Blocks usage of ender chests in clear regions
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@ -18,6 +18,7 @@ import org.bukkit.event.EventPriority;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.entity.PlayerLeashEntityEvent;
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import org.bukkit.event.player.PlayerBucketEmptyEvent;
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import org.bukkit.event.player.PlayerChangedWorldEvent;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import org.bukkit.event.player.PlayerInteractEntityEvent;
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@ -177,8 +178,16 @@ public class PlayerListener extends WorldGuardListener {
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if (meta instanceof SpawnEggMeta && !player.hasPermission(Permission.BYPASS_MOB_SPAWNING.toString())) {
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ClearOnWorldGuard.logDebugMessage("Prevented player " + player + " from using the spawn egg " + item);
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event.setCancelled(true);
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return;
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}
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}
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/* Block usage of ender chests while in a clear region (the first check is this method takes care of the case
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where the chest is outside the clear region) */
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if (clicked != null && PlayerRegionTracker.isInClearRegion(player) &&
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event.getAction() != Action.LEFT_CLICK_BLOCK && clicked.getType() == Material.ENDER_CHEST) {
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event.setCancelled(true);
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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@ -197,4 +206,11 @@ public class PlayerListener extends WorldGuardListener {
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onBucketEmpty(@NotNull PlayerBucketEmptyEvent event) {
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if (PlayerRegionTracker.isInClearRegion(event.getPlayer())) {
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event.setCancelled(true);
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}
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}
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}
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