Commit Graph

  • 8752a58c1b Adds distribution management dev EpicKnarvik97 2024-05-25 00:50:04 +0200
  • 91fef8d349 Makes all faction warps show up as markers EpicKnarvik97 2024-05-14 17:52:37 +0200
  • 4ad841c867 Improves the default dynmap info popup EpicKnarvik97 2024-05-14 15:22:11 +0200
  • 0bcecba156 Fixes some smaller details EpicKnarvik97 2024-05-14 15:14:45 +0200
  • 7c8429a65c Adds Jenkinsfile EpicKnarvik97 2024-05-14 14:41:33 +0200
  • 525eaa6860 Updates .gitignore EpicKnarvik97 2024-05-14 14:39:44 +0200
  • bc7a8bebea Moves classes to packages EpicKnarvik97 2024-05-14 14:34:02 +0200
  • bb54a5db48 Fixes a bunch of warnings and typos EpicKnarvik97 2024-05-14 14:19:01 +0200
  • ef3cf02a23 Initial. perhaps broken update attempt EpicKnarvik97 2024-05-14 02:17:29 +0200
  • 6fb1174adf Bump to 0.91 Mike Primm 2014-12-04 01:11:08 -0600
  • cc7950a0b8 Update to Factions v2.7.1 Mike Primm 2014-12-04 01:04:53 -0600
  • fdf1a161cc Bump to 0.81 Mike Primm 2014-08-19 22:16:56 -0500
  • ee08b79d08 Update to 1.7.10 with Factions 2.5.0 and MassiveCore 7.3.0 Mike Primm 2014-08-19 22:03:16 -0500
  • 19892eba38 Bump to 0.80: update to Faction 2.3.0, mcore 7.0.1, Dynmap 1.9 Mike Primm 2014-02-02 13:13:50 -0600
  • 576ecd8fce Fix repeated refreshes on lots of faction update triggers Mike Primm 2014-01-03 18:18:20 -0600
  • 0b1ed5714a Bump to 0.72 Mike Primm 2013-08-25 10:25:36 -0500
  • 1d71852a81 Fix exception on home markers with same faction name in different universe Mike Primm 2013-08-25 10:23:04 -0500
  • f91fab7bd3 Fix grouping of players in unaffiliated factions (Wilderness/None) - shouldn't see each other Mike Primm 2013-07-24 21:43:41 -0500
  • 25e43bb600 Set to 0.71 Mike Primm 2013-07-24 00:41:17 -0500
  • e1deaac677 Bump to 0.80 - add build ID to version Mike Primm 2013-07-04 17:11:01 -0500
  • 89693697a0 Fix exception when faction home set Mike Primm 2013-07-04 17:00:50 -0500
  • 119a8f28f3 Bump to 0.70 Mike Primm 2013-06-28 08:59:09 -0500
  • afd5d32f05 Add proper handling of universes in Factions Mike Primm 2013-06-28 01:33:54 -0500
  • 036092f53f Bump to 0.60 Mike Primm 2013-06-23 18:31:02 -0500
  • adbc2116e8 Update for Factions v2.0.0 Mike Primm 2013-06-23 18:19:58 -0500
  • 2e0f40d059 Update to 1.8.2, add 'boost' style attribute to enable resolution boosting Mike Primm 2013-05-16 23:59:49 -0500
  • 0e509bdd96 Switch to plugin's logger Mike Primm 2013-03-29 23:16:18 -0500
  • 6f6d60b18c Bump to 0.50 Mike Primm 2013-01-20 22:04:40 -0600
  • 8d14097cea Protect against stale markers during /dynmap reload Mike Primm 2013-01-20 22:02:44 -0600
  • 6a57dca463 Fix package Mike Primm 2013-01-05 17:23:46 -0600
  • 7fa3cc114b Add repos, update dependencies, set compiler version Mike Primm 2013-01-05 16:47:14 -0600
  • 122d9fe5cc Bump to 0.40 Mike Primm 2012-08-29 01:12:58 -0500
  • cea5ebba8d Update to Factions 1.7.7, add anonymous usage stats via mcstats.org, support reload of configuration via /dynmap reload Mike Primm 2012-08-27 23:37:33 -0500
  • 24908f7007 Back to 0.30 Mike Primm 2012-07-31 21:57:26 -0500
  • 02026104b7 Add %description% macro (thanks to talmor) Mike Primm 2012-07-31 21:53:54 -0500
  • 36d7f22b9b Fix handling of 1.6.8 versus latest 1.7.5 (API changes) Mike Primm 2012-07-31 21:49:16 -0500
  • 1667d1072b Bump to 0.30 Mike Primm 2012-07-30 23:08:42 -0500
  • da13137ea2 Switch to 0.20 Mike Primm 2012-07-30 22:55:14 -0500
  • 5e0a04642d Update dependency to dynmap-api 0.60 Mike Primm 2012-07-30 22:49:10 -0500
  • 07f2f381af Handle downlevel dynmap Mike Primm 2012-07-29 11:27:48 -0500
  • 617807fe37 Fix faction name on visibility set - print set ID (help with permissions setting) Mike Primm 2012-07-29 11:23:16 -0500
  • 36b112ef0c Add test to see if player info protect - warn if visibility-by-faction is set Mike Primm 2012-07-29 11:07:43 -0500
  • 467766596e Add visibility-by-faction option (uses dynmap 0.60), add '%flag.FLAGID%' macros, reload support Mike Primm 2012-07-29 10:34:27 -0500
  • f0c6419992 Update to build with Factions 1.7.5 Beta Mike Primm 2012-07-01 10:48:20 -0500
  • a40c65072d Bump to 0.19 Mike Primm 2012-06-19 06:00:30 +0200
  • a22151d528 Add support for 1.7.5 beta Mike Primm 2012-06-19 05:45:48 +0200
  • 1ff679e5d7 Bump to 0.18 Mike Primm 2012-04-02 00:29:58 -0500
  • 6ed11a76e4 Update to 1.2.4-R1.0 Mike Primm 2012-04-02 00:27:11 -0500
  • 4a47406431 Bump to 0.17 Mike Primm 2012-02-20 21:19:02 -0600
  • 9651103ba9 Update to CB 1.1 event model (1.1-R5 READY) Mike Primm 2012-02-20 21:09:30 -0600
  • 5c30f733bb Bump to 0.16 Mike Primm 2012-02-19 10:17:05 -0600
  • ead4385438 Split list of players, so that it will wrap properly Mike Primm 2012-02-19 10:00:39 -0600
  • e2c54eb766 Bump to 0.15 Mike Primm 2012-02-06 20:41:49 -0600
  • 895c0cb761 Fix typo Mike Primm 2012-02-06 20:35:32 -0600
  • 11591d069d Update to Factions 1.6.5c Mike Primm 2012-02-06 20:07:33 -0600
  • 40a6220bae Update to 0.14 Mike Primm 2012-01-25 08:00:35 -0600
  • 9e01fe7fe2 Update for Factions 1.6.3 (API change) Mike Primm 2012-01-25 07:54:18 -0600
  • 5f60437325 Bump to 0.13 Mike Primm 2011-12-28 11:26:19 -0600
  • 7dcae62dc4 Add support for world-level hide/show in visibleregions and hiddenregions using "world:<worldname>" syntax Mike Primm 2011-12-25 05:05:22 +0800
  • 74ab9442bd Add minzoom setting to allow option to hide layer below specified zoom level Mike Primm 2011-12-23 06:30:41 +0800
  • fc7f40c36b Bump to 0.12 Mike Primm 2011-12-11 01:23:12 -0600
  • fff1d9b3f6 Add dependency ranges Mike Primm 2011-12-10 23:48:54 -0600
  • 6fe6f91a6d Add UTF-8 for sourceEncoding Mike Primm 2011-11-28 06:46:28 +0800
  • c8805ab564 Switch to non-recursive fill algorithm - handle huge regions better Mike Primm 2011-12-10 23:34:46 -0600
  • eb0a3ef83f Add [home] label to home marker Mike Primm 2011-11-23 15:37:14 -0600
  • bd59d2ffae Clean up debug messages Mike Primm 2011-11-23 15:22:32 -0600
  • 34c64af107 Initial drop Mike Primm 2011-11-23 15:09:03 -0600
  • f65fc8bfb8 first commit Mike Primm 2011-11-23 10:39:12 -0600