
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					    description: kick a player from the faction
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  factions.leader:
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					  factions.leader:
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    description: hand over your leader rights
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					    description: hand over leader rights
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  factions.leave:
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					  factions.leave:
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    description: leave your faction
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					    description: leave your faction
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  factions.list:
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					  factions.list:
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@@ -32,7 +32,7 @@ public class Conf
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	// Power
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						// Power
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	public static double powerPlayerMax = 10.0;
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						public static double powerPlayerMax = 10.0;
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	public static double powerPlayerMin = -10.0;
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						public static double powerPlayerMin = -10.0;
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	public static double powerPlayerStarting = 0.0; // New players start out with this power level
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						public static double powerPlayerStarting = 10.0; // New players start out with this power level
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	public static double powerPerMinute = 0.2; // Default health rate... it takes 5 min to heal one power
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						public static double powerPerMinute = 0.2; // Default health rate... it takes 5 min to heal one power
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	public static double powerPerDeath = 4.0; // A death makes you lose 4 power
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						public static double powerPerDeath = 4.0; // A death makes you lose 4 power
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	public static boolean scaleNegativePower = false; // Power regeneration rate increase as power decreases
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						public static boolean scaleNegativePower = false; // Power regeneration rate increase as power decreases
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@@ -62,8 +62,10 @@ public class FPlayers extends PlayerEntityCollection<FPlayer>
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		{
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							{
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			if (now - fplayer.getLastLoginTime() > toleranceMillis)
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								if (now - fplayer.getLastLoginTime() > toleranceMillis)
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			{
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								{
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				if (Conf.logFactionLeave || Conf.logFactionKick)
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									// TODO: This stops the memory leak crashes but does not solve the issue: MEMBERS ARE NOT KICKED!!!
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					P.p.log("Player "+fplayer.getName()+" was auto-removed due to inactivity.");
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									// TODO: DO SOMETHING ABOUT THIS
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									/*if (Conf.logFactionLeave || Conf.logFactionKick)
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										P.p.log("Player "+fplayer.getName()+" was auto-removed due to inactivity.");*/
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				// if player is faction leader, sort out the faction since he's going away
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									// if player is faction leader, sort out the faction since he's going away
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				if (fplayer.getRole() == Rel.LEADER)
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									if (fplayer.getRole() == Rel.LEADER)
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@@ -2,10 +2,8 @@ package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.Conf;
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					import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.FPlayer;
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					import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.FPlayers;
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import com.massivecraft.factions.Faction;
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					import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.P;
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					import com.massivecraft.factions.P;
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import com.massivecraft.factions.struct.FFlag;
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import com.massivecraft.factions.struct.FPerm;
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					import com.massivecraft.factions.struct.FPerm;
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import com.massivecraft.factions.struct.Permission;
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					import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Rel;
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					import com.massivecraft.factions.struct.Rel;
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@@ -43,6 +41,12 @@ public class CmdKick extends FCommand
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			return;
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								return;
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		}
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							}
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							if (you.getRole() == Rel.LEADER && !(this.senderIsConsole || fme.hasAdminMode()))
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							{
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								msg("<b>The leader can not be kicked.");
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								return;
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							}
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		if ( ! Conf.canLeaveWithNegativePower && you.getPower() < 0)
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							if ( ! Conf.canLeaveWithNegativePower && you.getPower() < 0)
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		{
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							{
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			msg("<b>You cannot kick that member until their power is positive.");
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								msg("<b>You cannot kick that member until their power is positive.");
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@@ -2,8 +2,10 @@ package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.FPlayer;
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					import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.FPlayers;
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					import com.massivecraft.factions.FPlayers;
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					import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.struct.Permission;
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					import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Rel;
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					import com.massivecraft.factions.struct.Rel;
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					import com.massivecraft.factions.util.RelationUtil;
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public class CmdLeader extends FCommand
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					public class CmdLeader extends FCommand
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{	
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					{	
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@@ -13,43 +15,67 @@ public class CmdLeader extends FCommand
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		this.aliases.add("leader");
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							this.aliases.add("leader");
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		this.requiredArgs.add("player");
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							this.requiredArgs.add("player");
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		//this.optionalArgs.put("", "");
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							this.optionalArgs.put("faction", "your");
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		this.permission = Permission.LEADER.node;
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							this.permission = Permission.LEADER.node;
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		this.disableOnLock = true;
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							this.disableOnLock = true;
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		senderMustBePlayer = true;
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							senderMustBePlayer = false;
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		senderMustBeMember = false;
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							senderMustBeMember = false;
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		senderMustBeOfficer = false;
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							senderMustBeOfficer = false;
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		senderMustBeLeader = true;
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							senderMustBeLeader = false;
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	}
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						}
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	@Override
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						@Override
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	public void perform()
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						public void perform()
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	{
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						{
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		FPlayer fyou = this.argAsBestFPlayerMatch(0);
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							FPlayer newLeader = this.argAsBestFPlayerMatch(0);
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		if (fyou == null) return;
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							if (newLeader == null) return;
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		if (fyou.getFaction() != myFaction)
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							Faction targetFaction = this.argAsFaction(1, myFaction);
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							if (targetFaction == null) return;
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							FPlayer targetFactionCurrentLeader = targetFaction.getFPlayerLeader();
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							// We now have fplayer and the target faction
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							if (this.senderIsConsole || fme.hasAdminMode())
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		{
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							{
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			msg("%s<i> is not a member in your faction.", fyou.describeTo(fme, true));
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								// Do whatever you wish
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			return;
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							}
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							else
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							{
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								// Follow the standard rules
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								if (fme.getRole() != Rel.LEADER)
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								{
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									sender.sendMessage(p.txt.parse("<b>Only faction admins can %s.", this.getHelpShort()));
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									return;
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								}
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								if (newLeader.getFaction() != myFaction)
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								{
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									msg("%s<i> is not a member in your faction.", newLeader.describeTo(fme, true));
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									return;
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								}
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								if (newLeader == fme)
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								{
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									msg("<b>The target player musn't be yourself.");
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									return;
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								}
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		}
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							}
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		if (fyou == fme)
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							// Perform the switching
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							if (targetFactionCurrentLeader != null)
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		{
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							{
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			msg("<b>The target player musn't be yourself.");
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								targetFactionCurrentLeader.setRole(Rel.OFFICER);
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			return;
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		}
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							}
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							newLeader.setFaction(targetFaction);
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		fme.setRole(Rel.OFFICER);
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							newLeader.setRole(Rel.LEADER);
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		fyou.setRole(Rel.LEADER);
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		// Inform all players
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							// Inform all players
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		for (FPlayer fplayer : FPlayers.i.getOnline())
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							for (FPlayer fplayer : FPlayers.i.getOnline())
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		{
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							{
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			fplayer.msg("%s<i> gave %s<i> the leadership of %s", fme.describeTo(fplayer, true), fyou.describeTo(fplayer), myFaction.describeTo(fplayer));
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								fplayer.msg("%s<i> gave %s<i> the leadership of %s", RelationUtil.describeThatToMe(fme, fplayer, true), newLeader.describeTo(fplayer), targetFaction.describeTo(fplayer));
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		}
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							}
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	}
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						}
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}
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					}
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@@ -27,7 +27,6 @@ import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.FLocation;
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					import com.massivecraft.factions.FLocation;
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import com.massivecraft.factions.FPlayer;
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					import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.FPlayers;
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					import com.massivecraft.factions.FPlayers;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.P;
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					import com.massivecraft.factions.P;
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import com.massivecraft.factions.integration.SpoutFeatures;
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					import com.massivecraft.factions.integration.SpoutFeatures;
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import com.massivecraft.factions.struct.FPerm;
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					import com.massivecraft.factions.struct.FPerm;
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