package inf101.v18.connectfour.events.winning; import inf101.v18.connectfour.board.IBoard; /** * A win condition used to check if a placed IPlayerObject caused four in a row. */ public class FourInARow extends InARow { @Override public boolean hasWon(int x, int y, IBoard board) { return hasWon(x, y, board, 3); } }