Fix /f sc closing 10
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@ -5,7 +5,10 @@ import com.massivecraft.massivecore.Engine;
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import com.massivecraft.massivecore.event.EventMassiveCorePlayerLeave;
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import com.massivecraft.massivecore.event.EventMassiveCorePlayerLeave;
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import com.massivecraft.massivecore.ps.PS;
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import com.massivecraft.massivecore.ps.PS;
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import com.massivecraft.massivecore.util.MUtil;
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import com.massivecraft.massivecore.util.MUtil;
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import com.massivecraft.massivecore.util.PeriodUtil;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Particle;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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@ -62,7 +65,7 @@ public class EngineSeeChunk extends Engine
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@Override
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@Override
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public void run()
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public void run()
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{
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{
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/*// Do we have a new period?
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// Do we have a new period?
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final long now = System.currentTimeMillis();
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final long now = System.currentTimeMillis();
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final long length = 500;
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final long length = 500;
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if ( ! PeriodUtil.isNewPeriod(this, length, now)) return;
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if ( ! PeriodUtil.isNewPeriod(this, length, now)) return;
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@ -95,9 +98,10 @@ public class EngineSeeChunk extends Engine
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List<Location> locations = getLocations(player, steps, step);
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List<Location> locations = getLocations(player, steps, step);
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for (Location location : locations)
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for (Location location : locations)
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{
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{
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ParticleEffect.EXPLOSION_NORMAL.display(location, offsetX, offsetY, offsetZ, speed, amount, player);
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location.getWorld().spawnParticle(Particle.EXPLOSION_NORMAL, location, amount, offsetX, offsetY, offsetZ, speed);
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//ParticleEffect.EXPLOSION_NORMAL.display(location, offsetX, offsetY, offsetZ, speed, amount, player);
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}
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}
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}
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}*/
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}
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}
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public static List<Location> getLocations(Player player, int steps, int step)
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public static List<Location> getLocations(Player player, int steps, int step)
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