Simplify Database Constructors. Use Setters.
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		@@ -29,7 +29,9 @@ public class BoardColl extends Coll<Board> implements BoardInterface
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	public static BoardColl get() { return i; }
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						public static BoardColl get() { return i; }
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	private BoardColl()
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						private BoardColl()
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	{
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						{
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		super(Const.COLLECTION_BOARD, Board.class, MStore.getDb(), Factions.get(), true, true, false);
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							super(Const.COLLECTION_BOARD, Board.class, MStore.getDb(), Factions.get());
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							this.setCreative(true);
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							this.setLowercasing(true);
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	}
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						}
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	// -------------------------------------------- //
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						// -------------------------------------------- //
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@@ -18,7 +18,8 @@ public class MFlagColl extends Coll<MFlag>
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	public static MFlagColl get() { return i; }
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						public static MFlagColl get() { return i; }
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	private MFlagColl()
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						private MFlagColl()
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	{
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						{
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		super(Const.COLLECTION_MFLAG, MFlag.class, MStore.getDb(), Factions.get(), false, true, false);
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							super(Const.COLLECTION_MFLAG, MFlag.class, MStore.getDb(), Factions.get());
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							this.setLowercasing(true);
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	}
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						}
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	// -------------------------------------------- //
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						// -------------------------------------------- //
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@@ -18,7 +18,8 @@ public class MPermColl extends Coll<MPerm>
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	public static MPermColl get() { return i; }
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						public static MPermColl get() { return i; }
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	private MPermColl()
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						private MPermColl()
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	{
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						{
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		super(Const.COLLECTION_MPERM, MPerm.class, MStore.getDb(), Factions.get(), false, true, false);
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							super(Const.COLLECTION_MPERM, MPerm.class, MStore.getDb(), Factions.get());
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							this.setLowercasing(true);
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	}
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						}
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	// -------------------------------------------- //
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						// -------------------------------------------- //
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