Mediocre Dynmap fix
This commit is contained in:
		@@ -246,12 +246,19 @@ public class EngineDynmap extends Engine
 | 
			
		||||
 | 
			
		||||
		while (!allChunksSource.isEmpty())
 | 
			
		||||
		{
 | 
			
		||||
			PS somePs = allChunksSource.iterator().next();
 | 
			
		||||
			Iterator<PS> it = allChunksSource.iterator();
 | 
			
		||||
			PS somePs = it.next();
 | 
			
		||||
			it.remove();
 | 
			
		||||
 | 
			
		||||
			// Create the polygon
 | 
			
		||||
			Set<PS> polygonChunks = new MassiveSet<>();
 | 
			
		||||
			floodFillTarget(allChunksSource, polygonChunks, somePs);
 | 
			
		||||
			List<PS> linelist = getLineList(polygonChunks);
 | 
			
		||||
			//Set<PS> polygonChunks = new MassiveSet<>();
 | 
			
		||||
			//floodFillTarget(allChunksSource, polygonChunks, somePs);
 | 
			
		||||
			//List<PS> linelist = getLineList(polygonChunks);
 | 
			
		||||
			List<PS> linelist = new MassiveList<>();
 | 
			
		||||
			for (Direction d : Direction.values())
 | 
			
		||||
			{
 | 
			
		||||
				linelist.add(d.getCorner(somePs));
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			// Calc the x and y arrays
 | 
			
		||||
			int sz = linelist.size();
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user