Factions3/src/com/massivecraft/factions/entity/Board.java

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2013-04-22 09:37:53 +02:00
package com.massivecraft.factions.entity;
import java.lang.reflect.Type;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import java.util.concurrent.ConcurrentSkipListMap;
import org.bukkit.ChatColor;
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import com.massivecraft.factions.Const;
import com.massivecraft.factions.Factions;
import com.massivecraft.factions.RelationParticipator;
import com.massivecraft.factions.TerritoryAccess;
import com.massivecraft.factions.util.AsciiCompass;
import com.massivecraft.mcore.ps.PS;
import com.massivecraft.mcore.store.Entity;
import com.massivecraft.mcore.util.Txt;
import com.massivecraft.mcore.xlib.gson.reflect.TypeToken;
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public class Board extends Entity<Board> implements BoardInterface
{
public static final transient Type MAP_TYPE = new TypeToken<Map<PS, TerritoryAccess>>(){}.getType();
// -------------------------------------------- //
// META
// -------------------------------------------- //
public static Board get(Object oid)
{
return BoardColls.get().get2(oid);
}
// -------------------------------------------- //
// OVERRIDE: ENTITY
// -------------------------------------------- //
@Override
public Board load(Board that)
{
this.map = that.map;
return this;
}
@Override
public boolean isDefault()
{
if (this.map == null) return true;
if (this.map.isEmpty()) return true;
return false;
}
// -------------------------------------------- //
// FIELDS
// -------------------------------------------- //
// TODO: Make TerritoryAccess immutable.
private ConcurrentSkipListMap<PS, TerritoryAccess> map;
public Map<PS, TerritoryAccess> getMap() { return Collections.unmodifiableMap(this.map); }
// -------------------------------------------- //
// CONSTRUCT
// -------------------------------------------- //
public Board()
{
this.map = new ConcurrentSkipListMap<PS, TerritoryAccess>();
}
public Board(Map<PS, TerritoryAccess> map)
{
this.map = new ConcurrentSkipListMap<PS, TerritoryAccess>(map);
}
// -------------------------------------------- //
// OVERRIDE: BOARD
// -------------------------------------------- //
// GET
@Override
public TerritoryAccess getTerritoryAccessAt(PS ps)
{
if (ps == null) return null;
ps = ps.getChunkCoords(true);
TerritoryAccess ret = this.map.get(ps);
if (ret == null) ret = new TerritoryAccess(UConf.get(this).factionIdNone);
return ret;
}
@Override
public Faction getFactionAt(PS ps)
{
if (ps == null) return null;
return FactionColls.get().get(this).get(this.getTerritoryAccessAt(ps).getHostFactionId());
}
// SET
@Override
public void setTerritoryAccessAt(PS ps, TerritoryAccess territoryAccess)
{
ps = ps.getChunkCoords(true);
if (territoryAccess == null || (territoryAccess.getHostFactionId().equals(UConf.get(this).factionIdNone) && territoryAccess.isDefault()))
{
this.map.remove(ps);
}
else
{
this.map.put(ps, territoryAccess);
}
this.changed();
}
@Override
public void setFactionAt(PS ps, Faction faction)
{
TerritoryAccess territoryAccess = null;
if (faction != null)
{
territoryAccess = new TerritoryAccess(faction.getId());
}
this.setTerritoryAccessAt(ps, territoryAccess);
}
// REMOVE
@Override
public void removeAt(PS ps)
{
this.setTerritoryAccessAt(ps, null);
}
@Override
public void removeAll(Faction faction)
{
String factionId = faction.getId();
for (Entry<PS, TerritoryAccess> entry : this.map.entrySet())
{
TerritoryAccess territoryAccess = entry.getValue();
if ( ! territoryAccess.getHostFactionId().equals(factionId)) continue;
PS ps = entry.getKey();
this.removeAt(ps);
}
}
// Removes orphaned foreign keys
@Override
public void clean()
{
for (Entry<PS, TerritoryAccess> entry : this.map.entrySet())
{
TerritoryAccess territoryAccess = entry.getValue();
if (FactionColls.get().get(this).containsId(territoryAccess.getHostFactionId())) continue;
PS ps = entry.getKey();
this.removeAt(ps);
Factions.get().log("Board cleaner removed "+territoryAccess.getHostFactionId()+" from "+entry.getKey());
}
}
// CHUNKS
@Override
public Set<PS> getChunks(Faction faction)
{
return this.getChunks(faction.getId());
}
public Set<PS> getChunks(String factionId)
{
Set<PS> ret = new HashSet<PS>();
for (Entry<PS, TerritoryAccess> entry : this.map.entrySet())
{
TerritoryAccess ta = entry.getValue();
if (!ta.getHostFactionId().equals(factionId)) continue;
PS ps = entry.getKey();
ps = ps.withWorld(this.getId());
ret.add(ps);
}
return ret;
}
// COUNT
@Override
public int getCount(Faction faction)
{
return this.getCount(faction.getId());
}
public int getCount(String factionId)
{
int ret = 0;
for (TerritoryAccess ta : this.map.values())
{
if (!ta.getHostFactionId().equals(factionId)) continue;
ret += 1;
}
return ret;
}
// NEARBY DETECTION
// Is this coord NOT completely surrounded by coords claimed by the same faction?
// Simpler: Is there any nearby coord with a faction other than the faction here?
@Override
public boolean isBorderPs(PS ps)
{
PS nearby = null;
Faction faction = this.getFactionAt(ps);
nearby = ps.withChunkX(ps.getChunkX() +1);
if (faction != this.getFactionAt(nearby)) return true;
nearby = ps.withChunkX(ps.getChunkX() -1);
if (faction != this.getFactionAt(nearby)) return true;
nearby = ps.withChunkZ(ps.getChunkZ() +1);
if (faction != this.getFactionAt(nearby)) return true;
nearby = ps.withChunkZ(ps.getChunkZ() -1);
if (faction != this.getFactionAt(nearby)) return true;
return false;
}
// Is this coord connected to any coord claimed by the specified faction?
@Override
public boolean isConnectedPs(PS ps, Faction faction)
{
PS nearby = null;
nearby = ps.withChunkX(ps.getChunkX() +1);
if (faction == this.getFactionAt(nearby)) return true;
nearby = ps.withChunkX(ps.getChunkX() -1);
if (faction == this.getFactionAt(nearby)) return true;
nearby = ps.withChunkZ(ps.getChunkZ() +1);
if (faction == this.getFactionAt(nearby)) return true;
nearby = ps.withChunkZ(ps.getChunkZ() -1);
if (faction == this.getFactionAt(nearby)) return true;
return false;
}
// MAP GENERATION
@Override
public ArrayList<String> getMap(RelationParticipator observer, PS centerPs, double inDegrees)
{
centerPs = centerPs.getChunkCoords(true);
ArrayList<String> ret = new ArrayList<String>();
Faction centerFaction = this.getFactionAt(centerPs);
ret.add(Txt.titleize("("+centerPs.getChunkX() + "," + centerPs.getChunkZ()+") "+centerFaction.getName(observer)));
int halfWidth = Const.MAP_WIDTH / 2;
int halfHeight = Const.MAP_HEIGHT / 2;
PS topLeftPs = centerPs.plusChunkCoords(-halfWidth, -halfHeight);
int width = halfWidth * 2 + 1;
int height = halfHeight * 2 + 1;
// Make room for the list of names
height--;
Map<Faction, Character> fList = new HashMap<Faction, Character>();
int chrIdx = 0;
// For each row
for (int dz = 0; dz < height; dz++)
{
// Draw and add that row
String row = "";
for (int dx = 0; dx < width; dx++)
{
if(dx == halfWidth && dz == halfHeight)
{
row += ChatColor.AQUA+"+";
continue;
}
PS herePs = topLeftPs.plusChunkCoords(dx, dz);
Faction hereFaction = this.getFactionAt(herePs);
if (hereFaction.isNone())
{
row += ChatColor.GRAY+"-";
}
else
{
if (!fList.containsKey(hereFaction))
fList.put(hereFaction, Const.MAP_KEY_CHARS[chrIdx++]);
char fchar = fList.get(hereFaction);
row += hereFaction.getColorTo(observer) + "" + fchar;
}
}
ret.add(row);
}
// Get the compass
ArrayList<String> asciiCompass = AsciiCompass.getAsciiCompass(inDegrees, ChatColor.RED, Txt.parse("<a>"));
// Add the compass
ret.set(1, asciiCompass.get(0)+ret.get(1).substring(3*3));
ret.set(2, asciiCompass.get(1)+ret.get(2).substring(3*3));
ret.set(3, asciiCompass.get(2)+ret.get(3).substring(3*3));
String fRow = "";
for (Faction keyfaction : fList.keySet())
{
fRow += ""+keyfaction.getColorTo(observer) + fList.get(keyfaction) + ": " + keyfaction.getName() + " ";
}
fRow = fRow.trim();
ret.add(fRow);
return ret;
}
}