6fb1174adfBump to 0.91
Mike Primm
2014-12-04 01:11:08 -0600
cc7950a0b8Update to Factions v2.7.1
Mike Primm
2014-12-04 01:04:53 -0600
fdf1a161ccBump to 0.81
Mike Primm
2014-08-19 22:16:56 -0500
ee08b79d08Update to 1.7.10 with Factions 2.5.0 and MassiveCore 7.3.0
Mike Primm
2014-08-19 22:03:16 -0500
19892eba38Bump to 0.80: update to Faction 2.3.0, mcore 7.0.1, Dynmap 1.9
Mike Primm
2014-02-02 13:13:50 -0600
576ecd8fceFix repeated refreshes on lots of faction update triggers
Mike Primm
2014-01-03 18:18:20 -0600
0b1ed5714aBump to 0.72
Mike Primm
2013-08-25 10:25:36 -0500
1d71852a81Fix exception on home markers with same faction name in different universe
Mike Primm
2013-08-25 10:23:04 -0500
f91fab7bd3Fix grouping of players in unaffiliated factions (Wilderness/None) - shouldn't see each other
Mike Primm
2013-07-24 21:43:41 -0500
25e43bb600Set to 0.71
Mike Primm
2013-07-24 00:41:17 -0500
e1deaac677Bump to 0.80 - add build ID to version
Mike Primm
2013-07-04 17:11:01 -0500
89693697a0Fix exception when faction home set
Mike Primm
2013-07-04 17:00:50 -0500
119a8f28f3Bump to 0.70
Mike Primm
2013-06-28 08:59:09 -0500
afd5d32f05Add proper handling of universes in Factions
Mike Primm
2013-06-28 01:33:54 -0500
036092f53fBump to 0.60
Mike Primm
2013-06-23 18:31:02 -0500
adbc2116e8Update for Factions v2.0.0
Mike Primm
2013-06-23 18:19:58 -0500
2e0f40d059Update to 1.8.2, add 'boost' style attribute to enable resolution boosting
Mike Primm
2013-05-16 23:59:49 -0500
0e509bdd96Switch to plugin's logger
Mike Primm
2013-03-29 23:16:18 -0500
6f6d60b18cBump to 0.50
Mike Primm
2013-01-20 22:04:40 -0600
8d14097ceaProtect against stale markers during /dynmap reload
Mike Primm
2013-01-20 22:02:44 -0600
6a57dca463Fix package
Mike Primm
2013-01-05 17:23:46 -0600
7fa3cc114bAdd repos, update dependencies, set compiler version
Mike Primm
2013-01-05 16:47:14 -0600
122d9fe5ccBump to 0.40
Mike Primm
2012-08-29 01:12:58 -0500
cea5ebba8dUpdate to Factions 1.7.7, add anonymous usage stats via mcstats.org, support reload of configuration via /dynmap reload
Mike Primm
2012-08-27 23:37:33 -0500
24908f7007Back to 0.30
Mike Primm
2012-07-31 21:57:26 -0500
02026104b7Add %description% macro (thanks to talmor)
Mike Primm
2012-07-31 21:53:54 -0500
36d7f22b9bFix handling of 1.6.8 versus latest 1.7.5 (API changes)
Mike Primm
2012-07-31 21:49:16 -0500
1667d1072bBump to 0.30
Mike Primm
2012-07-30 23:08:42 -0500
da13137ea2Switch to 0.20
Mike Primm
2012-07-30 22:55:14 -0500
5e0a04642dUpdate dependency to dynmap-api 0.60
Mike Primm
2012-07-30 22:49:10 -0500
07f2f381afHandle downlevel dynmap
Mike Primm
2012-07-29 11:27:48 -0500
617807fe37Fix faction name on visibility set - print set ID (help with permissions setting)
Mike Primm
2012-07-29 11:23:16 -0500
36b112ef0cAdd test to see if player info protect - warn if visibility-by-faction is set
Mike Primm
2012-07-29 11:07:43 -0500
467766596eAdd visibility-by-faction option (uses dynmap 0.60), add '%flag.FLAGID%' macros, reload support
Mike Primm
2012-07-29 10:34:27 -0500
f0c6419992Update to build with Factions 1.7.5 Beta
Mike Primm
2012-07-01 10:48:20 -0500
a40c65072dBump to 0.19
Mike Primm
2012-06-19 06:00:30 +0200
a22151d528Add support for 1.7.5 beta
Mike Primm
2012-06-19 05:45:48 +0200
1ff679e5d7Bump to 0.18
Mike Primm
2012-04-02 00:29:58 -0500
6ed11a76e4Update to 1.2.4-R1.0
Mike Primm
2012-04-02 00:27:11 -0500
4a47406431Bump to 0.17
Mike Primm
2012-02-20 21:19:02 -0600
9651103ba9Update to CB 1.1 event model (1.1-R5 READY)
Mike Primm
2012-02-20 21:09:30 -0600
5c30f733bbBump to 0.16
Mike Primm
2012-02-19 10:17:05 -0600
ead4385438Split list of players, so that it will wrap properly
Mike Primm
2012-02-19 10:00:39 -0600
e2c54eb766Bump to 0.15
Mike Primm
2012-02-06 20:41:49 -0600
895c0cb761Fix typo
Mike Primm
2012-02-06 20:35:32 -0600
11591d069dUpdate to Factions 1.6.5c
Mike Primm
2012-02-06 20:07:33 -0600
40a6220baeUpdate to 0.14
Mike Primm
2012-01-25 08:00:35 -0600
9e01fe7fe2Update for Factions 1.6.3 (API change)
Mike Primm
2012-01-25 07:54:18 -0600
5f60437325Bump to 0.13
Mike Primm
2011-12-28 11:26:19 -0600
7dcae62dc4Add support for world-level hide/show in visibleregions and hiddenregions using "world:<worldname>" syntax
Mike Primm
2011-12-25 05:05:22 +0800
74ab9442bdAdd minzoom setting to allow option to hide layer below specified zoom level
Mike Primm
2011-12-23 06:30:41 +0800
fc7f40c36bBump to 0.12
Mike Primm
2011-12-11 01:23:12 -0600
fff1d9b3f6Add dependency ranges
Mike Primm
2011-12-10 23:48:54 -0600
6fe6f91a6dAdd UTF-8 for sourceEncoding
Mike Primm
2011-11-28 06:46:28 +0800
c8805ab564Switch to non-recursive fill algorithm - handle huge regions better
Mike Primm
2011-12-10 23:34:46 -0600
eb0a3ef83fAdd [home] label to home marker
Mike Primm
2011-11-23 15:37:14 -0600
bd59d2ffaeClean up debug messages
Mike Primm
2011-11-23 15:22:32 -0600
34c64af107Initial drop
Mike Primm
2011-11-23 15:09:03 -0600
f65fc8bfb8first commit
Mike Primm
2011-11-23 10:39:12 -0600