Some dead code elimination
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@ -18,6 +18,7 @@ public enum FFlag
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// This faction has infinite power: TODO: Add faction has enough method. Replace the permanentpower level
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// (Faction) Territory flags
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// If a faction later could have many different territories this would probably be in another enum
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POWERLOSS("powerloss", "<i>Is power lost on death in this territory?", true, false),
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PVP("pvp", "<i>Can you PVP in territory?", true, false),
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FRIENDLYFIRE("friendlyfire", "<i>Can friends hurt eachother here?", false, false),
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@ -6,7 +6,6 @@ import com.massivecraft.factions.P;
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public enum Permission
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{
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OWNERSHIP_BYPASS("ownershipbypass"),
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LEADER("leader"),
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AUTOCLAIM("autoclaim"),
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BYPASS("bypass"),
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@ -41,10 +40,7 @@ public enum Permission
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MONEY_F2F("money.f2f"),
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MONEY_F2P("money.f2p"),
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MONEY_P2F("money.p2f"),
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NO_BOOM("noboom"),
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OPEN("open"),
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OWNER("owner"),
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OWNERLIST("ownerlist"),
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SET_PEACEFUL("setpeaceful"),
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POWER("power"),
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POWER_ANY("power.any"),
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