2022-08-05 01:17:53 +02:00
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package net.knarcraft.factions.engine;
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2022-08-05 00:34:54 +02:00
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2022-08-05 01:17:53 +02:00
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import net.knarcraft.factions.entity.MConf;
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2022-08-05 00:34:54 +02:00
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import com.massivecraft.massivecore.Engine;
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import com.massivecraft.massivecore.collections.MassiveList;
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import com.massivecraft.massivecore.ps.PS;
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import com.massivecraft.massivecore.util.MUtil;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.block.BlockFromToEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
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import java.util.HashMap;
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import java.util.List;
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import java.util.UUID;
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public class EngineExploit extends Engine {
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// -------------------------------------------- //
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// INSTANCE & CONSTRUCT
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// -------------------------------------------- //
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private static EngineExploit i = new EngineExploit();
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public static EngineExploit get() {
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return i;
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}
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// -------------------------------------------- //
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// OBSIDIAN GENERATORS
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// -------------------------------------------- //
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void obsidianGenerators(BlockFromToEvent event) {
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if (!MConf.get().handleExploitObsidianGenerators) {
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return;
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}
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// thanks to ObGenBlocker and WorldGuard for this method
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Block block = event.getToBlock();
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Material source = event.getBlock().getType();
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Material target = block.getType();
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if ((target == Material.REDSTONE_WIRE || target == Material.TRIPWIRE) && (source == Material.AIR || source == Material.LAVA)) {
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block.setType(Material.AIR);
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}
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}
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// -------------------------------------------- //
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// ENDER PEARL CLIPPING
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// -------------------------------------------- //
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void enderPearlClipping(PlayerTeleportEvent event) {
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if (!MConf.get().handleExploitEnderPearlClipping) {
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return;
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}
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if (event.getCause() != PlayerTeleportEvent.TeleportCause.ENDER_PEARL) {
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return;
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}
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// this exploit works when the target location is within 0.31 blocks or so of a door or glass block or similar...
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Location target = event.getTo();
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Location from = event.getFrom();
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// blocks who occupy less than 1 block width or length wise need to be handled differently
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Material mat = event.getTo().getBlock().getType();
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if (
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((mat == Material.GLASS_PANE || mat == Material.IRON_BARS) && clippingThrough(target, from, 0.65))
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|| ((MUtil.list(Material.ACACIA_FENCE, Material.BIRCH_FENCE, Material.DARK_OAK_FENCE, Material.JUNGLE_FENCE, Material.NETHER_BRICK_FENCE, Material.OAK_FENCE, Material.SPRUCE_FENCE).contains(mat)) && clippingThrough(target, from, 0.45))
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) {
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event.setTo(from);
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return;
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}
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// simple fix otherwise: ender pearl target locations are standardized to be in the center (X/Z) of the target block, not at the edges
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target.setX(target.getBlockX() + 0.5);
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target.setZ(target.getBlockZ() + 0.5);
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event.setTo(target);
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}
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public static boolean clippingThrough(Location target, Location from, double thickness) {
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return
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(
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(from.getX() > target.getX() && (from.getX() - target.getX() < thickness))
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|| (target.getX() > from.getX() && (target.getX() - from.getX() < thickness))
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|| (from.getZ() > target.getZ() && (from.getZ() - target.getZ() < thickness))
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|| (target.getZ() > from.getZ() && (target.getZ() - from.getZ() < thickness))
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);
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}
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// -------------------------------------------- //
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// NETHER PORTAL TRAP
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// -------------------------------------------- //
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// A nether portal trap can be created by the destination portal being enclosed (trapped) - resulting in the player not being able to run commands.
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// This fix removes the portal blocks (client side) from the destination until they are away from the portal.
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private static final int NETHER_TRAP_RADIUS_CHECK = 5;
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private static final int NETHER_TRAP_RESET_RADIUS_SQUARED = 9;
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private HashMap<UUID, List<Block>> portalTraps = new HashMap<>();
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void portalTrapRemoveAnimation(PlayerTeleportEvent event) {
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// If there is a teleport caused by a nether portal ...
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if (!MConf.get().handleNetherPortalTrap || event.getCause() != TeleportCause.NETHER_PORTAL) {
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return;
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}
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Player player = event.getPlayer();
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Block from = event.getTo().getBlock();
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// ... and the player can't build at the destination ...
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if (EnginePermBuild.canPlayerBuildAt(player, PS.valueOf(from), false)) {
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return;
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}
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// ... reset the old portal blocks stored ...
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this.portalReset(player);
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// ... get all the portal blocks belonging to the new portal at the destination ...
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List<Block> portalTrap = getPortal(from);
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if (portalTrap.isEmpty()) {
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return;
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}
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// ... and then store those blocks and send an update as if they were air.
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this.portalTraps.put(player.getUniqueId(), portalTrap);
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portalUpdateAir(player, portalTrap);
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void portalUpdate(PlayerMoveEvent event) {
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// If a player moves ...
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if (!MConf.get().handleNetherPortalTrap || MUtil.isSameBlock(event)) {
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return;
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}
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Player player = event.getPlayer();
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UUID uuid = player.getUniqueId();
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// ... and he recently used a portal ...
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List<Block> portalTrap = this.portalTraps.get(uuid);
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if (portalTrap == null) {
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return;
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}
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Location locationTo = event.getTo();
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Location locationFrom = portalTrap.get(0).getLocation();
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World worldTo = locationTo.getWorld();
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World worldFrom = locationFrom.getWorld();
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// ... update reset the portal near them, if they have moved away too far ...
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if (!worldTo.equals(worldFrom) || locationTo.distanceSquared(locationFrom) > NETHER_TRAP_RESET_RADIUS_SQUARED) {
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portalUpdateReset(player, portalTrap);
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return;
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}
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// ... or send an update as if the portal blocks were air.
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portalUpdateAir(player, portalTrap);
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}
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public void portalReset(Player player) {
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UUID uuid = player.getUniqueId();
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// If a player has already a portal registered to him ...
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List<Block> portalTrap = this.portalTraps.get(uuid);
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if (portalTrap == null) {
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return;
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}
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// ... remove them from the registry ...
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this.portalTraps.remove(uuid);
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// ... and send updates if the player and portal are in the same world.
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if (!player.getWorld().equals(portalTrap.get(0).getWorld())) {
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return;
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}
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portalUpdateReset(player, portalTrap);
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}
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public static void portalUpdateReset(Player player, List<Block> portal) {
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portalUpdate(player, portal, null, null);
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}
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public static void portalUpdateAir(Player player, List<Block> portal) {
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portalUpdate(player, portal, Material.AIR, (byte) 0);
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}
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@SuppressWarnings("deprecation")
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private static void portalUpdate(Player player, List<Block> portal, Material material, Byte data) {
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boolean usingDefault = material == null && data == null;
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for (Block block : portal) {
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Material updateMaterial = usingDefault ? block.getType() : material;
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byte updateData = usingDefault ? block.getData() : data;
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player.sendBlockChange(block.getLocation(), updateMaterial, updateData);
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}
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}
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public static List<Block> getPortal(Block from) {
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// Create
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List<Block> ret = new MassiveList<>();
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// Fill - Check in a radius of the block to find the portal blocks
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for (int x = -(NETHER_TRAP_RADIUS_CHECK); x <= NETHER_TRAP_RADIUS_CHECK; x++) {
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for (int y = -(NETHER_TRAP_RADIUS_CHECK); y <= NETHER_TRAP_RADIUS_CHECK; y++) {
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for (int z = -(NETHER_TRAP_RADIUS_CHECK); z <= NETHER_TRAP_RADIUS_CHECK; z++) {
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if (from.getRelative(x, y, z).getType() == Material.NETHER_PORTAL) {
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ret.add(from.getRelative(x, y, z));
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}
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}
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}
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}
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// Return
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return ret;
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}
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}
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