Excapes < #8

Merged
EpicKnarvik97 merged 1 commits from epicknarvik97-patch-1 into master 2022-08-20 14:13:32 +02:00

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@ -41,34 +41,34 @@ An in-game description of available commands is available through the /bwb comma
- /bookswithoutborders - Displays information about commands (and permissions if the user has bookswithoutborders.admin)
- /copybook <# of copies> - Copies the book the player is holding
- /decryptbook <key> - Decrypts the book the player is holding. "key" is required and MUST be IDENTICAL to the key used
- /decryptbook \<key> - Decrypts the book the player is holding. "key" is required and MUST be IDENTICAL to the key used
to encrypt the held book
- /deletebook <file name or number> - Deletes the specified file in the player's directory
- /deletepublicbook <file name or number> - Same as deletebook, but deletes files in the public directory
- encryptbook <key> \[encryption style] - Encrypts the book the player is holding. "key" is required and can be any
- /deletebook \<file name or number> - Deletes the specified file in the player's directory
- /deletepublicbook \<file name or number> - Same as deletebook, but deletes files in the public directory
- encryptbook \<key> \[encryption style] - Encrypts the book the player is holding. "key" is required and can be any
phrase or number excluding spaces. "style" is not required. Possible values are "DNA" or ""
- /formatbook - Formats the held written book (converts color and formatting codes to the corresponding formatted text)
- /givebook <file name or number> <playername> \[# of copies (num)] \[signed (true/false)] - Gives the selected player a
- /givebook \<file name or number> \<playername> \[# of copies (num)] \[signed (true/false)] - Gives the selected player a
book from your personal directory
- /givepublicbook <file name or number> <playername> \[# of copies (num)] \[signed (true/false)] - Same as givebook, but
- /givepublicbook \<file name or number> \<playername> \[# of copies (num)] \[signed (true/false)] - Same as givebook, but
uses books from the public directory
- /loadbook <file name or number> \[# of copies] \[signed (true/false)] - Creates a book from the specified file and
- /loadbook \<file name or number> \[# of copies] \[signed (true/false)] - Creates a book from the specified file and
gives it to the player. If no file is specified, a list of available files is returned. If true is specified, the book
will be signed, if false it will be unsigned
- /loadpublicbook <file name or number> \[# of copies] \[signed (true/false)] - Same as loadbook, but views files in the
- /loadpublicbook \<file name or number> \[# of copies] \[signed (true/false)] - Same as loadbook, but views files in the
public directory
- /reload - Reloads BwB's configuration file
- /savebook \[overwrite (true/false)] - Saves the book the player is holding to a text file in a private directory. If
true is specified, a book of the same name by the same author will be overwritten by the new book
- /savepublicbook \[overwrite (true/false)] - Same as savebook, but saves files in the public directory
- /setbookauthor <author> - Sets the author of the book the player is holding
- /setbookgeneration <generation> - Sets the generation (ORIGINAL, COPY_OF_ORIGINAL, COPY_OF_COPY, TATTERED)
- /setbookprice <item/eco> <quantity> - Sets the per-book price to create a book via commands. If "Item", the item in
the player's hand in the amount of <quantity> will be the price. If "Eco", a Vault based economy will be used for
price. If neither <Item/Eco> nor <quantity> are specified, the current price to create books will be removed.
- /setlore <new lore> - Sets the lore of the item the player is holding. Insert the lore_line_separator character to
- /setbookauthor \<author> - Sets the author of the book the player is holding
- /setbookgeneration \<generation> - Sets the generation (ORIGINAL, COPY_OF_ORIGINAL, COPY_OF_COPY, TATTERED)
- /setbookprice \<item/eco> \<quantity> - Sets the per-book price to create a book via commands. If "Item", the item in
the player's hand in the amount of \<quantity> will be the price. If "Eco", a Vault based economy will be used for
price. If neither \<Item/Eco> nor \<quantity> are specified, the current price to create books will be removed.
- /setlore \<new lore> - Sets the lore of the item the player is holding. Insert the lore_line_separator character to
force a new line ("~" by default)
- /settitle <title> - Sets the title of the book/item the player is holding
- /settitle \<title> - Sets the title of the book/item the player is holding
- /unsignbook - Un-signs the book the player is holding
### Permissions: