Factions3/src/com/massivecraft/factions/Const.java

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package com.massivecraft.factions;
import org.bukkit.ChatColor;
public class Const
{
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// Collections & Aspects
public static final String BASENAME = "factions";
public static final String BASENAME_ = BASENAME+"_";
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public static final String COLLECTION_BOARD = BASENAME_+"board";
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public static final String COLLECTION_FACTION = BASENAME_+"faction";
public static final String COLLECTION_MFLAG = BASENAME_+"mflag";
public static final String COLLECTION_MPERM = BASENAME_+"mperm";
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public static final String COLLECTION_MPLAYER = BASENAME_+"mplayer";
public static final String COLLECTION_MCONF = BASENAME_+"mconf";
public static final String ASPECT = BASENAME;
// ASCII Map
public static final int MAP_WIDTH = 48;
public static final int MAP_HEIGHT = 8;
public static final int MAP_HEIGHT_FULL = 17;
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public static final char[] MAP_KEY_CHARS = "\\/#?笣$%=&^ABCDEFGHJKLMNOPQRSTUVWXYZÄÖÜÆØÅ1234567890abcdeghjmnopqrsuvwxyÿzäöüæøåâêîûô".toCharArray();
public static final String MAP_KEY_WILDERNESS = ChatColor.GRAY.toString() + "-";
public static final String MAP_KEY_SEPARATOR = ChatColor.AQUA.toString() + "+";
public static final String MAP_KEY_OVERFLOW = ChatColor.MAGIC.toString() + "-" + ChatColor.RESET.toString();
public static final String MAP_OVERFLOW_MESSAGE = MAP_KEY_OVERFLOW + ": Too Many Factions (>" + MAP_KEY_CHARS.length + ") on this Map.";
// SHOW
public static final String SHOW_ID_FACTION_ID = BASENAME_ + "id";
public static final String SHOW_ID_FACTION_DESCRIPTION = BASENAME_ + "description";
public static final String SHOW_ID_FACTION_AGE = BASENAME_ + "age";
public static final String SHOW_ID_FACTION_FLAGS = BASENAME_ + "flags";
public static final String SHOW_ID_FACTION_POWER = BASENAME_ + "power";
public static final String SHOW_ID_FACTION_LANDVALUES = BASENAME_ + "landvalue";
public static final String SHOW_ID_FACTION_BANK = BASENAME_ + "bank";
public static final String SHOW_ID_FACTION_FOLLOWERS = BASENAME_ + "followers";
public static final int SHOW_PRIORITY_FACTION_ID = 1000;
public static final int SHOW_PRIORITY_FACTION_DESCRIPTION = 2000;
public static final int SHOW_PRIORITY_FACTION_AGE = 3000;
public static final int SHOW_PRIORITY_FACTION_FLAGS = 4000;
public static final int SHOW_PRIORITY_FACTION_POWER = 5000;
public static final int SHOW_PRIORITY_FACTION_LANDVALUES = 6000;
public static final int SHOW_PRIORITY_FACTION_BANK = 7000;
public static final int SHOW_PRIORITY_FACTION_FOLLOWERS = 9000;
}