publicstaticMFlaggetFlagOpen(){returngetCreative(PRIORITY_OPEN,ID_OPEN,ID_OPEN,"Can the faction be joined without an invite?","An invite is required to join.","Anyone can join. No invite required.",false,true,true);}
publicstaticMFlaggetFlagMonsters(){returngetCreative(PRIORITY_MONSTERS,ID_MONSTERS,ID_MONSTERS,"Can monsters spawn in this territory?","Monsters can spawn in this territory.","Monsters can NOT spawn in this territory.",false,true,true);}
publicstaticMFlaggetFlagPowerloss(){returngetCreative(PRIORITY_POWERLOSS,ID_POWERLOSS,ID_POWERLOSS,"Is power lost on death in this territory?","Power is lost on death in this territory.","Power is NOT lost on death in this territory.",true,false,true);}
publicstaticMFlaggetFlagPvp(){returngetCreative(PRIORITY_PVP,ID_PVP,ID_PVP,"Can you PVP in territory?","You can PVP in this territory.","You can NOT PVP in this territory.",true,false,true);}
publicstaticMFlaggetFlagFriendlyire(){returngetCreative(PRIORITY_FRIENDLYFIRE,ID_FRIENDLYFIRE,ID_FRIENDLYFIRE,"Can friends hurt eachother in this territory?","Friends can hurt eachother in this territory.","Friends can NOT hurt eachother in this territory.",false,false,true);}
publicstaticMFlaggetFlagExplosions(){returngetCreative(PRIORITY_EXPLOSIONS,ID_EXPLOSIONS,ID_EXPLOSIONS,"Can explosions occur in this territory?","Explosions can occur in this territory.","Explosions can NOT occur in this territory.",true,false,true);}
publicstaticMFlaggetFlagOfflineexplosions(){returngetCreative(PRIORITY_OFFLINEEXPLOSIONS,ID_OFFLINEEXPLOSIONS,ID_OFFLINEEXPLOSIONS,"Can explosions occur if faction is offline?","Explosions can occur if faction is offline.","Explosions can NOT occur if faction is offline.",false,false,true);}
publicstaticMFlaggetFlagFirespread(){returngetCreative(PRIORITY_FIRESPREAD,ID_FIRESPREAD,ID_FIRESPREAD,"Can fire spread in territory?","Fire can spread in this territory.","Fire can NOT spread in this territory.",true,false,true);}
publicstaticMFlaggetFlagEndergrief(){returngetCreative(PRIORITY_ENDERGRIEF,ID_ENDERGRIEF,ID_ENDERGRIEF,"Can endermen grief in this territory?","Endermen can grief in this territory","Endermen can NOT grief in this territory.",false,false,true);}
publicstaticMFlaggetFlagPermanent(){returngetCreative(PRIORITY_PERMANENT,ID_PERMANENT,ID_PERMANENT,"Is the faction immune to deletion?","The faction can NOT be deleted.","The faction can be deleted.",false,false,true);}
publicstaticMFlaggetFlagPeaceful(){returngetCreative(PRIORITY_PEACEFUL,ID_PEACEFUL,ID_PEACEFUL,"Is the faction in truce with everyone?","The faction is in truce with everyone.","The faction relations work as usual.",false,false,true);}
publicstaticMFlaggetFlagInfpower(){returngetCreative(PRIORITY_INFPOWER,ID_INFPOWER,ID_INFPOWER,"Does the faction have infinite power?","The faction has infinite power.","The faction power works as usual.",false,false,true);}
// Explanation: Some flags are rendered meaningless by other plugins. Say we have a creative mode server without any mobs. The server owner might want to hide this flag.