Factions3/src/com/massivecraft/factions/cmd/CmdJoin.java

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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.Conf;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.struct.Permission;
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public class CmdJoin extends FCommand
{
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public CmdJoin()
{
super();
this.aliases.add("join");
this.requiredArgs.add("faction name");
//this.optionalArgs.put("", "");
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this.permission = Permission.JOIN.node;
this.disableOnLock = true;
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senderMustBePlayer = true;
senderMustBeMember = false;
senderMustBeModerator = false;
senderMustBeAdmin = false;
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}
@Override
public void perform()
{
Faction faction = this.argAsFaction(0);
if (faction == null) return;
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if ( ! faction.isNormal())
{
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msg("<b>You may only join normal factions. This is a system faction.");
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return;
}
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if (faction == myFaction)
{
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msg("<b>You are already a member of %s", faction.getTag(fme));
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return;
}
if (fme.hasFaction())
{
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msg("<b>You must leave your current faction first.");
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return;
}
if (!Conf.canLeaveWithNegativePower && fme.getPower() < 0)
{
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msg("<b>You cannot join a faction until your power is positive.");
return;
}
if( ! (faction.getOpen() || faction.isInvited(fme) || fme.isAdminBypassing()))
{
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msg("<i>This faction requires invitation.");
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faction.msg("%s<i> tried to join your faction.", fme.describeTo(faction, true));
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return;
}
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
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if ( ! payForCommand(Conf.econCostJoin, "to join a faction", "for joining a faction")) return;
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fme.msg("<i>You successfully joined %s", faction.getTag(fme));
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faction.msg("<i>%s joined your faction.", fme.describeTo(faction, true));
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fme.resetFactionData();
fme.setFaction(faction);
faction.deinvite(fme);
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}
}