Factions3/src/com/massivecraft/factions/cmd/CmdCreate.java

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package com.massivecraft.factions.cmd;
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import java.util.ArrayList;
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import com.massivecraft.factions.Conf;
import com.massivecraft.factions.FPlayer;
import com.massivecraft.factions.FPlayers;
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import com.massivecraft.factions.Faction;
import com.massivecraft.factions.Factions;
import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Role;
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public class CmdCreate extends FCommand
{
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public CmdCreate()
{
super();
this.aliases.add("create");
this.requiredArgs.add("faction tag");
//this.optionalArgs.put("", "");
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this.permission = Permission.CREATE.node;
this.disableOnLock = true;
senderMustBePlayer = true;
senderMustBeMember = false;
senderMustBeModerator = false;
senderMustBeAdmin = false;
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}
@Override
public void perform()
{
String tag = this.argAsString(0);
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if (fme.hasFaction())
{
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msg("<b>You must leave your current faction first.");
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return;
}
if (Factions.i.isTagTaken(tag))
{
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msg("<b>That tag is already in use.");
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return;
}
ArrayList<String> tagValidationErrors = Factions.validateTag(tag);
if (tagValidationErrors.size() > 0)
{
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sendMessage(tagValidationErrors);
return;
}
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
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if ( ! payForCommand(Conf.econCostCreate, "to create a new faction", "for creating a new faction")) return;
Faction faction = Factions.i.create();
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faction.setTag(tag);
fme.setRole(Role.ADMIN);
fme.setFaction(faction);
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for (FPlayer follower : FPlayers.i.getOnline())
{
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follower.msg("%s<i> created a new faction %s", fme.getNameAndRelevant(follower), faction.getTag(follower));
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}
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msg("<i>You should now: %s", p.cmdBase.cmdDescription.getUseageTemplate());
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}
}