Factions3/src/com/massivecraft/factions/event/FactionCreateEvent.java

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package com.massivecraft.factions.event;
import org.bukkit.command.CommandSender;
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import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
public class FactionCreateEvent extends Event implements Cancellable
{
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// -------------------------------------------- //
// REQUIRED EVENT CODE
// -------------------------------------------- //
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private static final HandlerList handlers = new HandlerList();
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@Override public HandlerList getHandlers() { return handlers; }
public static HandlerList getHandlerList() { return handlers; }
// -------------------------------------------- //
// FIELDS
// -------------------------------------------- //
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private boolean cancelled = false;
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@Override public boolean isCancelled() { return this.cancelled; }
@Override public void setCancelled(boolean cancelled) { this.cancelled = cancelled; }
private final CommandSender sender;
public CommandSender getSender() { return this.sender; }
// TODO: How do we know what universe? Should we perhaps actually create the faction?
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private String factionTag;
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public String getFactionTag() { return this.factionTag; }
private String factionId;
public String getFactionId() { return this.factionId; }
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// -------------------------------------------- //
// CONSTRUCT
// -------------------------------------------- //
public FactionCreateEvent(CommandSender sender, String factionTag, String factionId)
{
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this.sender = sender;
this.factionTag = factionTag;
this.factionId = factionId;
}
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}